Player Matchup

Fafnir
Fafnir
Cu_Chuulainn
Fafnir
Level 13
God Stats
22W - 25L
1,568 SR
Queue Stats
141W - 161L
1,453 Elo+
Solo
Hera
Hera
EvelynMarigold
Hera
Level 29
God Stats
33W - 15L
1,626 SR
Queue Stats
397W - 379L
1,613 Elo+
Solo
Arachne
Arachne
ThreeHeadedDoggo
Arachne
Level 28
God Stats
18W - 9L
1,698 SR
Queue Stats
332W - 293L
1,550 Elo+
Solo
Izanami
Izanami
kspear
Izanami
Level 18
God Stats
3W - 9L
1,244 SR
Queue Stats
142W - 123L
1,375 Elo+
Solo
Ra
Ra
xela-team
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,535 Elo+

VS

Team Averages
Level 19
1,539 SR
1,523 Elo+
Tiamat
Tiamat
BlackOutLNJ
Tiamat
Level 14
God Stats
1W - 5L
1,252 SR
Queue Stats
4W - 12L
1,162 Elo+
Solo
Ao Kuang
Ao Kuang
DArCt1km0nk
Ao Kuang
Level 17
God Stats
32W - 9L
1,809 SR
Queue Stats
62W - 22L
1,730 Elo+
Solo
Izanami
Izanami
MrDeMoN_97
Izanami
Level 28
God Stats
3W - 2L
1,688 SR
Queue Stats
64W - 76L
1,511 Elo+
Solo
Persephone
Persephone
SPVRTA1008
Persephone
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 39L
1,602 Elo+
Solo
Nemesis
Nemesis
Vyfetlo
Nemesis
Level 21
God Stats
2W - 1L
1,443 SR
Queue Stats
11W - 5L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 2 / 7
9,334
467
5,347
13,142
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 7
9,970
499
15,797
12,896
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 3
12,921
646
18,724
13,531
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
kspear
Izanami
18
2 / 2 / 3
10,809
540
7,461
15,500
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 5 / 2
6,202
310
1,176
3,835
1,362
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 7 / 5
9,052
453
3,741
13,628
6,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
DArCt1km0nk
Ao Kuang
19
11 / 2 / 1
12,452
623
13,140
20,895
11,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
MrDeMoN_97
Izanami
15
3 / 3 / 1
9,117
456
5,947
14,204
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
SPVRTA1008
Persephone
14
1 / 4 / 5
9,415
471
8,293
10,172
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vyfetlo
Nemesis
17
2 / 1 / 6
10,245
512
6,599
13,416
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
16
Kills
17
17
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
7
5
0.36
L
Fafnir
1
2
7
2.25
W
Ao Kuang
DArCt1km0nk
Ao Kuang
11
2
1
5.75
L
3
6
7
1.08
W
Izanami
MrDeMoN_97
Izanami
3
3
1
1.17
W
Persephone
SPVRTA1008
Persephone
1
4
5
0.88
L
10
2
3
5.75
W
Nemesis
Vyfetlo
Nemesis
2
1
6
5
L
Izanami
kspear
Izanami
2
2
3
1.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,505
Damage
37,720
58,904
Taken
72,315
29,626
Mitigated
32,625
16,091
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,741
894
255
3,220
13,628
6,745
1,186
4,209
9,276
34,810
0
L
Fafnir
5,347
1,226
0
2,289
13,142
11,601
12
5,245
7,637
27,035
0
W
Ao Kuang
DArCt1km0nk
Ao Kuang
13,140
2,841
0
12,406
20,895
11,508
2,612
6,920
13,717
80,852
0
L
15,797
3,764
464
2,996
12,896
4,888
321
8,101
4,538
60,397
0
W
Izanami
MrDeMoN_97
Izanami
5,947
3,808
461
6,472
14,204
4,781
1,009
2,619
11,575
0
62,941
W
Persephone
SPVRTA1008
Persephone
8,293
484
0
2,056
10,172
3,288
924
3,550
6,447
53,500
0
L
18,724
12,690
0
2,855
13,531
5,846
0
5,155
8,276
0
103,983
W
Nemesis
Vyfetlo
Nemesis
6,599
3,310
0
3,558
13,416
6,303
667
4,319
8,979
0
61,272
L
Izanami
kspear
Izanami
7,461
3,943
0
6,978
15,500
5,929
2,067
4,416
10,970
0
101,745
L
1,176
463
9
500
3,835
1,362
23
1,492
2,309
4,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
50,281
500
Minions Killed
520
0
Camps Cleared
0
1,569,077
Distance Traveled
1,809,907
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,052
453
69
3
0
325,577
1
L
Fafnir
9,334
467
36
2
0
379,409
2
W
Ao Kuang
12,452
623
140
7
0
378,222
8
L
Hera
9,970
499
100
5
0
304,812
0
W
Izanami
9,117
456
94
5
0
328,070
6
W
Persephone
9,415
471
106
5
0
348,426
0
L
Arachne
12,921
646
177
9
0
421,501
4
W
Nemesis
10,245
512
111
6
0
429,612
0
L
Izanami
10,809
540
183
9
0
337,425
0
L
Ra
6,202
310
4
0
0
125,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role