Player Matchup

Cthulhu
Cthulhu
Chunky9Gam3r
Cthulhu
Level 46
God Stats
8W - 14L
1,521 SR
Queue Stats
320W - 322L
1,387 Elo+
Party 2
Chaac
Chaac
ElChapoFdez
Chaac
Level 61
God Stats
22W - 33L
1,399 SR
Queue Stats
98W - 164L
1,319 Elo+
Party 1
Arachne
Arachne
Funky9Gamer6
Arachne
Level 28
God Stats
3W - 6L
1,314 SR
Queue Stats
393W - 479L
1,301 Elo+
Party 2
Tiamat
Tiamat
matthijsvg1999
Tiamat
Level 32
God Stats
5W - 11L
1,475 SR
Queue Stats
378W - 460L
1,360 Elo+
Solo
Izanami
Izanami
migadepan1
Izanami
Level 23
God Stats
0W - 5L
1,133 SR
Queue Stats
33W - 57L
1,318 Elo+
Party 1
Team Averages
Level 38
1,368 SR
1,337 Elo+

VS

Team Averages
Level 46
1,505 SR
1,461 Elo+
Cabrakan
Cabrakan
Curry_Mutton
Cabrakan
Level 29
God Stats
4W - 4L
1,683 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 4
Xbalanque
Xbalanque
GOOSE123499
Xbalanque
Level 69
God Stats
6W - 6L
1,341 SR
Queue Stats
445W - 351L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
Kijunsen
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,404 Elo+
Party 4
Bakasura
Bakasura
RampagingPanda_
Bakasura
Level 39
God Stats
23W - 20L
1,499 SR
Queue Stats
453W - 360L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
xXThunderJetXx
Sun Wukong
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
199W - 178L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunky9Gam3r
Cthulhu
8
0 / 3 / 1
5,480
457
3,952
6,946
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,443
537
5,812
7,009
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Funky9Gamer6
Arachne
9
2 / 2 / 0
5,783
482
4,241
5,334
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,909
409
1,331
3,945
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
migadepan1
Izanami
8
0 / 3 / 1
5,105
425
2,025
5,363
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Curry_Mutton
Cabrakan
9
0 / 1 / 5
5,437
453
1,520
4,900
3,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
GOOSE123499
Xbalanque
11
5 / 0 / 2
6,562
547
6,231
5,496
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Kijunsen
Cthulhu
10
1 / 1 / 1
6,025
502
1,714
5,163
2,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
4 / 0 / 2
7,413
618
5,522
7,226
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
xXThunderJetXx
Sun Wukong
10
0 / 0 / 1
5,697
475
4,385
7,679
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chunky9Gam3r
Cthulhu
0
3
1
0.17
W
Cabrakan
Curry_Mutton
Cabrakan
0
1
5
2.5
L
0
0
0
0
L
Arachne
Funky9Gamer6
Arachne
2
2
0
1
W
Xbalanque
GOOSE123499
Xbalanque
5
0
2
6
W
Cthulhu
Kijunsen
Cthulhu
1
1
1
1.5
W
Bakasura
4
0
2
5
L
0
2
1
0.25
L
Izanami
migadepan1
Izanami
0
3
1
0.17
W
Sun Wukong
xXThunderJetXx
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
19,372
28,597
Taken
30,464
10,678
Mitigated
13,723
7,095
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chunky9Gam3r
Cthulhu
3,952
200
121
945
6,946
2,572
0
1,336
5,390
17,803
0
W
Cabrakan
Curry_Mutton
Cabrakan
1,520
367
0
1,074
4,900
3,188
272
1,609
3,291
11,075
0
L
5,812
1,277
0
2,418
7,009
3,681
0
0
7,009
0
37,822
L
Arachne
Funky9Gamer6
Arachne
4,241
3,388
0
1,775
5,334
1,527
0
685
4,594
0
23,370
W
Xbalanque
GOOSE123499
Xbalanque
6,231
1,921
0
3,337
5,496
1,954
1,107
1,988
3,508
0
39,037
W
Cthulhu
Kijunsen
Cthulhu
1,714
253
0
0
5,163
2,593
472
856
4,135
22,309
0
W
Bakasura
5,522
4,696
0
5,243
7,226
2,869
0
576
6,584
0
39,364
L
1,331
193
0
636
3,945
1,718
246
876
3,004
9,362
0
L
Izanami
migadepan1
Izanami
2,025
1,677
0
1,200
5,363
1,180
0
337
4,886
0
24,258
W
Sun Wukong
xXThunderJetXx
Sun Wukong
4,385
1,539
0
958
7,679
3,119
0
16
7,663
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
31,134
229
Minions Killed
285
0
Camps Cleared
0
998,032
Distance Traveled
1,104,279
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,480
457
36
3
0
228,144
0
W
Cabrakan
5,437
453
25
2
0
186,624
0
L
Chaac
6,443
537
71
6
0
193,685
1
L
Arachne
5,783
482
50
4
0
226,581
0
W
Xbalanque
6,562
547
53
4
0
236,234
6
W
Cthulhu
6,025
502
42
4
0
198,847
0
W
Bakasura
7,413
618
113
9
0
270,832
0
L
Tiamat
4,909
409
17
1
0
143,934
0
L
Izanami
5,105
425
55
5
0
205,688
1
W
Sun Wukong
5,697
475
52
4
0
211,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role