Player Matchup

Cerberus
Cerberus
Joyamy
Cerberus
Level 28
God Stats
35W - 18L
1,481 SR
Queue Stats
263W - 245L
1,396 Elo+
Solo
Raijin
Raijin
aitormp99
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
deabajo98
Thor
Level 58
God Stats
2W - 0L
1,502 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 2
Osiris
Osiris
polladegorila
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 2
Izanami
Izanami
亲切的温柔
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,546 Elo+

VS

Team Averages
Level 12
1,394 SR
1,484 Elo+
Olorun
Olorun
Muggetsu
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,464 Elo+
Party 1
Athena
Athena
SSD_NaminikO
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,624 Elo+
Party 1
Loki
Loki
SuslikDS
Loki
Level 10
God Stats
0W - 1L
1,035 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
jaro637
King Arthur
Level 26
God Stats
2W - 4L
1,435 SR
Queue Stats
9W - 10L
1,334 Elo+
Solo
Neith
Neith
onlybeonline
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joyamy
Cerberus
12
8 / 4 / 9
8,682
620
7,990
11,176
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
aitormp99
Raijin
14
11 / 2 / 5
9,053
647
11,397
8,669
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
12
4 / 1 / 8
7,793
557
6,099
9,112
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 7
7,875
563
5,717
8,714
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 12
8,093
578
7,777
4,891
1,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Muggetsu
Olorun
12
1 / 4 / 0
7,190
514
5,022
9,887
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
2 / 9 / 3
6,704
479
3,515
14,818
6,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
4 / 7 / 1
7,784
556
5,901
10,262
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
jaro637
King Arthur
9
1 / 7 / 1
5,965
426
5,971
10,385
10,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 4 / 2
5,821
416
2,388
4,773
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
31
Kills
11
12
Deaths
31
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Joyamy
Cerberus
8
4
9
3.13
L
Olorun
Muggetsu
Olorun
1
4
0
0.25
L
Athena
2
9
3
0.39
L
Loki
4
7
1
0.64
W
Raijin
aitormp99
Raijin
11
2
5
6.75
W
Thor
4
1
8
8
L
King Arthur
jaro637
King Arthur
1
7
1
0.21
L
3
4
2
1
W
4
2
7
3.75
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
22,797
42,562
Taken
50,125
21,512
Mitigated
23,122
7,729
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Joyamy
Cerberus
7,990
1,154
0
2,362
11,176
7,611
1,098
2,941
8,235
27,159
0
L
Olorun
Muggetsu
Olorun
5,022
2,165
251
3,611
9,887
3,040
261
2,853
6,759
40,631
0
L
Athena
3,515
1,639
0
132
14,818
6,139
0
6,975
7,818
15,214
0
L
Loki
5,901
1,423
0
1,812
10,262
2,842
0
2,616
7,571
0
31,711
W
Raijin
aitormp99
Raijin
11,397
1,945
0
724
8,669
3,041
849
1,367
7,302
44,395
0
W
Thor
6,099
3,243
0
3,824
9,112
2,961
883
674
8,438
0
31,721
L
King Arthur
jaro637
King Arthur
5,971
1,125
0
0
10,385
10,134
0
5,350
4,987
0
21,505
L
2,388
1,342
0
1,177
4,773
967
0
1,618
3,155
0
12,628
W
5,717
1,593
0
755
8,714
6,437
1,209
3,305
5,409
25
35,206
W
7,777
5,262
0
64
4,891
1,462
3,136
250
4,641
0
43,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
33,464
355
Minions Killed
202
0
Camps Cleared
0
1,333,872
Distance Traveled
1,078,940
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,682
620
36
3
0
256,011
3
L
Olorun
7,190
514
83
6
0
202,872
3
L
Athena
6,704
479
18
1
0
249,557
0
L
Loki
7,784
556
60
4
0
272,253
2
W
Raijin
9,053
647
81
6
0
249,024
4
W
Thor
7,793
557
61
4
0
282,619
1
L
King Arthur
5,965
426
23
2
0
212,210
1
L
Neith
5,821
416
18
1
0
142,048
1
W
Osiris
7,875
563
79
6
0
298,336
5
W
Izanami
8,093
578
98
7
0
247,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role