Player Matchup

Anhur
Anhur
Diamond II
Buuų
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
JesResurrected
Tyr
Platinum II
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 15L
2,182 MMR
Party 2
Cerberus
Cerberus
Masters
MySweetPatato
Cerberus
Masters
Level 151
God Stats
7W - 4L
1,891 SR
Queue Stats
322W - 256L
2,296 MMR
Party 2
Thoth
Thoth
Masters
Sheento
Thoth
Masters
Level 160
God Stats
7W - 5L
1,584 SR
Queue Stats
107W - 49L
2,843 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
shiregio
Tsukuyomi
Diamond IV
Level 39
God Stats
6W - 1L
1,872 SR
Queue Stats
48W - 22L
2,325 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,669 SR
2,229 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,676 SR
2,160 MMR
Sobek
Sobek
Diamond III
JacobWins
Sobek
Diamond III
Level 146
God Stats
40W - 28L
1,723 SR
Queue Stats
144W - 139L
2,219 MMR
Party 1
Heimdallr
Heimdallr
Masters
Karmіc
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
Saínt
The Morrigan
Masters
Level 159
God Stats
23W - 17L
1,718 SR
Queue Stats
114W - 97L
2,482 MMR
Solo
Artio
Artio
Masters
Zekr40ui
Artio
Masters
Level 160
God Stats
6W - 6L
1,659 SR
Queue Stats
537W - 537L
2,445 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
eyenahtiweidde
Hun Batz
Diamond IV
Level 109
God Stats
13W - 9L
1,779 SR
Queue Stats
291W - 265L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buuų
Anhur
16
3 / 4 / 1
9,170
611
6,101
8,444
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 1 / 4
9,219
615
8,910
13,946
7,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MySweetPatato
Cerberus
14
4 / 1 / 9
8,874
592
9,120
9,215
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Sheento
Thoth
17
6 / 0 / 4
9,923
662
12,357
5,119
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
shiregio
Tsukuyomi
14
4 / 4 / 7
8,303
554
6,119
10,465
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
DanzaburouScyllaApolloPersephoneGuan Yu

VS

Bans
SetYmirNemesisYemojaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JacobWins
Sobek
10
0 / 3 / 5
6,359
424
4,491
13,721
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Karmіc
Heimdallr
13
1 / 5 / 5
7,673
512
5,396
10,934
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Saínt
The Morrigan
14
3 / 4 / 0
7,922
528
4,657
7,098
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Zekr40ui
Artio
12
1 / 4 / 1
6,958
464
5,398
13,420
8,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
12
3 / 6 / 2
7,301
487
4,298
11,375
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
8
10
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Buuų
Anhur
3
4
1
0.88
L
Sobek
JacobWins
Sobek
0
3
5
0.83
W
5
1
4
7
L
Heimdallr
Karmіc
Heimdallr
1
5
5
0.7
W
Cerberus
MySweetPatato
Cerberus
4
1
9
8.5
L
The Morrigan
Saínt
The Morrigan
3
4
0
0.75
W
Thoth
Sheento
Thoth
6
0
4
8
L
Artio
Zekr40ui
Artio
1
4
1
0.38
L
Hun Batz
3
6
2
0.67
W
Tsukuyomi
shiregio
Tsukuyomi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
24,240
47,189
Taken
56,548
25,637
Mitigated
23,918
18,766
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Buuų
Anhur
6,101
3,142
0
2,946
8,444
3,621
0
798
7,646
0
66,572
L
Sobek
JacobWins
Sobek
4,491
400
0
3,427
13,721
8,069
0
7,378
6,077
15,557
0
W
8,910
1,499
0
8,104
13,946
7,764
0
5,862
8,084
0
61,514
L
Heimdallr
Karmіc
Heimdallr
5,396
3,179
0
3,376
10,934
2,665
0
2,120
8,814
0
48,950
W
Cerberus
MySweetPatato
Cerberus
9,120
485
0
3,526
9,215
6,082
0
2,364
6,851
37,310
0
L
The Morrigan
Saínt
The Morrigan
4,657
310
0
397
7,098
2,041
0
3,538
3,436
58,813
1,169
W
Thoth
Sheento
Thoth
12,357
495
0
1,500
5,119
1,892
470
1,385
3,734
94,131
0
L
Artio
Zekr40ui
Artio
5,398
754
55
5,763
13,420
8,085
0
3,696
9,724
37,385
0
L
Hun Batz
4,298
1,513
0
2,311
11,375
3,058
0
4,403
6,972
0
44,316
W
Tsukuyomi
shiregio
Tsukuyomi
6,119
1,991
0
2,690
10,465
6,278
0
3,242
7,223
0
44,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
36,213
590
Minions Killed
396
0
Camps Cleared
0
1,625,471
Distance Traveled
1,504,889
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,170
611
125
8
0
293,570
2
L
Sobek
6,359
424
17
1
0
345,822
7
W
Tyr
9,219
615
128
9
0
344,542
2
L
Heimdallr
7,673
512
93
6
0
261,798
5
W
Cerberus
8,874
592
79
5
0
338,886
2
L
The Morrigan
7,922
528
127
8
0
260,948
2
W
Thoth
9,923
662
177
12
0
327,440
5
L
Artio
6,958
464
78
5
0
314,749
7
L
Hun Batz
7,301
487
81
5
0
321,572
8
W
Tsukuyomi
8,303
554
81
5
0
321,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role