Player Matchup

Nemesis
Nemesis
Aquam42
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
JOSH MPW
Tiamat
Level 22
God Stats
15W - 16L
1,478 SR
Queue Stats
67W - 75L
1,331 Elo+
Solo
Heimdallr
Heimdallr
Kato23454065
Heimdallr
Level 23
God Stats
7W - 3L
1,692 SR
Queue Stats
41W - 38L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Verslity
Guan Yu
Level 15
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Zeus
Zeus
riley_pro1223
Zeus
Level 16
God Stats
2W - 5L
1,320 SR
Queue Stats
42W - 46L
1,389 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,412 Elo+

VS

Team Averages
Level 14
1,493 SR
1,332 Elo+
Medusa
Medusa
Auleta
Medusa
Level 11
God Stats
8W - 4L
1,594 SR
Queue Stats
47W - 44L
1,310 Elo+
Solo
Cthulhu
Cthulhu
BrokenSouls36
Cthulhu
Level 12
God Stats
15W - 21L
1,281 SR
Queue Stats
16W - 24L
1,218 Elo+
Party 1
Sylvanus
Sylvanus
Mar-mar9190
Sylvanus
Level 22
God Stats
7W - 5L
1,478 SR
Queue Stats
35W - 25L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Redgold skull
Baron Samedi
Level 16
God Stats
25W - 24L
1,408 SR
Queue Stats
186W - 182L
1,384 Elo+
Party 1
Agni
Agni
ouattaramiyeta
Agni
Level 7
God Stats
2W - 3L
1,706 SR
Queue Stats
5W - 14L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aquam42
Nemesis
20
1 / 9 / 7
12,839
856
8,158
25,928
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
JOSH MPW
Tiamat
18
2 / 6 / 6
13,029
869
12,941
11,760
7,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Kato23454065
Heimdallr
20
4 / 12 / 8
14,444
963
31,328
29,809
12,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Verslity
Guan Yu
19
6 / 2 / 2
13,912
927
10,895
21,056
24,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
0 / 1 / 1
11,044
736
447
1,380
429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auleta
Medusa
20
8 / 5 / 17
15,068
1,005
25,915
18,184
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
20
4 / 0 / 19
14,236
949
19,695
16,178
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Mar-mar9190
Sylvanus
20
5 / 0 / 25
15,920
1,061
12,604
15,145
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Redgold skull
Baron Samedi
20
10 / 1 / 10
14,911
994
19,622
11,441
5,136
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 8 / 14
13,139
876
5,321
12,081
4,016

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
13
Kills
30
30
Deaths
14
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aquam42
Nemesis
1
9
7
0.5
W
Medusa
Auleta
Medusa
8
5
17
3.3
W
Cthulhu
4
0
19
13.5
L
Tiamat
JOSH MPW
Tiamat
2
6
6
0.83
L
Heimdallr
Kato23454065
Heimdallr
4
12
8
0.67
W
Sylvanus
Mar-mar9190
Sylvanus
5
0
25
17.5
W
Baron Samedi
Redgold skull
Baron Samedi
10
1
10
15
L
Guan Yu
Verslity
Guan Yu
6
2
2
3.5
W
3
8
14
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,769
Damage
83,157
89,933
Taken
73,029
54,701
Mitigated
53,953
13,856
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aquam42
Nemesis
8,158
3,568
0
1,466
25,928
10,364
0
15,534
10,110
0
14,754
W
Medusa
Auleta
Medusa
25,915
15,796
0
5,870
18,184
8,002
0
2,223
15,886
0
59,813
W
Cthulhu
19,695
1,506
928
6,371
16,178
16,981
0
4,035
12,143
43,171
0
L
Tiamat
JOSH MPW
Tiamat
12,941
1,992
0
1,361
11,760
7,099
0
7,364
4,191
30,972
0
L
Heimdallr
Kato23454065
Heimdallr
31,328
13,785
1,096
5,688
29,809
12,055
0
18,873
10,448
0
72,907
W
Sylvanus
Mar-mar9190
Sylvanus
12,604
2,148
7,195
7,391
15,145
19,818
0
3,027
12,043
22,057
0
W
Baron Samedi
Redgold skull
Baron Samedi
19,622
2,097
2,136
3,054
11,441
5,136
0
2,504
8,937
41,292
0
L
Guan Yu
Verslity
Guan Yu
10,895
516
1,062
3,183
21,056
24,754
0
13,480
7,223
0
35,940
W
5,321
622
0
0
12,081
4,016
0
1,599
10,482
20,705
0
L
447
40
0
0
1,380
429
0
661
719
6,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,268
Gold Earned
73,274
227
Minions Killed
238
5
Camps Cleared
5
1,049,756
Distance Traveled
1,439,175
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,839
856
33
2
0
290,991
0
W
Medusa
15,068
1,005
79
5
1
292,754
1
W
Cthulhu
14,236
949
57
4
1
356,891
0
L
Tiamat
13,029
869
37
2
3
167,330
2
L
Heimdallr
14,444
963
80
5
1
248,354
0
W
Sylvanus
15,920
1,061
14
1
0
296,769
0
W
Baron Samedi
14,911
994
55
4
3
262,900
5
L
Guan Yu
13,912
927
67
4
0
295,723
0
W
Agni
13,139
876
33
2
0
229,861
0
L
Zeus
11,044
736
10
1
1
47,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role