Player Matchup

Apollo
Apollo
Cerberes
Apollo
Level 28
God Stats
3W - 4L
1,737 SR
Queue Stats
49W - 44L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Heelot
Sun Wukong
Level 28
God Stats
9W - 3L
1,506 SR
Queue Stats
114W - 105L
1,451 Elo+
Solo
Scylla
Scylla
Issakha
Scylla
Level 25
God Stats
9W - 12L
1,249 SR
Queue Stats
84W - 93L
1,431 Elo+
Solo
Nemesis
Nemesis
LeDooodeeee
Nemesis
Level 20
God Stats
9W - 2L
1,811 SR
Queue Stats
42W - 25L
1,650 Elo+
Party 1
Sobek
Sobek
kilava12
Sobek
Level 38
God Stats
2W - 0L
1,717 SR
Queue Stats
54W - 31L
1,658 Elo+
Party 1
Team Averages
Level 28
1,604 SR
1,544 Elo+

VS

Team Averages
Level 13
1,602 SR
1,530 Elo+
Athena
Athena
Holdpecek
Athena
Level 28
God Stats
2W - 7L
1,225 SR
Queue Stats
29W - 39L
1,479 Elo+
Solo
Nemesis
Nemesis
Lawlite
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
MorickejKral
Anubis
Level 14
God Stats
16W - 7L
2,025 SR
Queue Stats
44W - 35L
1,568 Elo+
Solo
Agni
Agni
Storeogfede
Agni
Level 14
God Stats
12W - 3L
1,759 SR
Queue Stats
24W - 14L
1,516 Elo+
Solo
Cupid
Cupid
oirelav95
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cerberes
Apollo
11
8 / 1 / 7
7,602
634
7,128
6,536
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Heelot
Sun Wukong
12
1 / 0 / 1
6,774
565
1,286
5,810
2,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Issakha
Scylla
11
3 / 3 / 2
6,654
555
5,168
6,405
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LeDooodeeee
Nemesis
11
5 / 3 / 2
6,781
565
4,380
9,356
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
kilava12
Sobek
10
3 / 2 / 13
7,092
591
6,500
9,752
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Holdpecek
Athena
10
3 / 5 / 3
6,897
575
3,799
7,914
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Lawlite
Nemesis
9
2 / 3 / 3
6,145
512
2,918
7,540
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
3 / 1 / 2
7,068
589
4,434
3,700
1,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 2
5,950
496
3,355
5,626
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
oirelav95
Cupid
8
1 / 8 / 3
5,016
418
3,872
9,649
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
9
9
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cerberes
Apollo
8
1
7
11.5
W
Sun Wukong
Heelot
Sun Wukong
1
0
1
1.5
L
Athena
Holdpecek
Athena
3
5
3
0.9
W
Scylla
Issakha
Scylla
3
3
2
1.33
L
Nemesis
Lawlite
Nemesis
2
3
3
1.17
W
Nemesis
LeDooodeeee
Nemesis
5
3
2
2
L
Anubis
3
1
2
4
L
0
3
2
0.33
W
Sobek
kilava12
Sobek
3
2
13
4.75
L
Cupid
oirelav95
Cupid
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
18,378
37,859
Taken
34,429
17,017
Mitigated
10,813
13,045
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cerberes
Apollo
7,128
4,613
0
2,207
6,536
2,070
963
1,752
4,784
0
33,217
W
Sun Wukong
Heelot
Sun Wukong
1,286
0
0
1,123
5,810
2,343
956
2,286
3,524
0
37,190
L
Athena
Holdpecek
Athena
3,799
1,080
0
544
7,914
3,432
0
3,207
4,667
11,532
0
W
Scylla
Issakha
Scylla
5,168
426
0
2,118
6,405
1,502
644
3,034
3,371
34,598
0
L
Nemesis
Lawlite
Nemesis
2,918
1,373
0
2,324
7,540
1,856
0
1,395
6,111
0
22,079
W
Nemesis
LeDooodeeee
Nemesis
4,380
2,081
366
3,936
9,356
3,550
0
2,081
7,275
0
32,371
L
Anubis
4,434
431
0
1,848
3,700
1,640
411
1,995
1,487
38,616
0
L
3,355
345
0
1,435
5,626
1,452
598
1,617
3,945
29,609
0
W
Sobek
kilava12
Sobek
6,500
560
0
3,295
9,752
7,552
102
2,435
7,317
20,259
0
L
Cupid
oirelav95
Cupid
3,872
2,428
65
1,843
9,649
2,433
0
3,006
6,551
0
15,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
31,076
289
Minions Killed
242
0
Camps Cleared
0
1,138,526
Distance Traveled
1,058,494
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,602
634
70
6
0
222,207
0
W
Sun Wukong
6,774
565
76
6
0
223,965
2
L
Athena
6,897
575
16
1
0
221,666
3
W
Scylla
6,654
555
64
5
0
227,786
1
L
Nemesis
6,145
512
44
4
0
205,467
0
W
Nemesis
6,781
565
65
5
0
224,983
1
L
Anubis
7,068
589
80
7
0
230,485
6
L
Agni
5,950
496
71
6
0
200,802
0
W
Sobek
7,092
591
14
1
0
239,585
4
L
Cupid
5,016
418
31
3
0
200,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role