Player Matchup

Xbalanque
Xbalanque
MarititoALV
Xbalanque
Level 7
God Stats
1W - 1L
1,389 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Anubis
Anubis
Morquecho9519
Anubis
Level 16
God Stats
35W - 36L
1,403 SR
Queue Stats
42W - 52L
1,383 Elo+
Solo
Ymir
Ymir
RRHIING6350
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Cthulhu
Cthulhu
Smallpotatoes96
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
mmmmmmmhhh
Terra
Level 28
God Stats
3W - 4L
1,420 SR
Queue Stats
111W - 126L
1,417 Elo+
Solo
Team Averages
Level 12
1,443 SR
1,360 Elo+

VS

Team Averages
Level 11
1,490 SR
1,343 Elo+
Bellona
Bellona
Airhead61
Bellona
Level 27
God Stats
6W - 9L
1,466 SR
Queue Stats
342W - 421L
1,394 Elo+
Solo
Neith
Neith
Buster4573383
Neith
Level 3
God Stats
1W - 1L
1,214 SR
Queue Stats
4W - 7L
984 Elo+
Solo
Sol
Sol
InstaTruey
Sol
Level 5
God Stats
7W - 3L
1,775 SR
Queue Stats
11W - 13L
1,404 Elo+
Solo
Ares
Ares
kingdragonpaca
Ares
Level 18
God Stats
46W - 46L
1,494 SR
Queue Stats
169W - 205L
1,435 Elo+
Solo
Geb
Geb
testador-sublime
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MarititoALV
Xbalanque
11
2 / 7 / 4
7,476
393
6,105
12,183
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 0
8,788
463
12,153
13,076
6,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 11 / 0
5,569
293
310
8,715
2,920
5
0 / 5 / 0
5,906
311
654
5,029
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
13
4 / 4 / 2
8,215
432
4,081
13,780
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airhead61
Bellona
17
6 / 0 / 4
10,612
559
9,198
9,962
6,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 7 / 4
7,644
402
787
10,177
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
19 / 0 / 1
13,445
708
18,355
15,383
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 3
9,499
500
5,567
10,348
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 8 / 4
7,216
380
1,781
15,125
5,957
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
31
34
Deaths
16
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Airhead61
Bellona
6
0
4
8
W
0
7
4
0.29
W
19
0
1
19.5
L
Xbalanque
MarititoALV
Xbalanque
2
7
4
0.57
L
6
7
0
0.86
L
0
11
0
0
L
0
5
0
0
W
6
1
3
7.5
L
Terra
4
4
2
1.25
W
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
35,688
52,783
Taken
60,995
22,404
Mitigated
25,044
9,952
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Airhead61
Bellona
9,198
3,610
0
1,254
9,962
6,673
913
4,596
5,366
0
62,435
W
787
329
0
1,477
10,177
2,745
580
2,700
7,477
0
18,397
W
18,355
7,691
87
12,281
15,383
5,626
11,017
2,751
12,632
102,959
0
L
Xbalanque
MarititoALV
Xbalanque
6,105
4,298
0
2,310
12,183
3,877
92
7,681
4,502
0
32,245
L
12,153
1,504
0
4,841
13,076
6,097
58
6,731
6,345
47,222
0
L
310
241
0
0
8,715
2,920
161
3,792
4,923
5,454
0
L
654
159
0
108
5,029
1,986
24
1,467
3,562
8,679
0
W
5,567
166
0
2,511
10,348
4,043
0
4,539
5,809
40,004
0
L
Terra
4,081
1,544
678
2,015
13,780
7,524
1,558
6,032
7,748
33,322
3,345
W
1,781
414
0
48
15,125
5,957
0
2,368
12,757
19,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
48,416
224
Minions Killed
415
0
Camps Cleared
0
1,253,453
Distance Traveled
1,557,085
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,612
559
139
7
0
368,812
0
W
Neith
7,644
402
26
1
0
268,610
2
W
Sol
13,445
708
179
9
0
317,941
1
L
Xbalanque
7,476
393
60
3
0
280,628
2
L
Anubis
8,788
463
92
5
0
312,472
0
L
Ymir
5,569
293
9
0
0
210,000
3
L
Cthulhu
5,906
311
23
1
0
132,868
3
W
Ares
9,499
500
62
3
0
314,321
5
L
Terra
8,215
432
40
2
0
317,485
0
W
Geb
7,216
380
9
0
0
287,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role