Player Matchup

Apollo
Apollo
AmericanJoe9014
Apollo
Level 8
God Stats
7W - 4L
1,914 SR
Queue Stats
91W - 60L
1,735 Elo+
Solo
Thor
Thor
LoN Brother
Thor
Level 29
God Stats
6W - 5L
1,758 SR
Queue Stats
411W - 430L
1,413 Elo+
Solo
Hel
Hel
SizableJam
Hel
Level 20
God Stats
6W - 11L
1,395 SR
Queue Stats
483W - 452L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Travismeat
Amaterasu
Level 7
God Stats
0W - 6L
1,207 SR
Queue Stats
1W - 6L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
xFreeMonsterX
Sun Wukong
Level 29
God Stats
0W - 1L
1,334 SR
Queue Stats
23W - 25L
1,245 Elo+
Party 1
Team Averages
Level 19
1,521 SR
1,436 Elo+

VS

Team Averages
Level 18
1,497 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DFKJoker1677
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,185 Elo+
Solo
Nemesis
Nemesis
MrWonkQc
Nemesis
Level 28
God Stats
10W - 5L
1,509 SR
Queue Stats
27W - 28L
1,431 Elo+
Solo
Heimdallr
Heimdallr
SlushiSoda
Heimdallr
Level 6
God Stats
2W - 3L
1,474 SR
Queue Stats
5W - 8L
1,475 Elo+
Solo
Chang'e
Chang'e
TheLodgeBoss
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 8
12,819
583
25,023
21,813
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
11 / 4 / 8
12,193
554
10,156
16,096
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 4 / 1
10,388
472
8,514
17,680
5,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Travismeat
Amaterasu
10
0 / 12 / 2
7,421
337
419
15,735
8,021
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
xFreeMonsterX
Sun Wukong
17
1 / 4 / 3
10,339
470
6,335
13,938
11,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 4 / 0
12,160
553
13,654
17,442
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
13
0 / 9 / 3
9,054
412
4,802
18,994
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MrWonkQc
Nemesis
17
1 / 4 / 5
10,748
489
7,708
17,267
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SlushiSoda
Heimdallr
19
9 / 5 / 3
12,849
584
13,674
15,685
7,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TheLodgeBoss
Chang'e
20
11 / 2 / 2
13,068
594
17,360
14,356
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
23
Kills
26
28
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
0
1.25
L
10
4
8
3.5
W
Yemoja
0
9
3
0.17
L
11
4
8
3.75
W
Nemesis
MrWonkQc
Nemesis
1
4
5
0.88
L
1
4
1
0.38
W
Heimdallr
SlushiSoda
Heimdallr
9
5
3
2.1
W
Chang'e
TheLodgeBoss
Chang'e
11
2
2
6
L
Amaterasu
Travismeat
Amaterasu
0
12
2
0.08
L
Sun Wukong
xFreeMonsterX
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
57,198
85,262
Taken
83,744
38,885
Mitigated
38,781
27,771
Healing
28,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,654
9,742
0
6,774
17,442
7,108
4,690
7,024
10,418
0
87,409
L
25,023
17,566
0
10,606
21,813
8,427
395
10,701
10,711
0
100,625
W
Yemoja
4,802
1,120
799
1,222
18,994
12,474
426
439
18,555
27,218
0
L
10,156
3,229
0
6,784
16,096
5,837
0
3,919
11,927
0
67,768
W
Nemesis
MrWonkQc
Nemesis
7,708
4,004
0
6,053
17,267
6,478
341
938
16,329
0
69,418
L
8,514
1,168
232
7,520
17,680
5,487
1,014
706
16,948
68,787
0
W
Heimdallr
SlushiSoda
Heimdallr
13,674
6,906
0
4,245
15,685
7,682
3,903
113
15,572
0
98,244
W
Chang'e
TheLodgeBoss
Chang'e
17,360
585
1,257
7,839
14,356
5,039
1,307
0
14,356
78,052
0
L
Amaterasu
Travismeat
Amaterasu
419
109
0
1,105
15,735
8,021
344
4,015
11,521
0
19,799
L
Sun Wukong
xFreeMonsterX
Sun Wukong
6,335
2,792
0
1,524
13,938
11,113
205
1,891
11,993
0
70,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
57,879
529
Minions Killed
611
0
Camps Cleared
0
1,982,747
Distance Traveled
1,950,628
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,160
553
161
7
0
352,199
0
L
Apollo
12,819
583
169
8
0
395,618
1
W
Yemoja
9,054
412
38
2
0
356,046
3
L
Thor
12,193
554
93
4
0
404,600
3
W
Nemesis
10,748
489
114
5
0
433,550
0
L
Hel
10,388
472
125
6
0
365,083
0
W
Heimdallr
12,849
584
159
7
0
370,887
1
W
Chang'e
13,068
594
139
6
0
437,946
8
L
Amaterasu
7,421
337
40
2
0
385,769
0
L
Sun Wukong
10,339
470
102
5
0
431,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role