Player Matchup

Osiris
Osiris
Dyylba
Osiris
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Ernak2015
Baron Samedi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 84L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ILycan
Tsukuyomi
Level 153
God Stats
12W - 15L
1,465 SR
Queue Stats
90W - 75L
1,552 Elo+
Party 1
Chaac
Chaac
Manjini
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Thee Willy P
Hachiman
Level 158
God Stats
60W - 68L
1,622 SR
Queue Stats
931W - 933L
1,599 Elo+
Party 1
Team Averages
Level 140
1,518 SR
1,562 Elo+

VS

Team Averages
Level 142
1,594 SR
1,592 Elo+
Hachiman
Hachiman
DarkUsPosion
Hachiman
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kekrona
Aphrodite
Level 160
God Stats
2W - 7L
1,689 SR
Queue Stats
175W - 134L
1,598 Elo+
Party 2
Horus
Horus
NougatyChan
Horus
Level 104
God Stats
3W - 3L
1,822 SR
Queue Stats
146W - 133L
1,574 Elo+
Solo
King Arthur
King Arthur
Zekrona
King Arthur
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 143L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
Zhawphy
Ao Kuang
Level 156
God Stats
2W - 3L
1,461 SR
Queue Stats
34W - 23L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dyylba
Osiris
18
5 / 1 / 5
11,340
597
8,447
14,456
10,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Ernak2015
Baron Samedi
19
11 / 1 / 5
12,284
647
17,034
10,990
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ILycan
Tsukuyomi
18
4 / 0 / 9
11,090
584
9,151
12,540
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Manjini
Chaac
16
0 / 1 / 8
10,316
543
4,598
14,520
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Thee Willy P
Hachiman
18
3 / 3 / 8
11,248
592
10,576
13,766
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkUsPosion
Hachiman
17
3 / 2 / 0
10,216
538
10,605
14,384
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Kekrona
Aphrodite
15
0 / 6 / 2
8,958
471
4,479
11,776
7,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 5 / 1
7,468
393
2,591
14,743
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Zekrona
King Arthur
15
1 / 5 / 1
9,699
510
9,557
17,455
12,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Zhawphy
Ao Kuang
17
2 / 5 / 0
10,089
531
5,827
16,092
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
23
Kills
6
6
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarkUsPosion
Hachiman
3
2
0
1.5
W
Osiris
Dyylba
Osiris
5
1
5
7.5
W
Baron Samedi
Ernak2015
Baron Samedi
11
1
5
13.5
W
Tsukuyomi
ILycan
Tsukuyomi
4
0
9
8.5
L
Aphrodite
Kekrona
Aphrodite
0
6
2
0.17
W
Chaac
Manjini
Chaac
0
1
8
4
L
0
5
1
0.1
W
Hachiman
Thee Willy P
Hachiman
3
3
8
2.33
L
King Arthur
Zekrona
King Arthur
1
5
1
0.3
L
Ao Kuang
Zhawphy
Ao Kuang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
33,059
66,272
Taken
74,450
38,033
Mitigated
44,531
39,239
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarkUsPosion
Hachiman
10,605
6,009
0
7,382
14,384
6,961
0
335
14,049
0
87,247
W
Osiris
Dyylba
Osiris
8,447
3,592
0
9,067
14,456
10,497
472
2,107
12,349
0
69,659
W
Baron Samedi
Ernak2015
Baron Samedi
17,034
1,867
3,910
8,105
10,990
5,412
1,167
4,496
6,494
99,597
0
W
Tsukuyomi
ILycan
Tsukuyomi
9,151
2,057
0
5,637
12,540
5,643
0
3,798
8,742
0
80,128
L
Aphrodite
Kekrona
Aphrodite
4,479
636
3,361
5,312
11,776
7,441
25
2,928
8,848
74,608
0
W
Chaac
Manjini
Chaac
4,598
594
0
5,924
14,520
10,450
329
1,274
13,246
0
30,558
L
2,591
740
1,000
2,146
14,743
11,865
0
5,554
9,189
0
10,809
W
Hachiman
Thee Willy P
Hachiman
10,576
4,939
0
6,596
13,766
6,031
1,050
2,244
11,522
0
78,981
L
King Arthur
Zekrona
King Arthur
9,557
1,044
0
2,796
17,455
12,579
199
2,875
14,580
299
60,363
L
Ao Kuang
Zhawphy
Ao Kuang
5,827
1,652
0
5,175
16,092
5,685
0
5,342
10,750
70,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
46,430
574
Minions Killed
560
0
Camps Cleared
0
1,947,725
Distance Traveled
1,766,851
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,216
538
129
7
0
328,879
4
W
Osiris
11,340
597
120
6
0
393,100
5
W
Baron Samedi
12,284
647
164
9
0
381,388
4
W
Tsukuyomi
11,090
584
131
7
0
448,284
2
L
Aphrodite
8,958
471
164
9
0
337,214
5
W
Chaac
10,316
543
37
2
0
384,655
3
L
Horus
7,468
393
9
0
0
370,002
6
W
Hachiman
11,248
592
122
6
0
340,298
8
L
King Arthur
9,699
510
127
7
0
340,559
1
L
Ao Kuang
10,089
531
131
7
0
390,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role