Player Matchup

Fenrir
Fenrir
Fteriotis
Fenrir
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 281L
1,550 Elo+
Solo
Hera
Hera
LadyJessica
Hera
Level 23
God Stats
3W - 1L
1,721 SR
Queue Stats
51W - 56L
1,499 Elo+
Solo
Ares
Ares
MuninnTheWise
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,413 Elo+
Solo
Loki
Loki
OldSgtGhost
Loki
Level 160
God Stats
0W - 8L
1,291 SR
Queue Stats
710W - 723L
1,544 Elo+
Solo
Amaterasu
Amaterasu
faglia-fashion
Amaterasu
Level 22
God Stats
0W - 1L
1,679 SR
Queue Stats
24W - 27L
1,548 Elo+
Solo
Team Averages
Level 49
1,538 SR
1,511 Elo+

VS

Team Averages
Level 61
1,547 SR
1,574 Elo+
Hercules
Hercules
JoeAvenger5
Hercules
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
91W - 101L
1,544 Elo+
Solo
Vulcan
Vulcan
McGhoul Storm
Vulcan
Level 117
God Stats
2W - 1L
1,526 SR
Queue Stats
138W - 115L
1,528 Elo+
Party 1
Kali
Kali
McGhoulDR3AM
Kali
Level 106
God Stats
5W - 7L
1,408 SR
Queue Stats
376W - 363L
1,498 Elo+
Party 1
Artemis
Artemis
SnakyBi
Artemis
Level 25
God Stats
10W - 4L
1,992 SR
Queue Stats
168W - 161L
1,639 Elo+
Solo
Ymir
Ymir
directpro
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 74L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fteriotis
Fenrir
16
5 / 5 / 6
9,364
851
11,292
13,740
13,274
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 5
8,540
776
17,116
9,888
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 5
8,227
748
9,250
14,247
13,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 2
7,032
639
4,069
5,013
1,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
faglia-fashion
Amaterasu
17
2 / 3 / 8
8,836
803
9,463
14,350
16,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoeAvenger5
Hercules
15
2 / 2 / 14
8,544
777
5,763
16,239
12,134
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 4 / 6
9,847
895
15,083
8,935
4,632
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 14
8,445
768
3,955
10,942
4,866
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
SnakyBi
Artemis
17
4 / 2 / 14
9,745
886
15,411
10,958
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 2 / 11
9,470
861
8,913
17,203
19,148
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
12
Kills
20
20
Deaths
12
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fteriotis
Fenrir
5
5
6
1.6
W
Hercules
JoeAvenger5
Hercules
2
2
14
4.5
L
2
4
5
1.13
W
9
4
6
3
W
1
2
14
4
L
2
5
5
0.9
L
1
3
2
0.67
W
Artemis
SnakyBi
Artemis
4
2
14
5.5
W
Ymir
4
2
11
4.75
L
Amaterasu
faglia-fashion
Amaterasu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,190
Damage
49,125
57,238
Taken
64,277
49,377
Mitigated
46,423
18,999
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fteriotis
Fenrir
11,292
1,880
1,810
2,842
13,740
13,274
406
4,971
8,769
0
18,836
W
Hercules
JoeAvenger5
Hercules
5,763
1,741
1,882
5,375
16,239
12,134
313
6,075
9,997
0
7,987
L
17,116
2,797
798
2,467
9,888
4,293
389
5,420
4,468
38,456
0
W
15,083
3,425
685
374
8,935
4,632
1,300
3,681
5,254
28,463
0
W
3,955
1,556
2,359
3,415
10,942
4,866
168
3,637
7,180
0
10,842
L
9,250
701
1,359
1,110
14,247
13,549
84
4,918
9,329
11,363
0
L
4,069
532
385
294
5,013
1,990
0
2,281
2,732
0
9,868
W
Artemis
SnakyBi
Artemis
15,411
7,405
1,561
3,211
10,958
5,643
3,360
4,945
5,917
0
38,568
W
Ymir
8,913
1,168
1,847
3,236
17,203
19,148
308
8,028
9,079
17,948
0
L
Amaterasu
faglia-fashion
Amaterasu
9,463
808
1,819
6,115
14,350
16,271
161
6,406
7,944
0
16,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
46,051
102
Minions Killed
114
0
Camps Cleared
0
937,120
Distance Traveled
973,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,364
851
18
2
0
200,458
1
W
Hercules
8,544
777
1
0
0
204,664
0
L
Hera
8,540
776
47
4
0
207,824
0
W
Vulcan
9,847
895
42
4
0
179,354
0
W
Kali
8,445
768
6
1
0
206,465
0
L
Ares
8,227
748
5
0
0
194,747
2
L
Loki
7,032
639
12
1
0
102,556
0
W
Artemis
9,745
886
46
4
0
192,296
0
W
Ymir
9,470
861
19
2
0
190,318
1
L
Amaterasu
8,836
803
20
2
0
231,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role