Player Matchup

Mercury
Mercury
Ezellanos
Mercury
Level 28
God Stats
5W - 10L
1,414 SR
Queue Stats
157W - 154L
1,507 Elo+
Solo
Anubis
Anubis
Lucaspump200
Anubis
Level 29
God Stats
48W - 47L
1,431 SR
Queue Stats
393W - 519L
1,438 Elo+
Solo
Bellona
Bellona
NiCo_TH4_KiLLE4
Bellona
Level 6
God Stats
3W - 1L
1,754 SR
Queue Stats
26W - 42L
1,321 Elo+
Solo
Ymir
Ymir
detonajon
Ymir
Level 25
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Artemis
Artemis
stjoao
Artemis
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,143 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,335 Elo+

VS

Team Averages
Level 28
1,375 SR
1,504 Elo+
Kali
Kali
F3l1p3Mestre
Kali
Level 25
God Stats
1W - 1L
1,274 SR
Queue Stats
145W - 136L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LulinhaTropical
Ah Muzen Cab
Level 26
God Stats
5W - 6L
1,391 SR
Queue Stats
45W - 29L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
SnakeBlastô
Cthulhu
Level 25
God Stats
2W - 0L
1,784 SR
Queue Stats
39W - 25L
1,608 Elo+
Party 2
Hel
Hel
manuelpaulon
Hel
Level 33
God Stats
1W - 1L
1,361 SR
Queue Stats
79W - 65L
1,481 Elo+
Party 1
Anhur
Anhur
saqssoj
Anhur
Level 29
God Stats
6W - 3L
1,061 SR
Queue Stats
68W - 69L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ezellanos
Mercury
15
3 / 7 / 3
9,901
471
8,160
15,031
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
18
7 / 4 / 2
11,291
538
15,220
16,056
9,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 0
9,710
462
8,333
15,062
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
1 / 6 / 1
8,662
412
2,112
14,629
9,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
stjoao
Artemis
12
0 / 12 / 3
7,603
362
6,105
14,028
3,616
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,629
601
9,632
15,524
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
LulinhaTropical
Ah Muzen Cab
20
17 / 1 / 4
13,837
659
22,662
16,513
7,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SnakeBlastô
Cthulhu
16
3 / 3 / 15
10,884
518
6,777
13,440
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 5 / 8
11,403
543
9,951
12,159
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
saqssoj
Anhur
18
3 / 2 / 10
11,613
553
12,080
16,024
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
14
Kills
33
34
Deaths
14
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ezellanos
Mercury
3
7
3
0.64
W
7
3
6
3.33
L
Anubis
7
4
2
2
W
Ah Muzen Cab
LulinhaTropical
Ah Muzen Cab
17
1
4
19
L
3
5
0
0.6
W
Cthulhu
SnakeBlastô
Cthulhu
3
3
15
3.5
L
Ymir
1
6
1
0.25
W
3
5
8
1.4
W
Anhur
saqssoj
Anhur
3
2
10
4
L
Artemis
stjoao
Artemis
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
61,102
74,806
Taken
73,660
42,707
Mitigated
39,978
11,243
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ezellanos
Mercury
8,160
3,529
0
489
15,031
5,142
0
2,292
12,659
0
70,201
W
9,632
5,796
0
7,516
15,524
6,047
0
4,121
11,303
0
72,132
L
Anubis
15,220
537
390
7,755
16,056
9,348
580
7,389
8,257
73,034
0
W
Ah Muzen Cab
LulinhaTropical
Ah Muzen Cab
22,662
15,439
0
11,594
16,513
7,308
5,822
1,808
14,655
0
153,060
L
8,333
1,004
0
730
15,062
14,914
54
1,929
13,079
10,211
31,630
W
Cthulhu
SnakeBlastô
Cthulhu
6,777
479
333
1,639
13,440
11,072
1,087
2,466
10,974
30,713
0
L
Ymir
2,112
829
183
1,466
14,629
9,687
35
2,465
12,122
21,640
0
W
9,951
2,221
649
4,640
12,159
5,993
268
7,444
4,690
65,254
0
W
Anhur
saqssoj
Anhur
12,080
3,474
0
6,875
16,024
9,558
1,340
3,667
12,082
0
67,348
L
Artemis
stjoao
Artemis
6,105
2,907
0
230
14,028
3,616
0
2,067
11,961
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,167
Gold Earned
60,366
431
Minions Killed
595
0
Camps Cleared
0
1,518,511
Distance Traveled
1,927,494
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,901
471
128
6
0
332,517
1
W
Kali
12,629
601
129
6
0
444,618
0
L
Anubis
11,291
538
143
7
0
308,454
4
W
Ah Muzen Cab
13,837
659
190
9
0
366,293
1
L
Bellona
9,710
462
90
4
0
333,706
1
W
Cthulhu
10,884
518
45
2
0
404,595
2
L
Ymir
8,662
412
26
1
0
287,144
1
W
Hel
11,403
543
122
6
0
373,538
2
W
Anhur
11,613
553
109
5
0
338,450
1
L
Artemis
7,603
362
44
2
0
256,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role