Player Matchup

The Morrigan
The Morrigan
GriffinEsculacho
The Morrigan
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 7L
1,401 Elo+
Solo
Osiris
Osiris
LulinhaTropical
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
PequenoSolitario
Danzaburou
Level 29
God Stats
4W - 3L
1,365 SR
Queue Stats
13W - 14L
1,608 Elo+
Solo
Fafnir
Fafnir
SadiCorno
Fafnir
Level 25
God Stats
14W - 15L
1,524 SR
Queue Stats
307W - 350L
1,449 Elo+
Solo
Set
Set
SnakeBlastô
Set
Level 25
God Stats
10W - 10L
1,647 SR
Queue Stats
39W - 25L
1,602 Elo+
Party 1
Team Averages
Level 22
1,470 SR
1,531 Elo+

VS

Team Averages
Level 19
1,530 SR
1,547 Elo+
Neith
Neith
FeatherLightning
Neith
Level 18
God Stats
3W - 0L
1,876 SR
Queue Stats
30W - 21L
1,576 Elo+
Solo
Chaac
Chaac
Vitorino052
Chaac
Level 14
God Stats
15W - 17L
1,140 SR
Queue Stats
151W - 201L
1,442 Elo+
Solo
Khepri
Khepri
ZetSucos
Khepri
Level 27
God Stats
6W - 5L
1,452 SR
Queue Stats
92W - 115L
1,456 Elo+
Solo
Ravana
Ravana
fniasiffhuas
Ravana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 63L
1,632 Elo+
Party 2
Zeus
Zeus
jaFoiTncHoje
Zeus
Level 18
God Stats
6W - 2L
1,681 SR
Queue Stats
56W - 31L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GriffinEsculacho
The Morrigan
4
0 / 1 / 0
4,564
351
418
1,730
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

11
3 / 3 / 0
6,716
517
4,470
9,510
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PequenoSolitario
Danzaburou
7
0 / 3 / 0
5,086
391
2,078
6,522
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
SadiCorno
Fafnir
7
2 / 3 / 0
5,574
429
3,449
5,468
4,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,988
461
3,856
8,776
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,461
574
5,804
7,124
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,538
503
2,550
5,391
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ZetSucos
Khepri
10
2 / 1 / 3
6,675
513
2,988
7,206
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
15
7 / 0 / 1
8,701
669
6,552
5,190
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 4
7,943
611
4,568
3,902
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
The Morrigan
GriffinEsculacho
The Morrigan
0
1
0
0
L
3
3
0
1
L
Danzaburou
PequenoSolitario
Danzaburou
0
3
0
0
L
Fafnir
SadiCorno
Fafnir
2
3
0
0.67
L
0
4
1
0.13
W
0
3
2
0.33
W
Khepri
ZetSucos
Khepri
2
1
3
3.5
W
Ravana
7
0
1
7.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
22,462
32,006
Taken
28,813
13,756
Mitigated
13,595
10,652
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,804
3,179
0
4,769
7,124
2,383
1,939
1,777
5,347
0
51,943
L
The Morrigan
GriffinEsculacho
The Morrigan
418
166
0
250
1,730
440
0
714
1,016
8,185
0
L
4,470
2,634
0
4,582
9,510
4,743
248
698
8,563
0
33,106
L
Danzaburou
PequenoSolitario
Danzaburou
2,078
809
0
2,134
6,522
1,613
0
2,659
3,863
0
17,401
L
Fafnir
SadiCorno
Fafnir
3,449
1,144
0
1,414
5,468
4,201
0
1,876
3,592
11,336
0
L
3,856
1,911
0
2,272
8,776
2,759
0
1,609
7,117
0
34,893
W
2,550
343
0
929
5,391
3,118
172
0
5,391
0
27,051
W
Khepri
ZetSucos
Khepri
2,988
202
0
1,906
7,206
4,645
14
1,404
5,802
14,765
0
W
Ravana
6,552
2,820
0
3,890
5,190
2,268
0
279
4,911
0
56,450
W
4,568
305
0
1,810
3,902
1,181
675
407
3,495
49,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
37,318
213
Minions Killed
398
0
Camps Cleared
0
848,237
Distance Traveled
1,220,153
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,461
574
94
7
0
212,357
2
L
The Morrigan
4,564
351
19
1
0
60,321
0
L
Osiris
6,716
517
76
6
0
221,961
2
L
Danzaburou
5,086
391
38
3
0
159,094
0
L
Fafnir
5,574
429
14
1
0
164,371
1
L
Set
5,988
461
66
5
0
242,490
4
W
Chaac
6,538
503
61
5
0
261,298
0
W
Khepri
6,675
513
23
2
0
248,420
6
W
Ravana
8,701
669
116
9
0
289,614
0
W
Zeus
7,943
611
104
8
0
208,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role