Player Matchup

Hou Yi
Hou Yi
DueLiing
Hou Yi
Level 15
God Stats
13W - 17L
1,466 SR
Queue Stats
27W - 31L
1,494 Elo+
Solo
Olorun
Olorun
JOAO VICTOR AV
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,513 Elo+
Solo
Cerberus
Cerberus
OsxSpektter
Cerberus
Level 16
God Stats
28W - 30L
1,524 SR
Queue Stats
32W - 36L
1,450 Elo+
Solo
Ra
Ra
Victorebf11
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,714 Elo+
Solo
Chang'e
Chang'e
yagod08
Chang'e
Level 27
God Stats
0W - 1L
1,281 SR
Queue Stats
28W - 21L
1,473 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,529 Elo+

VS

Team Averages
Level 16
1,654 SR
1,499 Elo+
Bellona
Bellona
Nessier
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 85L
1,537 Elo+
Solo
Medusa
Medusa
comerssal
Medusa
Level 29
God Stats
9W - 9L
1,778 SR
Queue Stats
36W - 40L
1,670 Elo+
Solo
Thanatos
Thanatos
cz_Mysskz14
Thanatos
Level 15
God Stats
3W - 2L
1,718 SR
Queue Stats
26W - 26L
1,346 Elo+
Solo
Kukulkan
Kukulkan
sukodeuva
Kukulkan
Level 7
God Stats
6W - 2L
1,774 SR
Queue Stats
10W - 9L
1,519 Elo+
Solo
Ra
Ra
zSkyArms
Ra
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 22L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DueLiing
Hou Yi
20
9 / 3 / 5
14,737
1,053
21,498
18,308
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 8 / 12
12,465
890
10,919
29,764
13,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
OsxSpektter
Cerberus
15
0 / 2 / 1
10,603
757
2,322
5,204
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 6 / 10
12,797
914
14,275
16,994
7,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
yagod08
Chang'e
19
5 / 10 / 8
13,235
945
16,449
31,789
13,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nessier
Bellona
20
5 / 5 / 19
13,390
956
20,034
22,861
22,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
comerssal
Medusa
20
13 / 5 / 11
15,307
1,093
28,992
23,970
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
cz_Mysskz14
Thanatos
18
0 / 4 / 8
11,990
856
3,834
9,463
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
sukodeuva
Kukulkan
20
6 / 0 / 17
14,589
1,042
31,096
7,697
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 17
14,115
1,008
14,576
5,502
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
15
Kills
29
29
Deaths
15
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DueLiing
Hou Yi
9
3
5
3.83
L
0
8
12
0.75
W
Bellona
Nessier
Bellona
5
5
19
2.9
L
Cerberus
OsxSpektter
Cerberus
0
2
1
0.25
L
1
6
10
1
W
Medusa
comerssal
Medusa
13
5
11
3.7
W
Thanatos
cz_Mysskz14
Thanatos
0
4
8
1
W
Kukulkan
sukodeuva
Kukulkan
6
0
17
14.5
L
Chang'e
yagod08
Chang'e
5
10
8
0.9
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,463
Damage
98,532
102,059
Taken
69,493
44,043
Mitigated
42,392
27,519
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DueLiing
Hou Yi
21,498
11,819
0
1,078
18,308
7,727
0
10,185
8,023
0
62,263
L
10,919
4,524
1,998
6,952
29,764
13,018
0
17,833
11,806
25,143
0
W
Bellona
Nessier
Bellona
20,034
5,934
0
474
22,861
22,185
0
13,393
9,468
952
24,857
L
Cerberus
OsxSpektter
Cerberus
2,322
119
0
912
5,204
2,301
0
1,192
3,887
5,996
0
L
14,275
1,157
4,203
1,727
16,994
7,649
0
6,672
10,247
54,109
0
W
Medusa
comerssal
Medusa
28,992
20,747
0
5,874
23,970
11,335
0
13,645
10,325
0
58,222
W
Thanatos
cz_Mysskz14
Thanatos
3,834
585
0
3,320
9,463
3,405
0
6,509
2,954
0
22,912
W
Kukulkan
sukodeuva
Kukulkan
31,096
504
0
0
7,697
3,227
0
6,105
1,592
77,559
0
L
Chang'e
yagod08
Chang'e
16,449
1,998
4,885
5,764
31,789
13,348
0
10,715
20,899
34,661
0
W
14,576
424
1,924
648
5,502
2,240
0
4,313
1,189
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,837
Gold Earned
69,391
267
Minions Killed
309
6
Camps Cleared
15
1,116,503
Distance Traveled
1,320,354
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,737
1,053
77
6
3
252,907
3
L
Olorun
12,465
890
31
2
3
231,369
1
W
Bellona
13,390
956
5
0
1
271,539
0
L
Cerberus
10,603
757
12
1
0
87,561
2
L
Ra
12,797
914
106
8
0
284,556
5
W
Medusa
15,307
1,093
53
4
6
243,006
1
W
Thanatos
11,990
856
36
3
7
236,904
0
W
Kukulkan
14,589
1,042
113
8
1
263,345
1
L
Chang'e
13,235
945
41
3
0
260,110
0
W
Ra
14,115
1,008
102
7
0
305,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role