Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
FaKeRzDrYiZ
Kali
Level 13
God Stats
2W - 0L
1,697 SR
Queue Stats
10W - 5L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
Frost1k974561
Cernunnos
Level 40
God Stats
8W - 3L
1,829 SR
Queue Stats
81W - 137L
1,442 Elo+
Party 1
Bellona
Bellona
exalitybryan
Bellona
Level 25
God Stats
3W - 2L
1,468 SR
Queue Stats
22W - 26L
1,388 Elo+
Party 2
Ra
Ra
maxikrianoe
Ra
Level 8
God Stats
2W - 2L
1,296 SR
Queue Stats
121W - 179L
1,431 Elo+
Party 1
Team Averages
Level 35
1,558 SR
1,459 Elo+

VS

Team Averages
Level 19
1,422 SR
1,429 Elo+
Cthulhu
Cthulhu
B1avleren
Cthulhu
Level 20
God Stats
0W - 4L
1,297 SR
Queue Stats
404W - 430L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
BeJloHa
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,439 Elo+
Solo
Artemis
Artemis
BellonaMEKO
Artemis
Level 13
God Stats
4W - 12L
1,260 SR
Queue Stats
94W - 106L
1,409 Elo+
Solo
Loki
Loki
BloodyAdMen
Loki
Level 8
God Stats
3W - 6L
1,715 SR
Queue Stats
5W - 10L
1,436 Elo+
Solo
Cerberus
Cerberus
raulfer366
Cerberus
Level 29
God Stats
1W - 5L
1,338 SR
Queue Stats
41W - 43L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 3 / 5
9,880
618
14,964
11,269
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 2
9,858
616
6,516
15,970
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Frost1k974561
Cernunnos
14
5 / 3 / 3
8,861
554
12,647
11,915
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
exalitybryan
Bellona
15
1 / 1 / 2
9,260
579
5,587
10,174
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 3
8,511
532
3,596
7,853
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1avleren
Cthulhu
11
2 / 7 / 3
7,613
476
4,800
16,447
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
BeJloHa
Baron Samedi
14
4 / 5 / 0
8,377
524
7,001
11,140
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BellonaMEKO
Artemis
12
1 / 4 / 3
7,021
439
7,114
9,328
3,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
7,670
479
5,706
10,261
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
raulfer366
Cerberus
14
2 / 1 / 1
8,161
510
9,456
11,766
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
24
Kills
11
12
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
5
3.83
L
Cthulhu
B1avleren
Cthulhu
2
7
3
0.5
L
Baron Samedi
BeJloHa
Baron Samedi
4
5
0
0.8
L
Artemis
BellonaMEKO
Artemis
1
4
3
0.63
L
2
7
1
0.36
W
6
2
2
3.5
W
Cernunnos
Frost1k974561
Cernunnos
5
3
3
2.17
W
Bellona
exalitybryan
Bellona
1
1
2
2
W
3
3
3
1.5
L
Cerberus
raulfer366
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
34,077
57,181
Taken
58,942
20,574
Mitigated
31,091
19,709
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,964
7,245
0
2,281
11,269
3,844
1,558
4,203
6,962
0
59,234
L
Cthulhu
B1avleren
Cthulhu
4,800
709
130
3,164
16,447
9,419
0
0
16,447
15,729
0
L
Baron Samedi
BeJloHa
Baron Samedi
7,001
743
63
2,564
11,140
5,482
44
2,622
8,518
45,552
0
L
Artemis
BellonaMEKO
Artemis
7,114
3,493
0
943
9,328
3,410
0
498
8,830
0
36,399
L
5,706
2,086
0
0
10,261
2,948
0
476
9,785
0
44,318
W
6,516
3,640
0
9,717
15,970
6,172
2,132
2,743
13,010
0
58,383
W
Cernunnos
Frost1k974561
Cernunnos
12,647
5,562
0
3,055
11,915
3,933
160
3,211
8,611
0
51,105
W
Bellona
exalitybryan
Bellona
5,587
1,356
0
3,179
10,174
4,273
965
6,317
3,449
0
50,962
W
3,596
177
94
1,383
7,853
2,352
549
3,752
3,803
42,119
0
L
Cerberus
raulfer366
Cerberus
9,456
564
0
3,852
11,766
9,832
206
0
11,766
54,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
38,842
469
Minions Killed
358
0
Camps Cleared
0
1,490,123
Distance Traveled
1,391,385
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,880
618
80
5
0
297,069
4
L
Cthulhu
7,613
476
20
1
0
305,326
5
L
Baron Samedi
8,377
524
77
5
0
241,953
2
L
Artemis
7,021
439
71
4
0
277,600
1
L
Loki
7,670
479
81
5
0
301,892
0
W
Kali
9,858
616
109
7
0
334,665
6
W
Cernunnos
8,861
554
79
5
0
262,010
0
W
Bellona
9,260
579
123
8
0
301,504
1
W
Ra
8,511
532
78
5
0
294,875
4
L
Cerberus
8,161
510
109
7
0
264,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role