Player Matchup

Medusa
Medusa
Echo9179
Medusa
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
I SamPerry I
Hercules
Level 107
God Stats
3W - 6L
1,522 SR
Queue Stats
96W - 86L
1,531 Elo+
Party 1
Scylla
Scylla
WhamDan
Scylla
Level 48
God Stats
56W - 39L
1,615 SR
Queue Stats
168W - 157L
1,521 Elo+
Party 1
Team Averages
Level 53
1,546 SR
1,517 Elo+

VS

Team Averages
Level 24
1,621 SR
1,518 Elo+
Izanami
Izanami
Destroyaa96
Izanami
Level 29
God Stats
6W - 2L
1,876 SR
Queue Stats
316W - 149L
1,725 Elo+
Solo
Ares
Ares
Saymonlol89
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
grizzled-flask5
Baron Samedi
Level 29
God Stats
7W - 10L
1,486 SR
Queue Stats
432W - 607L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Echo9179
Medusa
10
0 / 8 / 5
8,748
583
4,854
10,526
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
I SamPerry I
Hercules
14
1 / 5 / 6
9,707
647
10,909
17,863
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
WhamDan
Scylla
15
8 / 6 / 1
11,624
775
13,483
10,617
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Destroyaa96
Izanami
17
10 / 4 / 9
12,572
838
18,624
15,043
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 16
10,522
701
6,067
14,517
11,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
grizzled-flask5
Baron Samedi
14
7 / 4 / 9
11,213
748
7,593
10,216
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
19
19
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Destroyaa96
Izanami
10
4
9
3.63
L
Medusa
Echo9179
Medusa
0
8
5
0.31
L
Hercules
I SamPerry I
Hercules
1
5
6
0.8
W
2
1
16
10
L
Scylla
WhamDan
Scylla
8
6
1
1.42
W
Baron Samedi
grizzled-flask5
Baron Samedi
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
32,284
39,006
Taken
39,776
17,941
Mitigated
25,587
5,582
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Destroyaa96
Izanami
18,624
12,831
0
3,827
15,043
8,521
2,250
4,869
9,696
0
104,683
L
Medusa
Echo9179
Medusa
4,854
1,731
0
0
10,526
5,294
0
4,047
6,269
0
18,040
L
Hercules
I SamPerry I
Hercules
10,909
1,706
0
3,496
17,863
10,062
303
7,033
10,598
0
37,345
W
6,067
420
0
0
14,517
11,591
337
2,884
11,182
20,747
0
L
Scylla
WhamDan
Scylla
13,483
1,402
0
2,086
10,617
2,585
552
2,116
8,339
51,467
0
W
Baron Samedi
grizzled-flask5
Baron Samedi
7,593
473
1,627
2,061
10,216
5,475
447
4,966
4,867
34,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
34,307
160
Minions Killed
210
0
Camps Cleared
0
744,928
Distance Traveled
786,137
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,572
838
138
9
0
263,842
2
L
Medusa
8,748
583
34
2
0
222,714
0
L
Hercules
9,707
647
64
4
0
295,369
6
W
Ares
10,522
701
16
1
0
281,781
4
L
Scylla
11,624
775
62
4
0
226,845
4
W
Baron Samedi
11,213
748
56
4
0
240,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role