Player Matchup

Pele
Pele
GeauxSaints
Pele
Level 21
God Stats
4W - 2L
1,811 SR
Queue Stats
53W - 38L
1,540 Elo+
Solo
Ares
Ares
Troob9
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,125 Elo+
Solo
King Arthur
King Arthur
Tytastic
King Arthur
Level 14
God Stats
2W - 2L
1,563 SR
Queue Stats
12W - 10L
1,343 Elo+
Solo
Zeus
Zeus
rtoh02
Zeus
Level 3
God Stats
2W - 2L
1,460 SR
Queue Stats
3W - 6L
1,277 Elo+
Party 1
Sun Wukong
Sun Wukong
Ölskä
Sun Wukong
Level 6
God Stats
2W - 5L
1,197 SR
Queue Stats
5W - 11L
1,228 Elo+
Party 1
Team Averages
Level 10
1,506 SR
1,303 Elo+

VS

Team Averages
Level 16
1,421 SR
1,387 Elo+
Sobek
Sobek
LSYI
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,418 Elo+
Solo
Cthulhu
Cthulhu
N4m3l3ssz
Cthulhu
Level 14
God Stats
0W - 3L
1,144 SR
Queue Stats
4W - 10L
1,220 Elo+
Solo
Da Ji
Da Ji
UwU1298
Da Ji
Level 17
God Stats
5W - 7L
1,516 SR
Queue Stats
29W - 47L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Yunan24
Kukulkan
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Anhur
Anhur
lilcoah
Anhur
Level 29
God Stats
8W - 21L
1,214 SR
Queue Stats
84W - 104L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,731
582
4,271
10,301
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Troob9
Ares
10
0 / 4 / 1
6,493
433
4,350
6,776
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Tytastic
King Arthur
14
4 / 2 / 2
8,334
556
9,277
11,686
6,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
rtoh02
Zeus
13
3 / 3 / 3
8,176
545
7,256
8,409
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ölskä
Sun Wukong
10
0 / 5 / 3
6,282
419
5,141
9,492
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LSYI
Sobek
12
1 / 0 / 9
7,587
506
5,887
11,979
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
N4m3l3ssz
Cthulhu
12
2 / 4 / 0
7,185
479
4,155
11,476
8,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
UwU1298
Da Ji
1
0 / 0 / 0
4,392
293
0
0
0
Kukulkan
Yunan24
Kukulkan
13
3 / 6 / 1
7,487
499
4,723
7,078
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
lilcoah
Anhur
14
9 / 3 / 2
8,676
578
10,611
8,810
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
15
15
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Sobek
LSYI
Sobek
1
0
9
5.5
L
Cthulhu
N4m3l3ssz
Cthulhu
2
4
0
0.5
W
Ares
Troob9
Ares
0
4
1
0.13
W
King Arthur
Tytastic
King Arthur
4
2
2
2.5
L
Da Ji
UwU1298
Da Ji
0
0
0
0
L
Kukulkan
Yunan24
Kukulkan
3
6
1
0.58
L
Anhur
lilcoah
Anhur
9
3
2
3.33
W
Zeus
rtoh02
Zeus
3
3
3
1.5
W
Sun Wukong
Ölskä
Sun Wukong
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
25,376
46,664
Taken
39,343
21,312
Mitigated
23,563
9,834
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,271
1,385
0
3,219
10,301
3,567
442
939
9,362
0
59,692
L
Sobek
LSYI
Sobek
5,887
327
0
4,027
11,979
9,304
425
6,030
5,699
19,165
0
L
Cthulhu
N4m3l3ssz
Cthulhu
4,155
559
362
3,884
11,476
8,471
0
1,064
10,387
32,620
0
W
Ares
Troob9
Ares
4,350
250
0
1,557
6,776
3,330
300
2,051
4,725
11,680
0
W
King Arthur
Tytastic
King Arthur
9,277
1,070
0
1,747
11,686
6,505
30
4,557
7,129
0
38,072
L
Da Ji
UwU1298
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Yunan24
Kukulkan
4,723
435
0
0
7,078
2,687
0
1,604
5,374
31,515
0
L
Anhur
lilcoah
Anhur
10,611
7,009
0
685
8,810
3,101
402
2,908
5,729
0
52,660
W
Zeus
rtoh02
Zeus
7,256
1,958
0
2,644
8,409
2,982
1,291
3,193
5,216
46,782
0
W
Sun Wukong
Ölskä
Sun Wukong
5,141
1,521
0
667
9,492
4,928
143
4,025
5,467
0
17,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
35,327
286
Minions Killed
251
0
Camps Cleared
0
1,419,913
Distance Traveled
1,062,865
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,731
582
107
7
0
294,060
2
L
Sobek
7,587
506
23
2
0
309,237
1
L
Cthulhu
7,185
479
76
5
0
273,467
7
W
Ares
6,493
433
19
1
0
273,910
4
W
King Arthur
8,334
556
52
3
0
301,289
2
L
Da Ji
4,392
293
0
0
0
0
0
L
Kukulkan
7,487
499
64
4
0
245,014
2
L
Anhur
8,676
578
88
6
0
235,147
5
W
Zeus
8,176
545
86
6
0
232,779
1
W
Sun Wukong
6,282
419
22
1
0
317,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role