Player Matchup

Hachiman
Hachiman
IlushaMinator
Hachiman
Level 5
God Stats
0W - 5L
1,037 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Ymir
Ymir
KennyBLP
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Hel
Hel
MCHDLPlay
Hel
Level 28
God Stats
1W - 3L
1,345 SR
Queue Stats
7W - 9L
1,221 Elo+
Party 1
Raijin
Raijin
WeedBrownie420
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,035 Elo+
Party 1
Izanami
Izanami
bmwEB
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Team Averages
Level 9
1,377 SR
1,115 Elo+

VS

Team Averages
Level 10
1,445 SR
1,354 Elo+
Pele
Pele
BoyInBlue22
Pele
Level 18
God Stats
7W - 7L
1,510 SR
Queue Stats
104W - 131L
1,436 Elo+
Party 3
Neith
Neith
ChristyCrysalide
Neith
Level 8
God Stats
49W - 43L
1,159 SR
Queue Stats
73W - 79L
1,200 Elo+
Solo
Bellona
Bellona
Dorothy523
Bellona
Level 7
God Stats
2W - 2L
1,217 SR
Queue Stats
89W - 126L
1,199 Elo+
Party 3
Kukulkan
Kukulkan
HealthStorm
Kukulkan
Level 14
God Stats
2W - 0L
1,839 SR
Queue Stats
13W - 9L
1,435 Elo+
Solo
Guan Yu
Guan Yu
itsCripzUK
Guan Yu
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IlushaMinator
Hachiman
16
5 / 12 / 3
10,532
957
12,431
22,372
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
1 / 10 / 6
10,849
986
6,133
27,668
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 4 / 5
9,884
899
11,611
19,070
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 8 / 4
9,547
868
5,575
13,925
4,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
bmwEB
Izanami
15
1 / 11 / 5
9,488
863
11,238
24,247
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 13
12,166
1,106
18,005
11,907
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 0 / 22
12,372
1,125
18,622
8,371
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Dorothy523
Bellona
16
1 / 5 / 8
9,485
862
4,496
13,293
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
HealthStorm
Kukulkan
20
14 / 0 / 22
13,712
1,247
44,311
7,963
3,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
itsCripzUK
Guan Yu
20
13 / 1 / 20
13,937
1,267
15,402
10,304
11,947
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
10
Kills
45
45
Deaths
10
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
W
8
0
22
19
W
Bellona
Dorothy523
Bellona
1
5
8
1
W
Kukulkan
HealthStorm
Kukulkan
14
0
22
25
L
Hachiman
IlushaMinator
Hachiman
5
12
3
0.54
L
Ymir
1
10
6
0.4
L
2
4
5
1.13
L
1
8
4
0.38
L
Izanami
bmwEB
Izanami
1
11
5
0.32
W
Guan Yu
itsCripzUK
Guan Yu
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,988
Damage
100,836
107,282
Taken
51,838
52,687
Mitigated
34,283
19,312
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,005
5,637
0
3,636
11,907
5,293
0
4,298
7,609
0
30,743
W
18,622
13,645
0
4,893
8,371
3,656
0
4,018
4,353
0
38,130
W
Bellona
Dorothy523
Bellona
4,496
567
0
225
13,293
9,670
0
7,705
5,588
669
10,442
W
Kukulkan
HealthStorm
Kukulkan
44,311
5,089
149
2,381
7,963
3,717
0
2,437
5,526
68,058
0
L
Hachiman
IlushaMinator
Hachiman
12,431
7,311
0
2,120
22,372
7,062
0
10,829
11,418
0
21,308
L
Ymir
6,133
2,546
0
1,037
27,668
26,622
0
6,758
20,584
25,203
0
L
11,611
1,053
8,334
4,964
19,070
6,849
0
8,737
10,158
33,815
0
L
5,575
1,466
0
0
13,925
4,554
0
6,480
7,320
15,696
0
L
Izanami
bmwEB
Izanami
11,238
7,444
0
2,857
24,247
7,600
0
12,170
11,883
0
36,594
W
Guan Yu
itsCripzUK
Guan Yu
15,402
2,875
2,464
3,813
10,304
11,947
0
4,861
5,443
0
36,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
61,672
192
Minions Killed
208
3
Camps Cleared
12
831,882
Distance Traveled
915,988
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,166
1,106
25
2
3
162,549
0
W
Neith
12,372
1,125
51
5
3
169,716
0
W
Bellona
9,485
862
13
1
0
143,824
0
W
Kukulkan
13,712
1,247
74
7
2
214,074
1
L
Hachiman
10,532
957
29
3
0
172,321
1
L
Ymir
10,849
986
35
3
1
186,680
0
L
Hel
9,884
899
65
6
2
200,727
0
L
Raijin
9,547
868
13
1
0
125,568
2
L
Izanami
9,488
863
50
5
0
146,586
0
W
Guan Yu
13,937
1,267
45
4
4
225,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role