Player Matchup

Baron Samedi
Baron Samedi
Asura死鬼
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FrenzyTheBro
Anhur
Level 146
God Stats
36W - 17L
1,815 SR
Queue Stats
549W - 394L
1,555 Elo+
Party 2
Pele
Pele
iMercxx
Pele
Level 102
God Stats
66W - 27L
1,738 SR
Queue Stats
322W - 219L
1,643 Elo+
Party 2
Ganesha
Ganesha
roynocerus
Ganesha
Level 21
God Stats
3W - 2L
1,900 SR
Queue Stats
8W - 15L
1,558 Elo+
Solo
Bakasura
Bakasura
thatflyingdog
Bakasura
Level 124
God Stats
8W - 2L
1,668 SR
Queue Stats
89W - 94L
1,524 Elo+
Solo
Team Averages
Level 106
1,724 SR
1,556 Elo+

VS

Team Averages
Level 44
1,613 SR
1,546 Elo+
Fenrir
Fenrir
Dnalegend2
Fenrir
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 27L
1,320 Elo+
Party 1
Neith
Neith
Helfa101
Neith
Level 24
God Stats
26W - 19L
1,647 SR
Queue Stats
65W - 33L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
Invictous
Nu Wa
Level 154
God Stats
13W - 5L
1,719 SR
Queue Stats
1,156W - 625L
1,649 Elo+
Party 1
Yemoja
Yemoja
Maхами
Yemoja
Level 26
God Stats
6W - 3L
1,701 SR
Queue Stats
39W - 22L
1,624 Elo+
Party 1
Bellona
Bellona
Paulibear
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asura死鬼
Baron Samedi
12
4 / 2 / 5
7,150
596
5,608
7,731
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 0
7,915
660
4,648
6,285
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
iMercxx
Pele
15
9 / 1 / 1
8,462
705
7,107
9,678
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
roynocerus
Ganesha
10
0 / 1 / 10
6,689
557
3,105
6,179
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
thatflyingdog
Bakasura
11
2 / 1 / 2
6,401
533
6,079
8,522
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dnalegend2
Fenrir
10
1 / 3 / 1
5,876
490
2,760
8,291
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Helfa101
Neith
9
0 / 2 / 0
5,421
452
1,824
4,614
690
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Invictous
Nu Wa
10
2 / 6 / 1
6,060
505
6,596
7,352
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Maхами
Yemoja
9
2 / 6 / 0
5,942
495
4,285
8,623
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Paulibear
Bellona
9
0 / 3 / 0
5,189
432
4,496
8,300
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
5
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asura死鬼
Baron Samedi
4
2
5
3.25
L
Fenrir
Dnalegend2
Fenrir
1
3
1
0.5
W
5
0
0
5
L
Neith
Helfa101
Neith
0
2
0
0
L
Nu Wa
Invictous
Nu Wa
2
6
1
0.42
L
Yemoja
Maхами
Yemoja
2
6
0
0.33
L
Bellona
Paulibear
Bellona
0
3
0
0
W
Pele
iMercxx
Pele
9
1
1
9.5
W
Ganesha
roynocerus
Ganesha
0
1
10
5
W
Bakasura
thatflyingdog
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
19,961
38,395
Taken
37,180
14,814
Mitigated
13,265
17,153
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asura死鬼
Baron Samedi
5,608
598
419
2,795
7,731
2,868
178
2,960
4,579
41,354
0
L
Fenrir
Dnalegend2
Fenrir
2,760
597
0
3,292
8,291
2,319
0
2,103
5,967
0
29,108
W
4,648
1,877
0
3,601
6,285
1,900
892
1,673
4,528
0
45,765
L
Neith
Helfa101
Neith
1,824
452
0
1,538
4,614
690
0
0
4,614
0
27,713
L
Nu Wa
Invictous
Nu Wa
6,596
917
0
776
7,352
1,862
0
2,365
4,794
31,903
0
L
Yemoja
Maхами
Yemoja
4,285
886
793
769
8,623
2,552
0
2,430
5,980
12,163
0
L
Bellona
Paulibear
Bellona
4,496
1,309
0
2,656
8,300
5,842
0
1,484
5,717
0
22,549
W
Pele
iMercxx
Pele
7,107
1,551
0
5,435
9,678
2,934
0
2,153
7,288
0
63,411
W
Ganesha
roynocerus
Ganesha
3,105
76
0
1,002
6,179
3,015
2
2,318
3,728
15,327
0
W
Bakasura
thatflyingdog
Bakasura
6,079
3,429
0
3,901
8,522
4,097
10
1,073
6,991
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
28,488
383
Minions Killed
260
0
Camps Cleared
0
1,128,747
Distance Traveled
1,104,220
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,150
596
101
8
0
206,586
1
L
Fenrir
5,876
490
76
6
0
228,266
0
W
Anhur
7,915
660
97
8
0
205,894
5
L
Neith
5,421
452
57
5
0
217,711
2
L
Nu Wa
6,060
505
65
5
0
211,873
3
L
Yemoja
5,942
495
12
1
0
227,255
2
L
Bellona
5,189
432
50
4
0
219,115
0
W
Pele
8,462
705
113
9
0
253,813
1
W
Ganesha
6,689
557
3
0
0
255,424
5
W
Bakasura
6,401
533
69
6
0
207,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role