Player Matchup

Cthulhu
Cthulhu
AshKether
Cthulhu
Level 7
God Stats
4W - 4L
1,497 SR
Queue Stats
4W - 4L
1,321 Elo+
Solo
Achilles
Achilles
Chipablo
Achilles
Level 13
God Stats
2W - 4L
1,221 SR
Queue Stats
35W - 32L
1,430 Elo+
Solo
Medusa
Medusa
Marchentos
Medusa
Level 27
God Stats
2W - 2L
1,446 SR
Queue Stats
43W - 35L
1,554 Elo+
Solo
Apollo
Apollo
SimpleNA
Apollo
Level 8
God Stats
10W - 13L
1,754 SR
Queue Stats
65W - 61L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
SplatteredPaint6
Kukulkan
Level 27
God Stats
1W - 3L
1,279 SR
Queue Stats
54W - 66L
1,469 Elo+
Party 1
Team Averages
Level 16
1,440 SR
1,472 Elo+

VS

Team Averages
Level 21
1,410 SR
1,600 Elo+
Izanami
Izanami
Fyreside
Izanami
Level 23
God Stats
19W - 10L
1,605 SR
Queue Stats
51W - 50L
1,849 Elo+
Solo
Kuzenbo
Kuzenbo
GGGZEXAL
Kuzenbo
Level 18
God Stats
8W - 3L
1,491 SR
Queue Stats
27W - 18L
1,433 Elo+
Solo
Achilles
Achilles
KKingwith2Ks
Achilles
Level 8
God Stats
2W - 3L
1,309 SR
Queue Stats
14W - 12L
1,489 Elo+
Solo
Anubis
Anubis
Mischief10142
Anubis
Level 27
God Stats
20W - 19L
1,300 SR
Queue Stats
152W - 162L
1,613 Elo+
Solo
Ratatoskr
Ratatoskr
lazydude005
Ratatoskr
Level 27
God Stats
3W - 4L
1,344 SR
Queue Stats
395W - 370L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshKether
Cthulhu
20
3 / 6 / 26
13,028
1,086
22,352
31,371
39,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Chipablo
Achilles
20
7 / 7 / 20
13,737
1,145
12,952
23,046
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Marchentos
Medusa
20
13 / 6 / 16
14,545
1,212
28,165
23,722
10,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
SimpleNA
Apollo
19
8 / 12 / 12
12,656
1,055
12,626
27,688
11,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 13 / 24
12,951
1,079
21,690
27,903
12,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fyreside
Izanami
20
16 / 7 / 19
16,598
1,383
46,450
22,534
12,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
GGGZEXAL
Kuzenbo
20
3 / 7 / 29
13,801
1,150
20,799
27,104
41,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
KKingwith2Ks
Achilles
20
4 / 11 / 27
13,526
1,127
15,658
23,231
21,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 28
15,090
1,258
24,677
16,724
10,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
lazydude005
Ratatoskr
20
11 / 6 / 14
15,053
1,254
19,469
16,839
6,866
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
161
35
Kills
44
44
Deaths
36
98
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AshKether
Cthulhu
3
6
26
2.67
L
Achilles
Chipablo
Achilles
7
7
20
2.43
W
Izanami
Fyreside
Izanami
16
7
19
3.64
W
Kuzenbo
GGGZEXAL
Kuzenbo
3
7
29
2.5
W
Achilles
KKingwith2Ks
Achilles
4
11
27
1.59
L
Medusa
Marchentos
Medusa
13
6
16
3.5
W
10
5
28
4.8
L
Apollo
SimpleNA
Apollo
8
12
12
1.17
L
4
13
24
1.23
W
Ratatoskr
lazydude005
Ratatoskr
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,785
Damage
127,053
133,730
Taken
106,432
94,404
Mitigated
93,071
13,592
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AshKether
Cthulhu
22,352
1,388
1,822
714
31,371
39,365
0
5,740
25,351
50,453
0
L
Achilles
Chipablo
Achilles
12,952
4,256
0
1,212
23,046
19,323
0
11,386
11,510
119
24,512
W
Izanami
Fyreside
Izanami
46,450
39,286
0
6,265
22,534
12,524
0
10,192
12,004
0
89,636
W
Kuzenbo
GGGZEXAL
Kuzenbo
20,799
4,057
0
1,016
27,104
41,642
0
9,899
16,842
33,212
0
W
Achilles
KKingwith2Ks
Achilles
15,658
5,118
0
1,053
23,231
21,970
0
9,553
13,250
260
26,924
L
Medusa
Marchentos
Medusa
28,165
14,621
0
3,844
23,722
10,829
0
8,844
14,778
0
43,662
W
24,677
2,921
0
6,600
16,724
10,069
0
6,619
9,905
44,429
0
L
Apollo
SimpleNA
Apollo
12,626
8,528
0
2,037
27,688
11,985
0
8,436
19,052
0
36,513
L
21,690
4,363
1,086
2,877
27,903
12,902
0
11,330
16,523
46,651
0
W
Ratatoskr
lazydude005
Ratatoskr
19,469
7,767
0
2,155
16,839
6,866
0
7,028
9,586
0
47,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,917
Gold Earned
74,068
241
Minions Killed
250
4
Camps Cleared
14
1,110,818
Distance Traveled
1,189,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,028
1,086
64
5
1
237,494
0
L
Achilles
13,737
1,145
34
3
0
235,336
0
W
Izanami
16,598
1,383
102
9
3
211,404
0
W
Kuzenbo
13,801
1,150
18
2
1
254,404
1
W
Achilles
13,526
1,127
31
3
0
255,984
0
L
Medusa
14,545
1,212
28
2
1
235,863
0
W
Anubis
15,090
1,258
45
4
0
206,009
0
L
Apollo
12,656
1,055
47
4
1
206,540
0
L
Kukulkan
12,951
1,079
68
6
1
195,585
0
W
Ratatoskr
15,053
1,254
54
5
10
261,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role