Player Matchup

Loki
Loki
SuslikDS
Loki
Level 9
God Stats
4W - 10L
1,067 SR
Queue Stats
48W - 52L
1,219 Elo+
Solo
Cu Chulainn
Cu Chulainn
WelshArcher
Cu Chulainn
Level 25
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Discordia
Discordia
Zam01xis
Discordia
Level 15
God Stats
5W - 7L
1,483 SR
Queue Stats
123W - 162L
1,275 Elo+
Solo
Team Averages
Level 16
1,224 SR
1,201 Elo+

VS

Team Averages
Level 35
1,502 SR
1,241 Elo+
Xing Tian
Xing Tian
DarkkkTemplar
Xing Tian
Level 21
God Stats
40W - 37L
1,630 SR
Queue Stats
69W - 97L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
Refredom
Jing Wei
Level 55
God Stats
6W - 2L
1,376 SR
Queue Stats
113W - 141L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
Zannl3ianca
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 7 / 5
11,776
535
10,959
13,464
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
WelshArcher
Cu Chulainn
14
1 / 4 / 6
12,062
548
11,936
15,239
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Zam01xis
Discordia
19
7 / 2 / 1
14,033
638
24,075
9,457
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkkkTemplar
Xing Tian
16
1 / 4 / 8
12,513
569
6,926
24,885
29,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Refredom
Jing Wei
18
9 / 3 / 3
14,978
681
17,314
15,871
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Zannl3ianca
Cthulhu
15
3 / 2 / 8
12,699
577
9,500
15,383
12,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
13
13
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DarkkkTemplar
Xing Tian
1
4
8
1.25
W
Jing Wei
Refredom
Jing Wei
9
3
3
3.5
L
Loki
1
7
5
0.5
L
Cu Chulainn
WelshArcher
Cu Chulainn
1
4
6
1
L
Discordia
Zam01xis
Discordia
7
2
1
3.75
W
Cthulhu
Zannl3ianca
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
33,740
38,160
Taken
56,139
25,486
Mitigated
51,046
4,843
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DarkkkTemplar
Xing Tian
6,926
941
843
4,524
24,885
29,400
0
10,818
13,060
21,055
0
W
Jing Wei
Refredom
Jing Wei
17,314
11,386
592
4,098
15,871
9,432
2,940
6,559
8,829
0
89,252
L
Loki
10,959
2,068
0
960
13,464
5,188
0
5,788
7,352
0
35,169
L
Cu Chulainn
WelshArcher
Cu Chulainn
11,936
1,731
0
1,374
15,239
16,327
163
6,124
8,888
932
49,626
L
Discordia
Zam01xis
Discordia
24,075
1,818
300
2,209
9,457
3,971
0
4,615
4,643
86,899
0
W
Cthulhu
Zannl3ianca
Cthulhu
9,500
542
398
906
15,383
12,214
0
5,716
8,880
51,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
40,190
222
Minions Killed
228
0
Camps Cleared
0
1,155,900
Distance Traveled
1,181,794
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,513
569
23
1
0
390,895
8
W
Jing Wei
14,978
681
147
7
0
398,380
2
L
Loki
11,776
535
34
2
0
402,820
4
L
Cu Chulainn
12,062
548
57
3
0
359,991
0
L
Discordia
14,033
638
131
6
0
393,089
2
W
Cthulhu
12,699
577
58
3
0
392,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role