Player Matchup

Fenrir
Fenrir
Cesar_C4S2R
Fenrir
Level 6
God Stats
16W - 24L
1,516 SR
Queue Stats
29W - 39L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Conner2463
Ao Kuang
Level 5
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 7L
902 Elo+
Solo
Cthulhu
Cthulhu
Elkatracho1206
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HOCKEYSPARTAN
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,482 Elo+
Solo
Neith
Neith
KSKUSHEATER
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo
Team Averages
Level 8
1,444 SR
1,303 Elo+

VS

Team Averages
Level 20
1,498 SR
1,441 Elo+
Artemis
Artemis
Bednarmeister
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sir Spooky chan
Cthulhu
Level 26
God Stats
50W - 36L
1,307 SR
Queue Stats
150W - 165L
1,344 Elo+
Solo
Bellona
Bellona
XXXdavidzito
Bellona
Level 28
God Stats
15W - 11L
1,526 SR
Queue Stats
33W - 32L
1,739 Elo+
Solo
Raijin
Raijin
bee-mighty612
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,281 Elo+
Solo
Heimdallr
Heimdallr
hyde_363
Heimdallr
Level 28
God Stats
22W - 22L
1,657 SR
Queue Stats
165W - 189L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 2
7,968
996
6,034
10,402
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Conner2463
Ao Kuang
11
0 / 3 / 0
6,469
809
422
3,966
1,178
12
0 / 6 / 3
7,189
899
7,500
17,963
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
HOCKEYSPARTAN
Kukulkan
12
2 / 2 / 0
7,339
917
8,039
7,986
2,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 7 / 3
7,461
933
5,111
8,060
5,596
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

207

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 2 / 10
8,287
1,036
8,641
4,854
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
6 / 1 / 7
9,062
1,133
7,144
6,859
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
XXXdavidzito
Bellona
14
4 / 0 / 7
8,588
1,074
8,194
5,208
3,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 9
7,630
954
3,179
5,742
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hyde_363
Heimdallr
15
7 / 1 / 8
9,163
1,145
15,237
10,275
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
21
21
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
2
10
4
L
Fenrir
2
3
2
1
L
Ao Kuang
Conner2463
Ao Kuang
0
3
0
0
L
0
6
3
0.25
L
Kukulkan
HOCKEYSPARTAN
Kukulkan
2
2
0
1
L
1
7
3
0.36
W
6
1
7
9.5
W
Bellona
XXXdavidzito
Bellona
4
0
7
7.5
W
1
1
9
5.5
W
Heimdallr
hyde_363
Heimdallr
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
42,395
48,377
Taken
32,938
28,325
Mitigated
17,969
4,358
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,641
5,852
0
957
4,854
1,642
0
1,617
3,162
0
15,290
L
Fenrir
6,034
2,222
0
918
10,402
3,973
0
1,405
8,997
0
17,068
L
Ao Kuang
Conner2463
Ao Kuang
422
0
0
166
3,966
1,178
0
1,313
2,653
2,431
0
L
7,500
1,411
0
3,032
17,963
14,614
0
4,088
13,875
10,602
0
L
Kukulkan
HOCKEYSPARTAN
Kukulkan
8,039
117
78
80
7,986
2,964
0
1,548
6,438
13,056
0
L
5,111
2,861
0
84
8,060
5,596
0
1,969
6,091
253
7,126
W
7,144
1,847
460
300
6,859
5,995
0
3,413
3,251
11,634
0
W
Bellona
XXXdavidzito
Bellona
8,194
5,673
0
101
5,208
3,869
0
1,542
3,616
0
26,571
W
3,179
1,737
0
0
5,742
2,030
0
3,476
2,066
6,658
0
W
Heimdallr
hyde_363
Heimdallr
15,237
12,680
0
4,239
10,275
4,433
0
5,596
4,629
0
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
42,730
55
Minions Killed
114
0
Camps Cleared
5
589,133
Distance Traveled
648,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,287
1,036
16
2
0
105,558
0
L
Fenrir
7,968
996
27
3
0
152,830
0
L
Ao Kuang
6,469
809
0
0
0
61,661
0
L
Cthulhu
7,189
899
10
1
0
172,201
0
L
Kukulkan
7,339
917
17
2
0
143,010
0
L
Neith
7,461
933
1
0
0
59,431
2
W
Cthulhu
9,062
1,133
13
2
2
131,903
1
W
Bellona
8,588
1,074
52
7
1
123,645
0
W
Raijin
7,630
954
5
1
0
153,040
0
W
Heimdallr
9,163
1,145
28
4
2
134,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role