Player Matchup

Tiamat
Tiamat
Feudra
Tiamat
Level 27
God Stats
1W - 4L
1,114 SR
Queue Stats
3W - 8L
1,349 Elo+
Solo
Medusa
Medusa
Gartacus
Medusa
Level 26
God Stats
9W - 22L
1,382 SR
Queue Stats
46W - 61L
1,203 Elo+
Solo
Guan Yu
Guan Yu
Xiriguidum
Guan Yu
Level 147
God Stats
9W - 9L
1,609 SR
Queue Stats
166W - 203L
1,473 Elo+
Solo
Team Averages
Level 67
1,368 SR
1,342 Elo+

VS

Team Averages
Level 105
1,606 SR
1,532 Elo+
Anhur
Anhur
FormeSSS
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,143 Elo+
Solo
Tsukuyomi
Tsukuyomi
McFluffikinz
Tsukuyomi
Level 155
God Stats
70W - 42L
1,773 SR
Queue Stats
125W - 123L
1,758 Elo+
Party 1
Tiamat
Tiamat
Scoiattolo
Tiamat
Level 152
God Stats
12W - 11L
1,546 SR
Queue Stats
70W - 73L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feudra
Tiamat
10
0 / 9 / 0
7,164
551
1,977
11,838
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Gartacus
Medusa
11
1 / 7 / 3
8,594
661
7,546
10,533
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Guan Yu
Xiriguidum
Guan Yu
11
3 / 5 / 1
8,911
685
7,585
14,592
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FormeSSS
Anhur
11
3 / 2 / 11
8,839
680
3,496
6,593
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
McFluffikinz
Tsukuyomi
15
9 / 2 / 10
11,172
859
16,571
12,486
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Scoiattolo
Tiamat
15
9 / 0 / 11
10,697
823
12,414
6,608
11,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Feudra
Tiamat
0
9
0
0
W
Anhur
FormeSSS
Anhur
3
2
11
4.25
L
Medusa
Gartacus
Medusa
1
7
3
0.36
W
Tsukuyomi
McFluffikinz
Tsukuyomi
9
2
10
7
W
Tiamat
Scoiattolo
Tiamat
9
0
11
14.5
L
Guan Yu
Xiriguidum
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
32,481
36,963
Taken
25,687
20,094
Mitigated
19,402
7,402
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Feudra
Tiamat
1,977
258
0
888
11,838
5,027
0
4,299
7,254
19,478
0
W
Anhur
FormeSSS
Anhur
3,496
1,867
0
318
6,593
2,075
1,349
589
5,983
0
13,886
L
Medusa
Gartacus
Medusa
7,546
1,877
801
690
10,533
3,547
90
3,067
7,291
0
32,010
W
Tsukuyomi
McFluffikinz
Tsukuyomi
16,571
5,280
0
6,836
12,486
5,626
734
682
11,636
0
49,956
W
Tiamat
Scoiattolo
Tiamat
12,414
1,575
0
3,183
6,608
11,701
598
747
5,721
46,703
0
L
Guan Yu
Xiriguidum
Guan Yu
7,585
858
1,079
3,944
14,592
11,520
0
4,339
9,978
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
30,708
140
Minions Killed
154
0
Camps Cleared
0
592,816
Distance Traveled
696,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,164
551
40
3
0
165,119
0
W
Anhur
8,839
680
32
2
0
210,372
1
L
Medusa
8,594
661
64
5
0
201,292
0
W
Tsukuyomi
11,172
859
41
3
0
240,317
1
W
Tiamat
10,697
823
81
6
0
245,668
1
L
Guan Yu
8,911
685
36
3
0
226,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role