Player Matchup

Vulcan
Vulcan
Opop969
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 129L
1,455 Elo+
Party 3
Cerberus
Cerberus
Planetesimal
Cerberus
Level 14
God Stats
20W - 15L
1,771 SR
Queue Stats
55W - 41L
1,558 Elo+
Party 3
Freya
Freya
Riftoman
Freya
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,296 Elo+
Solo
Neith
Neith
Vibersora
Neith
Level 36
God Stats
5W - 0L
1,936 SR
Queue Stats
70W - 80L
1,469 Elo+
Solo
Achilles
Achilles
dsafsdjahcxnmyv
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo
Team Averages
Level 46
1,641 SR
1,451 Elo+

VS

Team Averages
Level 64
1,600 SR
1,534 Elo+
Mulan
Mulan
Arnium
Mulan
Level 75
God Stats
2W - 2L
1,795 SR
Queue Stats
42W - 43L
1,444 Elo+
Party 1
Bellona
Bellona
DarkMatters01
Bellona
Level 43
God Stats
10W - 4L
1,572 SR
Queue Stats
25W - 16L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
Laeko
Ao Kuang
Level 34
God Stats
2W - 1L
1,773 SR
Queue Stats
137W - 136L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
TheKrychen
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,497 Elo+
Party 1
Discordia
Discordia
Спонька
Discordia
Level 108
God Stats
59W - 73L
1,362 SR
Queue Stats
452W - 460L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Opop969
Vulcan
20
5 / 5 / 22
14,590
1,042
21,587
16,039
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Planetesimal
Cerberus
20
6 / 5 / 27
15,957
1,140
20,287
30,058
35,818
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Riftoman
Freya
20
8 / 7 / 22
14,217
1,016
22,420
25,313
10,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Vibersora
Neith
20
3 / 6 / 27
14,138
1,010
23,699
23,730
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
17 / 6 / 14
16,009
1,144
29,027
24,140
31,495
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arnium
Mulan
20
7 / 10 / 8
14,444
1,032
28,266
32,851
35,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
20
5 / 12 / 18
14,600
1,043
29,644
37,111
21,617
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Laeko
Ao Kuang
19
6 / 10 / 9
14,208
1,015
15,258
26,938
10,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TheKrychen
Aphrodite
19
2 / 4 / 10
12,761
912
9,626
15,003
7,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Спонька
Discordia
20
9 / 3 / 13
15,394
1,100
32,213
15,840
5,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
87
39
Kills
29
29
Deaths
39
112
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arnium
Mulan
7
10
8
1.1
L
Bellona
5
12
18
1.17
L
Ao Kuang
Laeko
Ao Kuang
6
10
9
1.05
W
Vulcan
Opop969
Vulcan
5
5
22
3.2
W
Cerberus
Planetesimal
Cerberus
6
5
27
3.9
W
Freya
Riftoman
Freya
8
7
22
2.71
L
Aphrodite
TheKrychen
Aphrodite
2
4
10
1.75
W
Neith
Vibersora
Neith
3
6
27
2.75
W
Achilles
17
6
14
4
L
Discordia
Спонька
Discordia
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,020
Damage
115,007
119,280
Taken
127,743
94,705
Mitigated
80,005
21,406
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arnium
Mulan
28,266
4,474
0
2,764
32,851
35,009
0
15,926
16,306
0
59,209
L
Bellona
29,644
14,861
0
4,028
37,111
21,617
0
18,438
17,948
797
54,215
L
Ao Kuang
Laeko
Ao Kuang
15,258
4,268
0
4,134
26,938
10,486
0
13,515
12,697
26,288
0
W
Vulcan
Opop969
Vulcan
21,587
8,745
0
0
16,039
7,079
0
8,597
7,364
75,032
0
W
Cerberus
Planetesimal
Cerberus
20,287
1,868
0
9,075
30,058
35,818
0
15,457
14,316
36,923
0
W
Freya
Riftoman
Freya
22,420
7,234
0
4,789
25,313
10,346
0
13,131
12,084
31,797
0
L
Aphrodite
TheKrychen
Aphrodite
9,626
1,178
9,401
7,278
15,003
7,061
0
7,488
7,282
39,548
0
W
Neith
Vibersora
Neith
23,699
11,801
0
3,969
23,730
9,967
0
9,061
14,587
0
52,181
W
Achilles
29,027
6,426
0
3,573
24,140
31,495
0
10,869
13,073
749
36,822
L
Discordia
Спонька
Discordia
32,213
1,693
1,095
2,190
15,840
5,832
0
8,878
6,714
60,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,911
Gold Earned
71,407
282
Minions Killed
281
5
Camps Cleared
7
1,340,862
Distance Traveled
1,332,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,444
1,032
52
4
2
249,545
2
L
Bellona
14,600
1,043
51
4
0
272,482
0
L
Ao Kuang
14,208
1,015
31
2
3
269,007
0
W
Vulcan
14,590
1,042
147
11
2
283,811
0
W
Cerberus
15,957
1,140
37
3
1
282,846
1
W
Freya
14,217
1,016
20
1
1
248,520
1
L
Aphrodite
12,761
912
92
7
2
253,507
0
W
Neith
14,138
1,010
63
5
1
227,856
0
W
Achilles
16,009
1,144
15
1
0
297,829
0
L
Discordia
15,394
1,100
55
4
0
287,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role