Player Matchup

Achilles
Achilles
ApexPredator579
Achilles
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
136W - 76L
1,760 Elo+
Party 2
Anhur
Anhur
Glitch_024
Anhur
Level 108
God Stats
5W - 1L
1,608 SR
Queue Stats
69W - 33L
1,780 Elo+
Party 2
Sol
Sol
NitrogenXenon45
Sol
Level 143
God Stats
5W - 1L
1,558 SR
Queue Stats
127W - 73L
1,720 Elo+
Party 2
Cerberus
Cerberus
Thee_Big_Ounce
Cerberus
Level 83
God Stats
7W - 3L
1,743 SR
Queue Stats
96W - 48L
1,723 Elo+
Party 2
Team Averages
Level 111
1,607 SR
1,746 Elo+

VS

Team Averages
Level 24
1,625 SR
1,770 Elo+
Mulan
Mulan
Líon
Mulan
Level 28
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 1
Geb
Geb
Tigermips
Geb
Level 17
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
jin123dk
Jormungandr
Level 21
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 1
Baron Samedi
Baron Samedi
pingo164
Baron Samedi
Level 31
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 2 / 6
9,848
821
9,050
10,298
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
16
5 / 3 / 6
10,576
881
7,328
9,480
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 4
11,086
924
10,918
10,947
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
3 / 2 / 7
10,350
863
9,259
12,786
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Líon
Mulan
14
1 / 4 / 3
8,413
701
7,632
11,061
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 5
8,717
726
5,272
12,334
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
jin123dk
Jormungandr
16
6 / 4 / 1
9,882
824
11,331
10,741
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
pingo164
Baron Samedi
15
0 / 4 / 5
8,679
723
6,745
10,868
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
7
7
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
6
3.5
W
Anhur
5
3
6
2.67
L
Mulan
Líon
Mulan
1
4
3
0.63
W
4
0
4
6
W
Cerberus
3
2
7
3.25
L
0
4
5
0.63
L
Jormungandr
jin123dk
Jormungandr
6
4
1
1.63
L
Baron Samedi
pingo164
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
30,980
43,511
Taken
45,004
32,290
Mitigated
24,407
12,726
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,050
2,461
0
966
10,298
11,585
1,356
5,074
5,074
0
18,129
W
Anhur
7,328
3,424
0
1,595
9,480
3,855
1,898
6,294
3,024
0
26,681
L
Mulan
Líon
Mulan
7,632
1,212
0
2,948
11,061
6,151
782
5,199
5,737
0
29,657
W
10,918
2,171
0
8,242
10,947
4,225
4,171
4,892
5,941
60,594
0
W
Cerberus
9,259
278
0
1,923
12,786
12,625
419
6,582
5,836
26,518
0
L
5,272
137
0
2,214
12,334
9,573
318
4,930
7,279
15,135
0
L
Jormungandr
jin123dk
Jormungandr
11,331
2,291
832
1,803
10,741
4,569
512
3,813
6,828
36,556
0
L
Baron Samedi
pingo164
Baron Samedi
6,745
1,006
438
1,459
10,868
4,114
462
7,106
3,671
30,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
35,691
231
Minions Killed
183
10
Camps Cleared
7
924,980
Distance Traveled
812,286
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,848
821
24
2
3
257,472
0
W
Anhur
10,576
881
53
4
3
208,512
2
L
Mulan
8,413
701
47
4
2
197,341
0
W
Sol
11,086
924
104
9
3
229,028
3
W
Cerberus
10,350
863
50
4
1
229,968
2
L
Geb
8,717
726
16
1
2
216,464
0
L
Jormungandr
9,882
824
61
5
1
189,363
1
L
Baron Samedi
8,679
723
59
5
2
209,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role