Player Matchup

Raijin
Raijin
Dettmaff
Raijin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Furok16
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Artemis
Artemis
KatawaGenji
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kali
Kali
Reissenn
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
SLNoxairr
Thanatos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,304 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,457 Elo+

VS

Team Averages
Level 19
1,463 SR
1,277 Elo+
Skadi
Skadi
Camyrace
Skadi
Level 23
God Stats
20W - 28L
1,241 SR
Queue Stats
71W - 129L
1,187 Elo+
Party 2
Olorun
Olorun
Davidszopos
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,062 Elo+
Solo
Tiamat
Tiamat
Medок817727
Tiamat
Level 23
God Stats
1W - 4L
1,377 SR
Queue Stats
79W - 138L
1,189 Elo+
Party 2
Anhur
Anhur
PAPERPICKLE
Anhur
Level 27
God Stats
4W - 5L
1,474 SR
Queue Stats
122W - 125L
1,486 Elo+
Party 1
Sobek
Sobek
Prophymate
Sobek
Level 14
God Stats
2W - 3L
1,722 SR
Queue Stats
63W - 71L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dettmaff
Raijin
9
6 / 4 / 5
6,586
549
6,215
6,222
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Furok16
Cthulhu
10
4 / 2 / 8
6,939
578
4,593
7,084
2,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
KatawaGenji
Artemis
10
1 / 1 / 5
6,088
507
4,084
4,057
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kali
8
3 / 5 / 7
5,893
491
4,096
7,478
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
SLNoxairr
Thanatos
13
9 / 2 / 3
8,098
675
8,905
9,939
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Camyrace
Skadi
8
0 / 2 / 3
5,239
437
1,170
6,795
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
8
1 / 7 / 4
5,234
436
1,380
6,710
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,128
427
1,924
6,965
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
8 / 6 / 2
7,488
624
8,664
9,088
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
7
3 / 4 / 0
5,607
467
3,456
8,664
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
12
14
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
Camyrace
Skadi
0
2
3
0.75
L
Olorun
1
7
4
0.43
W
Raijin
Dettmaff
Raijin
6
4
5
2.13
W
Cthulhu
Furok16
Cthulhu
4
2
8
4
W
Artemis
KatawaGenji
Artemis
1
1
5
3.5
L
0
4
1
0.13
L
8
6
2
1.5
L
Sobek
3
4
0
0.75
W
Kali
3
5
7
1.3
W
Thanatos
SLNoxairr
Thanatos
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
16,594
34,780
Taken
38,222
10,914
Mitigated
14,621
17,421
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Camyrace
Skadi
1,170
296
0
2,356
6,795
1,567
264
1,519
5,276
0
17,680
L
Olorun
1,380
718
170
858
6,710
1,865
636
2,135
4,575
9,152
0
W
Raijin
Dettmaff
Raijin
6,215
1,184
0
1,437
6,222
1,539
1,207
1,438
4,746
20,976
0
W
Cthulhu
Furok16
Cthulhu
4,593
341
873
2,956
7,084
2,777
425
2,638
4,294
14,339
0
W
Artemis
KatawaGenji
Artemis
4,084
2,197
0
1,879
4,057
1,140
994
874
3,081
0
22,614
L
1,924
226
0
689
6,965
2,847
0
1,898
5,067
14,975
0
L
8,664
4,661
0
1,358
9,088
2,313
488
1,127
7,961
0
33,446
L
Sobek
3,456
513
0
1,672
8,664
6,029
408
4,129
4,535
11,408
0
W
Kali
4,096
1,963
0
1,471
7,478
2,451
430
754
6,724
0
16,945
W
Thanatos
SLNoxairr
Thanatos
8,905
3,001
0
8,805
9,939
3,007
284
720
9,175
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
28,696
217
Minions Killed
176
0
Camps Cleared
0
1,091,970
Distance Traveled
903,635
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,239
437
32
3
0
166,510
0
L
Olorun
5,234
436
22
2
0
177,424
0
W
Raijin
6,586
549
32
3
0
207,166
0
W
Cthulhu
6,939
578
17
1
0
235,144
3
W
Artemis
6,088
507
45
4
0
180,041
0
L
Tiamat
5,128
427
42
4
0
171,500
0
L
Anhur
7,488
624
62
5
0
178,502
1
L
Sobek
5,607
467
18
2
0
209,699
0
W
Kali
5,893
491
26
2
0
234,692
2
W
Thanatos
8,098
675
97
8
0
234,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role