Player Matchup

Ravana
Ravana
Arelch
Ravana
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,434 Elo+
Party 2
Tiamat
Tiamat
BuffyZeus
Tiamat
Level 30
God Stats
7W - 5L
1,608 SR
Queue Stats
264W - 258L
1,481 Elo+
Party 1
Chiron
Chiron
GGEzzy
Chiron
Level 29
God Stats
12W - 12L
1,618 SR
Queue Stats
171W - 179L
1,522 Elo+
Party 1
Ra
Ra
jacomar13
Ra
Level 6
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 2
Achilles
Achilles
xRexgod7x
Achilles
Level 13
God Stats
1W - 1L
1,407 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 2
Team Averages
Level 18
1,582 SR
1,451 Elo+

VS

Team Averages
Level 14
1,335 SR
1,463 Elo+
Nemesis
Nemesis
DILLLZAY
Nemesis
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 9L
1,438 Elo+
Solo
Apollo
Apollo
DietBrainz
Apollo
Level 27
God Stats
1W - 3L
1,195 SR
Queue Stats
150W - 158L
1,464 Elo+
Solo
Vulcan
Vulcan
JorgenTheHitter
Vulcan
Level 12
God Stats
39W - 28L
1,462 SR
Queue Stats
46W - 39L
1,416 Elo+
Party 3
Kali
Kali
MotoRabo
Kali
Level 9
God Stats
0W - 4L
1,226 SR
Queue Stats
33W - 23L
1,522 Elo+
Party 3
Hera
Hera
QQMyFriend
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arelch
Ravana
18
10 / 7 / 9
12,839
584
13,532
16,750
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
BuffyZeus
Tiamat
19
9 / 2 / 8
12,919
587
18,928
12,768
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GGEzzy
Chiron
20
6 / 3 / 7
13,104
596
12,376
17,457
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 7
12,880
585
12,245
12,283
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xRexgod7x
Achilles
16
2 / 4 / 6
10,229
465
9,885
18,999
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DILLLZAY
Nemesis
16
8 / 5 / 3
10,606
482
10,543
17,617
7,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
DietBrainz
Apollo
14
0 / 9 / 4
8,903
405
8,304
20,277
6,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 2
9,116
414
8,477
12,009
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
18
10 / 6 / 5
12,393
563
17,044
23,334
14,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 5
9,386
427
11,238
11,503
3,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
34
Kills
20
20
Deaths
34
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
Arelch
Ravana
10
7
9
2.07
W
Tiamat
BuffyZeus
Tiamat
9
2
8
6.5
L
Nemesis
DILLLZAY
Nemesis
8
5
3
1.9
L
Apollo
DietBrainz
Apollo
0
9
4
0.22
W
Chiron
GGEzzy
Chiron
6
3
7
3.17
L
0
6
2
0.17
L
Kali
10
6
5
2.08
L
2
8
5
0.56
W
7
4
7
2.63
W
Achilles
xRexgod7x
Achilles
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
55,606
78,257
Taken
84,740
42,195
Mitigated
36,050
29,592
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Arelch
Ravana
13,532
3,409
0
4,242
16,750
8,079
950
1,367
15,339
0
70,034
W
Tiamat
BuffyZeus
Tiamat
18,928
1,853
0
6,108
12,768
7,516
3,722
5,354
7,352
83,464
0
L
Nemesis
DILLLZAY
Nemesis
10,543
3,376
0
4,461
17,617
7,394
0
8,320
9,127
0
34,740
L
Apollo
DietBrainz
Apollo
8,304
5,726
0
4,022
20,277
6,436
1,230
7,216
12,506
0
57,865
W
Chiron
GGEzzy
Chiron
12,376
5,998
125
7,896
17,457
6,871
7,894
3,573
13,884
0
87,722
L
8,477
1,238
0
2,048
12,009
4,188
143
3,465
8,231
47,487
0
L
Kali
17,044
7,360
0
5,778
23,334
14,251
20
5,735
17,250
0
72,972
L
11,238
1,083
0
2,359
11,503
3,781
0
5,335
5,784
31,789
0
W
12,245
2,395
2,588
4,710
12,283
4,905
3,273
3,019
9,156
74,024
0
W
Achilles
xRexgod7x
Achilles
9,885
2,529
0
3,923
18,999
14,824
341
5,872
12,811
71
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,971
Gold Earned
50,404
579
Minions Killed
426
0
Camps Cleared
0
1,999,294
Distance Traveled
1,866,718
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,839
584
99
5
0
449,499
0
W
Tiamat
12,919
587
153
7
0
386,392
4
L
Nemesis
10,606
482
57
3
0
382,052
6
L
Apollo
8,903
405
113
5
0
372,558
0
W
Chiron
13,104
596
128
6
0
350,787
1
L
Vulcan
9,116
414
88
4
0
379,043
4
L
Kali
12,393
563
120
5
0
387,737
0
L
Hera
9,386
427
48
2
0
345,328
2
W
Ra
12,880
585
152
7
0
364,979
3
W
Achilles
10,229
465
47
2
0
447,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role