Player Matchup

Chaac
Chaac
BillionCellar44
Chaac
Level 40
God Stats
7W - 6L
1,757 SR
Queue Stats
225W - 226L
1,416 Elo+
Party 1
Horus
Horus
Wos tao
Horus
Level 25
God Stats
2W - 2L
1,892 SR
Queue Stats
44W - 33L
1,424 Elo+
Party 1
Hera
Hera
sorryimseth
Hera
Level 105
God Stats
15W - 8L
1,393 SR
Queue Stats
175W - 210L
1,357 Elo+
Solo
Team Averages
Level 57
1,681 SR
1,399 Elo+

VS

Team Averages
Level 32
1,512 SR
1,367 Elo+
Cerberus
Cerberus
LFT_Manu
Cerberus
Level 6
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
Peppinardo88
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
miguelortizdomin
Sobek
Level 86
God Stats
10W - 12L
1,521 SR
Queue Stats
916W - 1,402L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 16
8,743
874
9,871
10,389
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Horus
Wos tao
Horus
11
9 / 1 / 12
8,548
855
5,451
4,830
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
8 / 1 / 15
8,486
849
9,392
3,149
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LFT_Manu
Cerberus
8
1 / 7 / 2
6,445
645
5,028
10,923
5,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Peppinardo88
Jormungandr
8
1 / 10 / 1
6,575
658
1,397
11,207
8,992
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 7 / 1
6,017
602
2,983
8,944
7,214
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
3
3
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Cerberus
LFT_Manu
Cerberus
1
7
2
0.29
L
Jormungandr
Peppinardo88
Jormungandr
1
10
1
0.15
W
Horus
Wos tao
Horus
9
1
12
15
L
1
7
1
0.21
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
9,408
18,368
Taken
31,074
8,545
Mitigated
21,239
9,145
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,871
3,368
923
4,559
10,389
5,293
1,074
5,298
5,091
0
32,475
L
Cerberus
LFT_Manu
Cerberus
5,028
576
0
2,751
10,923
5,033
0
2,309
8,444
12,082
0
L
Jormungandr
Peppinardo88
Jormungandr
1,397
1,169
0
40
11,207
8,992
0
3,215
7,774
6,770
0
W
Horus
Wos tao
Horus
5,451
3,296
934
1,787
4,830
2,383
945
2,889
1,941
0
15,003
L
2,983
338
0
824
8,944
7,214
0
3,342
5,374
11,705
0
W
9,392
3,193
0
942
3,149
869
566
1,884
1,265
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
19,037
84
Minions Killed
42
0
Camps Cleared
0
544,451
Distance Traveled
376,892
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,743
874
37
4
0
191,832
1
L
Cerberus
6,445
645
23
2
0
145,729
0
L
Jormungandr
6,575
658
6
1
0
124,579
3
W
Horus
8,548
855
19
2
0
182,170
0
L
Sobek
6,017
602
13
1
0
106,584
0
W
Hera
8,486
849
28
3
0
170,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role