Player Matchup

Ymir
Ymir
Silver III
AndrewW99
Ymir
Silver III
Level 141
God Stats
12W - 9L
1,290 SR
Queue Stats
321W - 324L
1,057 MMR
Solo
Anhur
Anhur
Silver II
DanciGames
Anhur
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
IamSoFree
Awilix
Silver II
Level 159
God Stats
2W - 8L
1,423 SR
Queue Stats
59W - 85L
1,054 MMR
Solo
Scylla
Scylla
Silver V
NimbleWecker
Scylla
Silver V
Level 81
God Stats
6W - 5L
1,597 SR
Queue Stats
62W - 78L
1,133 MMR
Solo
Chaac
Chaac
Silver I
лиуфк
Chaac
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,462 SR
1,249 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,444 SR
1,097 MMR
Agni
Agni
Silver II
Adis2002
Agni
Silver II
Level 101
God Stats
6W - 19L
1,252 SR
Queue Stats
283W - 293L
1,079 MMR
Party 1
Athena
Athena
Bronze IV
DeadlyGunsZ
Athena
Bronze IV
Level 69
God Stats
0W - 2L
1,517 SR
Queue Stats
13W - 26L
1,077 MMR
Solo
Hercules
Hercules
Silver I
FKSURFER
Hercules
Silver I
Level 83
God Stats
3W - 7L
1,531 SR
Queue Stats
275W - 272L
1,049 MMR
Solo
Hachiman
Hachiman
Silver II
Pokussa
Hachiman
Silver II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 286L
1,123 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ortenpippi
Tsukuyomi
Silver I
Level 109
God Stats
20W - 18L
1,421 SR
Queue Stats
301W - 291L
1,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 0 / 12
8,295
518
4,514
9,286
7,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
16
14 / 1 / 2
9,954
622
12,690
9,899
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
IamSoFree
Awilix
16
6 / 2 / 5
9,450
591
7,385
6,766
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
15
0 / 2 / 7
8,579
536
3,707
7,433
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
2 / 0 / 2
9,652
603
7,131
11,544
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneNu WaDanzaburouSetApollo

VS

Bans
JanusNemesisBakasuraMercuryGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 3 / 1
9,216
576
8,870
7,042
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
0 / 5 / 2
7,041
440
2,134
13,910
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
FKSURFER
Hercules
14
0 / 4 / 0
8,236
515
5,615
13,806
9,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
Pokussa
Hachiman
6
0 / 6 / 1
5,297
331
1,234
6,648
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
ortenpippi
Tsukuyomi
14
1 / 4 / 3
8,104
507
7,718
10,731
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
5
5
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
4
3
1
1.5
W
Ymir
0
0
12
6
W
Anhur
14
1
2
15
L
Athena
0
5
2
0.2
L
Hercules
FKSURFER
Hercules
0
4
0
0
W
Awilix
IamSoFree
Awilix
6
2
5
4.25
W
Scylla
0
2
7
1.75
L
Hachiman
Pokussa
Hachiman
0
6
1
0.08
L
Tsukuyomi
ortenpippi
Tsukuyomi
1
4
3
0.63
W
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
25,571
44,928
Taken
52,137
25,516
Mitigated
22,586
14,696
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,870
592
0
1,220
7,042
1,974
0
2,858
4,036
45,217
0
W
Ymir
4,514
1,721
0
500
9,286
7,087
386
2,688
6,345
15,485
0
W
Anhur
12,690
7,919
0
5,325
9,899
4,516
2,026
3,445
6,350
0
66,912
L
Athena
2,134
710
317
1,500
13,910
6,448
0
2,745
11,125
26,312
0
L
Hercules
FKSURFER
Hercules
5,615
2,804
0
4,185
13,806
9,092
0
0
13,306
0
50,267
W
Awilix
IamSoFree
Awilix
7,385
3,558
0
662
6,766
2,977
0
682
6,012
0
65,587
W
Scylla
3,707
1,119
0
1,546
7,433
2,562
334
3,558
3,673
48,848
0
L
Hachiman
Pokussa
Hachiman
1,234
477
0
960
6,648
1,960
0
771
5,877
0
12,973
L
Tsukuyomi
ortenpippi
Tsukuyomi
7,718
2,589
0
1,232
10,731
3,112
0
1,639
9,047
0
59,400
W
Chaac
7,131
1,755
0
6,663
11,544
8,374
0
0
11,544
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
37,894
475
Minions Killed
412
0
Camps Cleared
0
1,490,522
Distance Traveled
1,369,586
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,216
576
85
5
0
319,224
3
W
Ymir
8,295
518
11
1
0
299,802
8
W
Anhur
9,954
622
117
7
0
240,472
1
L
Athena
7,041
440
63
4
0
292,886
3
L
Hercules
8,236
515
124
8
0
290,383
2
W
Awilix
9,450
591
100
6
0
328,973
3
W
Scylla
8,579
536
119
7
0
295,227
3
L
Hachiman
5,297
331
19
1
0
132,087
5
L
Tsukuyomi
8,104
507
121
8
0
335,006
3
W
Chaac
9,652
603
128
8
0
326,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role