Player Matchup

Danzaburou
Danzaburou
ZarienAK
Danzaburou
Level 43
God Stats
2W - 6L
1,245 SR
Queue Stats
5W - 13L
1,262 Elo+
Party 2
Tiamat
Tiamat
reiner16
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,297 Elo+
Party 2
Bellona
Bellona
ssBee
Bellona
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 70L
1,422 Elo+
Solo
Ra
Ra
wakengkeng
Ra
Level 137
God Stats
16W - 9L
1,476 SR
Queue Stats
298W - 300L
1,426 Elo+
Solo
Cthulhu
Cthulhu
wardragon00
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 99L
1,525 Elo+
Solo
Team Averages
Level 72
1,444 SR
1,386 Elo+

VS

Team Averages
Level 70
1,504 SR
1,434 Elo+
Bellona
Bellona
Elmonatora
Bellona
Level 65
God Stats
1W - 1L
1,270 SR
Queue Stats
38W - 28L
1,539 Elo+
Solo
Agni
Agni
Mischi
Agni
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,435 Elo+
Solo
Poseidon
Poseidon
Sharpkitty
Poseidon
Level 86
God Stats
3W - 0L
1,729 SR
Queue Stats
11W - 14L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xci7e
Tsukuyomi
Level 15
God Stats
18W - 18L
1,523 SR
Queue Stats
48W - 60L
1,452 Elo+
Party 1
Apollo
Apollo
Zelss
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ZarienAK
Danzaburou
15
0 / 11 / 6
9,771
977
11,504
21,922
9,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
reiner16
Tiamat
14
1 / 10 / 1
8,624
862
5,494
20,205
9,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ssBee
Bellona
16
4 / 9 / 4
10,761
1,076
7,221
21,290
13,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 7 / 4
9,800
980
7,821
16,056
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
wardragon00
Cthulhu
15
1 / 7 / 3
9,103
910
9,828
25,976
23,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elmonatora
Bellona
18
9 / 2 / 23
11,847
1,185
13,691
12,428
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Mischi
Agni
18
10 / 2 / 18
11,955
1,196
26,843
8,110
2,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Sharpkitty
Poseidon
18
4 / 0 / 22
11,176
1,118
11,856
4,394
1,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Xci7e
Tsukuyomi
17
6 / 3 / 16
10,651
1,065
12,272
8,701
3,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Zelss
Apollo
19
15 / 1 / 15
12,450
1,245
30,835
12,827
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
8
Kills
44
44
Deaths
8
18
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
Elmonatora
Bellona
9
2
23
10.25
W
Agni
Mischi
Agni
10
2
18
9.5
W
Poseidon
Sharpkitty
Poseidon
4
0
22
15
W
Tsukuyomi
Xci7e
Tsukuyomi
6
3
16
4.67
L
Danzaburou
ZarienAK
Danzaburou
0
11
6
0.27
W
Apollo
Zelss
Apollo
15
1
15
22.5
L
Tiamat
reiner16
Tiamat
1
10
1
0.15
L
Bellona
ssBee
Bellona
4
9
4
0.67
L
2
7
4
0.57
L
Cthulhu
wardragon00
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,868
Damage
95,497
105,449
Taken
46,460
63,001
Mitigated
25,812
7,235
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Elmonatora
Bellona
13,691
4,397
1,467
1,502
12,428
12,057
0
5,010
7,218
0
19,337
W
Agni
Mischi
Agni
26,843
1,118
0
1,261
8,110
2,999
0
3,038
5,022
48,122
0
W
Poseidon
Sharpkitty
Poseidon
11,856
875
207
1,034
4,394
1,744
0
2,370
1,974
32,635
0
W
Tsukuyomi
Xci7e
Tsukuyomi
12,272
3,462
0
960
8,701
3,747
0
4,545
4,031
0
18,161
L
Danzaburou
ZarienAK
Danzaburou
11,504
4,773
0
553
21,922
9,390
0
8,115
13,632
0
30,555
W
Apollo
Zelss
Apollo
30,835
16,544
0
7,569
12,827
5,265
0
7,555
5,072
0
55,928
L
Tiamat
reiner16
Tiamat
5,494
693
0
1,180
20,205
9,813
0
7,151
12,979
11,829
0
L
Bellona
ssBee
Bellona
7,221
1,801
482
1,446
21,290
13,217
0
9,034
12,131
0
27,138
L
7,821
453
2,166
796
16,056
6,640
0
5,739
10,217
26,461
0
L
Cthulhu
wardragon00
Cthulhu
9,828
800
92
520
25,976
23,941
0
8,660
17,126
25,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
58,079
154
Minions Killed
211
4
Camps Cleared
8
869,101
Distance Traveled
917,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,847
1,185
7
1
1
219,457
0
W
Agni
11,955
1,196
57
6
1
193,629
0
W
Poseidon
11,176
1,118
70
7
0
154,139
0
W
Tsukuyomi
10,651
1,065
14
1
0
163,015
0
L
Danzaburou
9,771
977
50
5
2
157,702
0
W
Apollo
12,450
1,245
63
6
6
186,782
0
L
Tiamat
8,624
862
7
1
0
177,966
0
L
Bellona
10,761
1,076
36
4
1
188,652
0
L
Ra
9,800
980
34
3
0
150,918
1
L
Cthulhu
9,103
910
27
3
1
193,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role