Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
JajaDiff
Baron Samedi
Diamond IV
Level 160
God Stats
11W - 8L
1,764 SR
Queue Stats
366W - 338L
2,188 MMR
Solo
The Morrigan
The Morrigan
Diamond III
LilBrooklyn99
The Morrigan
Diamond III
Level 128
God Stats
12W - 7L
1,424 SR
Queue Stats
126W - 98L
2,264 MMR
Solo
Awilix
Awilix
Diamond IV
UKoolaidria
Awilix
Diamond IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
2,482 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
Wólfy2032
Danzaburou
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond IV
freshie2315
Horus
Diamond IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 346L
2,304 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,538 SR
2,148 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,483 SR
2,181 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
BruBru42
Artemis
Diamond IV
Level 149
God Stats
0W - 2L
1,251 SR
Queue Stats
40W - 29L
2,185 MMR
Solo
Discordia
Discordia
Diamond IV
Hardpoints
Discordia
Diamond IV
Level 160
God Stats
1W - 10L
1,252 SR
Queue Stats
174W - 165L
2,150 MMR
Solo
Yemoja
Yemoja
Diamond I
HeTic_xReplay
Yemoja
Diamond I
Level 159
God Stats
7W - 9L
1,716 SR
Queue Stats
403W - 399L
2,465 MMR
Solo
Da Ji
Da Ji
Masters
Jinxed Q
Da Ji
Masters
Level 160
God Stats
20W - 28L
1,697 SR
Queue Stats
1,035W - 933L
2,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JajaDiff
Baron Samedi
10
1 / 1 / 0
5,359
670
3,062
4,087
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

The Morrigan
LilBrooklyn99
The Morrigan
11
1 / 0 / 5
5,808
726
2,212
3,374
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
10
3 / 1 / 4
5,621
703
3,152
4,700
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Wólfy2032
Danzaburou
10
5 / 1 / 1
6,070
759
4,190
4,810
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 5
5,413
677
2,024
3,522
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetApolloGuan YuScyllaNemesis

VS

Bans
Chang'eGebHeimdallrSun WukongHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 2 / 0
5,338
667
4,318
5,558
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
BruBru42
Artemis
6
0 / 2 / 0
3,990
499
1,870
3,385
618
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Hardpoints
Discordia
3
0 / 2 / 0
3,439
430
483
1,269
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 2
4,607
576
1,706
6,844
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
Jinxed Q
Da Ji
9
1 / 2 / 1
5,086
636
1,884
5,084
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
L
Artemis
BruBru42
Artemis
0
2
0
0
L
Discordia
Hardpoints
Discordia
0
2
0
0
L
0
4
2
0.25
W
Baron Samedi
JajaDiff
Baron Samedi
1
1
0
1
L
Da Ji
Jinxed Q
Da Ji
1
2
1
0.75
W
The Morrigan
LilBrooklyn99
The Morrigan
1
0
5
3.5
W
Awilix
3
1
4
5
W
Danzaburou
Wólfy2032
Danzaburou
5
1
1
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,640
Damage
10,261
20,493
Taken
22,140
7,465
Mitigated
7,472
9,963
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,318
952
0
2,206
5,558
2,387
0
3,062
2,496
0
22,585
L
Artemis
BruBru42
Artemis
1,870
1,078
0
884
3,385
618
0
723
2,552
0
16,677
L
Discordia
Hardpoints
Discordia
483
40
0
60
1,269
201
0
0
1,269
4,549
0
L
1,706
335
186
855
6,844
2,902
0
576
6,226
15,070
0
W
Baron Samedi
JajaDiff
Baron Samedi
3,062
565
0
1,618
4,087
1,986
0
0
4,087
28,167
0
L
Da Ji
Jinxed Q
Da Ji
1,884
338
0
1,867
5,084
1,364
0
0
5,084
0
21,848
W
The Morrigan
LilBrooklyn99
The Morrigan
2,212
415
0
560
3,374
1,003
502
217
3,157
38,129
761
W
Awilix
3,152
1,318
0
2,238
4,700
1,601
0
569
4,089
0
25,604
W
Danzaburou
Wólfy2032
Danzaburou
4,190
1,641
0
2,676
4,810
1,537
0
739
3,989
0
31,210
W
2,024
749
640
2,231
3,522
1,338
0
540
2,982
0
7,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
22,460
272
Minions Killed
185
0
Camps Cleared
0
846,186
Distance Traveled
665,340
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,338
667
59
7
0
165,955
1
L
Artemis
3,990
499
38
5
0
104,871
2
L
Discordia
3,439
430
10
1
0
93,601
1
L
Yemoja
4,607
576
27
3
0
135,494
1
W
Baron Samedi
5,359
670
54
7
0
152,643
2
L
Da Ji
5,086
636
51
6
0
165,419
1
W
The Morrigan
5,808
726
88
11
0
157,018
2
W
Awilix
5,621
703
58
7
0
199,127
0
W
Danzaburou
6,070
759
61
8
0
157,837
1
W
Horus
5,413
677
11
1
0
179,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role