Player Matchup

Apollo
Apollo
LonerKebab
Apollo
Level 25
God Stats
6W - 5L
1,528 SR
Queue Stats
82W - 81L
1,462 Elo+
Solo
Zeus
Zeus
Scirito
Zeus
Level 18
God Stats
40W - 27L
1,615 SR
Queue Stats
76W - 64L
1,547 Elo+
Solo
Set
Set
Toxis687
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ZekkenONline
Aphrodite
Level 26
God Stats
5W - 2L
1,563 SR
Queue Stats
30W - 33L
1,457 Elo+
Solo
Cthulhu
Cthulhu
felipe122
Cthulhu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 48L
1,533 Elo+
Solo
Team Averages
Level 25
1,541 SR
1,500 Elo+

VS

Team Averages
Level 18
1,433 SR
1,444 Elo+
Loki
Loki
CrazyMaks50790
Loki
Level 9
God Stats
6W - 11L
1,180 SR
Queue Stats
43W - 36L
1,355 Elo+
Solo
Nemesis
Nemesis
DILLLZAY
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,474 Elo+
Solo
Apollo
Apollo
DietBrainz
Apollo
Level 27
God Stats
1W - 3L
1,288 SR
Queue Stats
150W - 158L
1,474 Elo+
Solo
Ymir
Ymir
WiIdForce
Ymir
Level 19
God Stats
5W - 4L
1,606 SR
Queue Stats
23W - 30L
1,437 Elo+
Solo
Bellona
Bellona
canthisusername
Bellona
Level 26
God Stats
11W - 9L
1,592 SR
Queue Stats
19W - 18L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LonerKebab
Apollo
15
1 / 7 / 6
9,272
488
7,343
13,918
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Scirito
Zeus
17
13 / 3 / 2
11,694
615
19,758
9,653
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 3
12,015
632
10,206
13,782
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ZekkenONline
Aphrodite
14
1 / 5 / 10
8,499
447
4,340
9,342
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
felipe122
Cthulhu
19
9 / 1 / 4
11,383
599
13,925
15,783
17,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,222
433
2,504
12,486
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
DILLLZAY
Nemesis
15
4 / 4 / 3
9,716
511
6,571
11,020
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
DietBrainz
Apollo
15
9 / 5 / 4
10,567
556
8,991
14,667
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
4 / 6 / 9
9,492
500
8,616
15,725
12,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 10 / 1
8,026
422
11,654
17,257
16,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
33
Kills
17
17
Deaths
33
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Nemesis
DILLLZAY
Nemesis
4
4
3
1.38
L
Apollo
DietBrainz
Apollo
9
5
4
2.2
W
Apollo
LonerKebab
Apollo
1
7
6
0.57
W
Zeus
Scirito
Zeus
13
3
2
4.67
W
9
1
3
10.5
L
Ymir
4
6
9
1.42
W
Aphrodite
ZekkenONline
Aphrodite
1
5
10
1.2
L
0
10
1
0.05
W
Cthulhu
felipe122
Cthulhu
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
38,336
62,478
Taken
71,155
37,708
Mitigated
43,987
24,962
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,504
380
0
2,780
12,486
4,824
93
5,376
7,110
0
48,491
L
Nemesis
DILLLZAY
Nemesis
6,571
2,138
0
1,577
11,020
5,639
0
8,339
2,681
0
36,337
L
Apollo
DietBrainz
Apollo
8,991
7,204
0
3,667
14,667
5,196
2,032
4,196
10,471
0
62,667
W
Apollo
LonerKebab
Apollo
7,343
4,380
0
4,106
13,918
5,816
762
2,154
11,764
0
55,143
W
Zeus
Scirito
Zeus
19,758
2,403
0
2,136
9,653
3,379
1,354
2,659
6,994
65,458
0
W
10,206
5,774
0
5,574
13,782
7,643
0
718
13,064
0
104,763
L
Ymir
8,616
1,578
605
1,928
15,725
12,238
448
10,437
5,288
23,455
0
W
Aphrodite
ZekkenONline
Aphrodite
4,340
796
1,832
4,881
9,342
3,538
985
1,876
7,466
27,413
0
L
11,654
4,798
0
2,298
17,257
16,090
0
9,675
7,582
0
46,401
W
Cthulhu
felipe122
Cthulhu
13,925
1,109
0
6,433
15,783
17,332
916
1,209
14,574
78,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
46,023
576
Minions Killed
403
0
Camps Cleared
0
1,762,933
Distance Traveled
1,645,435
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,222
433
82
4
0
325,132
1
L
Nemesis
9,716
511
78
4
0
336,124
4
L
Apollo
10,567
556
119
6
0
331,138
1
W
Apollo
9,272
488
99
5
0
303,433
6
W
Zeus
11,694
615
113
6
0
327,677
0
W
Set
12,015
632
160
8
0
386,734
6
L
Ymir
9,492
500
36
2
0
347,919
5
W
Aphrodite
8,499
447
55
3
0
355,005
5
L
Bellona
8,026
422
88
5
0
305,122
1
W
Cthulhu
11,383
599
149
8
0
390,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role