Player Matchup

Cabrakan
Cabrakan
Gold IV
CalaveraRoja75
Cabrakan
Gold IV
Level 156
God Stats
3W - 1L
1,231 SR
Queue Stats
86W - 58L
1,738 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
EclipseIsHere
Nu Wa
Platinum II
Level 157
God Stats
8W - 7L
1,681 SR
Queue Stats
193W - 182L
1,876 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
LeftClick17
Ah Muzen Cab
Diamond V
Level 146
God Stats
9W - 5L
1,876 SR
Queue Stats
182W - 178L
1,920 MMR
Party 1
Geb
Geb
Platinum I
italilianman
Geb
Platinum I
Level 109
God Stats
76W - 58L
1,691 SR
Queue Stats
653W - 633L
1,870 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
lamou
Sun Wukong
Platinum II
Level 135
God Stats
2W - 1L
1,783 SR
Queue Stats
187W - 183L
1,877 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,652 SR
1,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,741 SR
1,777 MMR
Sobek
Sobek
Platinum II
BGVlaDi22
Sobek
Platinum II
Level 143
God Stats
5W - 2L
1,776 SR
Queue Stats
67W - 51L
1,873 MMR
Solo
Amaterasu
Amaterasu
Gold II
Ellony
Amaterasu
Gold II
Level 153
God Stats
4W - 4L
1,806 SR
Queue Stats
54W - 54L
1,827 MMR
Solo
Fenrir
Fenrir
Gold II
Midyaa
Fenrir
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
Wïsdome
Apollo
Platinum II
Level 160
God Stats
13W - 8L
1,805 SR
Queue Stats
382W - 361L
1,846 MMR
Solo
Ra
Ra
Platinum III
kräuterlumpen
Ra
Platinum III
Level 127
God Stats
13W - 6L
1,816 SR
Queue Stats
387W - 390L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
11 / 3 / 6
11,332
630
11,061
14,625
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 3 / 13
10,266
570
15,184
10,319
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
LeftClick17
Ah Muzen Cab
19
7 / 0 / 4
12,483
694
12,178
10,596
4,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 4 / 12
9,628
535
6,969
14,377
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
lamou
Sun Wukong
17
6 / 3 / 5
10,849
603
12,685
17,895
11,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneScyllaSetTsukuyomiChang'e

VS

Bans
The MorriganJanusKing ArthurAwilixAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BGVlaDi22
Sobek
14
3 / 6 / 6
9,382
521
8,097
17,692
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Ellony
Amaterasu
16
3 / 6 / 2
10,048
558
11,118
19,332
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Midyaa
Fenrir
13
2 / 7 / 5
8,436
469
6,397
16,180
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Wïsdome
Apollo
15
1 / 5 / 2
9,794
544
6,416
12,635
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 5 / 3
10,651
592
10,239
10,940
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
29
Kills
13
13
Deaths
29
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
BGVlaDi22
Sobek
3
6
6
1
W
Cabrakan
11
3
6
4.67
W
3
3
13
3.17
L
Amaterasu
Ellony
Amaterasu
3
6
2
0.67
W
Ah Muzen Cab
LeftClick17
Ah Muzen Cab
7
0
4
9
L
Fenrir
Midyaa
Fenrir
2
7
5
0.64
L
Apollo
Wïsdome
Apollo
1
5
2
0.4
W
2
4
12
2
L
4
5
3
1.1
W
Sun Wukong
lamou
Sun Wukong
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,077
Damage
42,267
67,812
Taken
76,779
39,123
Mitigated
42,041
22,029
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BGVlaDi22
Sobek
8,097
457
0
4,577
17,692
15,651
0
10,980
6,344
29,564
0
W
Cabrakan
11,061
1,724
0
5,802
14,625
9,249
0
5,694
8,718
63,255
0
W
15,184
3,725
0
1,362
10,319
3,969
1,706
3,371
6,778
76,662
0
L
Amaterasu
Ellony
Amaterasu
11,118
6,109
0
8,306
19,332
11,008
0
5,303
13,903
0
61,334
W
Ah Muzen Cab
LeftClick17
Ah Muzen Cab
12,178
6,665
0
6,883
10,596
4,209
3,787
1,313
9,279
0
113,416
L
Fenrir
Midyaa
Fenrir
6,397
1,838
0
3,703
16,180
7,157
0
6,825
9,119
0
42,140
L
Apollo
Wïsdome
Apollo
6,416
4,448
0
1,178
12,635
4,190
3,066
2,929
9,628
0
67,400
W
6,969
1,223
0
1,950
14,377
10,655
147
6,608
7,619
25,364
0
L
10,239
686
1,275
1,721
10,940
4,035
0
6,233
4,571
84,390
0
W
Sun Wukong
lamou
Sun Wukong
12,685
4,299
0
6,032
17,895
11,041
596
809
17,082
0
72,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,558
Gold Earned
48,311
558
Minions Killed
558
0
Camps Cleared
0
1,817,865
Distance Traveled
1,685,152
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,382
521
51
3
0
358,518
8
W
Cabrakan
11,332
630
97
5
0
363,152
5
W
Nu Wa
10,266
570
122
7
0
330,706
3
L
Amaterasu
10,048
558
125
7
0
307,155
0
W
Ah Muzen Cab
12,483
694
195
11
0
387,751
4
L
Fenrir
8,436
469
78
4
0
348,531
2
L
Apollo
9,794
544
148
8
0
326,782
3
W
Geb
9,628
535
13
1
0
361,759
9
L
Ra
10,651
592
156
9
0
344,166
7
W
Sun Wukong
10,849
603
131
7
0
374,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role