Player Matchup

Fenrir
Fenrir
Gr1nCh3uX
Fenrir
Level 82
God Stats
13W - 11L
1,452 SR
Queue Stats
308W - 332L
1,431 Elo+
Solo
King Arthur
King Arthur
JanKiller3
King Arthur
Level 60
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 1L
1,249 Elo+
Solo
Danzaburou
Danzaburou
Merella
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Monastere
Thanatos
Level 64
God Stats
41W - 47L
1,321 SR
Queue Stats
418W - 418L
1,397 Elo+
Solo
Merlin
Merlin
arrezzA
Merlin
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 105L
1,392 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,394 Elo+

VS

Team Averages
Level 54
1,395 SR
1,406 Elo+
Anubis
Anubis
ANDROKSIDE
Anubis
Level 42
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Crazfoxl
Aphrodite
Level 88
God Stats
7W - 9L
1,404 SR
Queue Stats
68W - 97L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Glurak449
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 43L
1,357 Elo+
Solo
Tiamat
Tiamat
MrNiczky
Tiamat
Level 48
God Stats
6W - 7L
1,522 SR
Queue Stats
112W - 129L
1,376 Elo+
Solo
Kali
Kali
ToshinRaizen
Kali
Level 45
God Stats
0W - 7L
1,230 SR
Queue Stats
179W - 231L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gr1nCh3uX
Fenrir
17
5 / 2 / 4
10,947
498
9,248
16,695
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

King Arthur
JanKiller3
King Arthur
17
2 / 3 / 7
10,493
477
11,733
28,524
20,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Merella
Danzaburou
19
4 / 2 / 8
11,788
536
10,192
15,978
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Monastere
Thanatos
20
8 / 2 / 7
12,708
578
14,127
15,911
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
arrezzA
Merlin
20
12 / 2 / 4
12,867
585
21,662
12,252
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANDROKSIDE
Anubis
16
2 / 10 / 0
10,236
465
6,752
17,755
7,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Crazfoxl
Aphrodite
16
3 / 4 / 7
9,623
437
10,989
20,237
14,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Glurak449
Danzaburou
13
1 / 5 / 3
8,874
403
9,632
15,098
5,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
MrNiczky
Tiamat
19
5 / 5 / 1
12,000
545
19,439
21,073
28,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 3
8,643
393
6,023
18,288
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
31
Kills
11
11
Deaths
31
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANDROKSIDE
Anubis
2
10
0
0.2
L
Aphrodite
Crazfoxl
Aphrodite
3
4
7
1.63
L
Danzaburou
Glurak449
Danzaburou
1
5
3
0.5
W
Fenrir
Gr1nCh3uX
Fenrir
5
2
4
3.5
W
King Arthur
JanKiller3
King Arthur
2
3
7
1.83
W
Danzaburou
Merella
Danzaburou
4
2
8
4
W
Thanatos
Monastere
Thanatos
8
2
7
5.75
L
Tiamat
MrNiczky
Tiamat
5
5
1
1.1
L
0
7
3
0.21
W
Merlin
arrezzA
Merlin
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,962
Damage
52,835
89,360
Taken
92,451
52,210
Mitigated
64,372
47,147
Healing
41,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANDROKSIDE
Anubis
6,752
455
0
5,459
17,755
7,499
300
6,703
10,506
67,564
0
L
Aphrodite
Crazfoxl
Aphrodite
10,989
945
7,042
11,162
20,237
14,492
1,175
4,792
15,209
37,149
0
L
Danzaburou
Glurak449
Danzaburou
9,632
5,427
0
4,376
15,098
5,891
677
1,201
13,853
0
54,515
W
Fenrir
Gr1nCh3uX
Fenrir
9,248
2,322
189
5,133
16,695
14,239
322
5,802
10,893
0
32,932
W
King Arthur
JanKiller3
King Arthur
11,733
2,065
0
8,343
28,524
20,094
711
16,826
11,698
0
62,261
W
Danzaburou
Merella
Danzaburou
10,192
3,907
0
9,072
15,978
5,987
5,238
3,764
12,214
0
87,595
W
Thanatos
Monastere
Thanatos
14,127
4,521
927
17,834
15,911
6,576
1,888
5,879
10,032
0
87,157
L
Tiamat
MrNiczky
Tiamat
19,439
2,477
0
7,877
21,073
28,615
183
3,868
17,078
82,477
0
L
6,023
2,846
0
5,393
18,288
7,875
582
4,025
14,143
0
41,840
W
Merlin
arrezzA
Merlin
21,662
2,381
581
5,068
12,252
5,314
246
4,909
7,343
83,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,803
Gold Earned
49,376
589
Minions Killed
497
0
Camps Cleared
0
2,042,286
Distance Traveled
1,750,354
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,236
465
125
6
0
323,604
1
L
Aphrodite
9,623
437
64
3
0
416,217
5
L
Danzaburou
8,874
403
94
4
0
308,697
4
W
Fenrir
10,947
498
60
3
0
423,814
0
W
King Arthur
10,493
477
119
5
0
403,428
0
W
Danzaburou
11,788
536
125
6
0
389,470
5
W
Thanatos
12,708
578
136
6
0
440,425
1
L
Tiamat
12,000
545
135
6
0
351,430
2
L
Kali
8,643
393
79
4
0
350,406
0
W
Merlin
12,867
585
149
7
0
385,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role