Player Matchup

Chang'e
Chang'e
Dinac
Chang'e
Level 107
God Stats
12W - 3L
2,001 SR
Queue Stats
60W - 52L
1,558 Elo+
Party 3
Hercules
Hercules
LOKIISAYUTE
Hercules
Level 69
God Stats
3W - 7L
1,042 SR
Queue Stats
148W - 143L
1,500 Elo+
Party 4
Ymir
Ymir
Macantha
Ymir
Level 29
God Stats
4W - 2L
1,782 SR
Queue Stats
52W - 45L
1,485 Elo+
Party 4
Rama
Rama
eliDEBeli
Rama
Level 68
God Stats
4W - 4L
1,584 SR
Queue Stats
59W - 51L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
theggaammee
Guan Yu
Level 62
God Stats
1W - 1L
1,302 SR
Queue Stats
129W - 97L
1,509 Elo+
Party 4
Team Averages
Level 67
1,542 SR
1,516 Elo+

VS

Team Averages
Level 51
1,484 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
Hynmz
Tsukuyomi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
KKThxDIE
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,508 Elo+
Party 2
Thoth
Thoth
TheHornyShrimp
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,493 Elo+
Party 1
Skadi
Skadi
Yfrit
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,418 Elo+
Party 1
Tiamat
Tiamat
tooo4a
Tiamat
Level 25
God Stats
30W - 26L
1,422 SR
Queue Stats
233W - 210L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dinac
Chang'e
11
4 / 3 / 3
7,083
590
5,354
7,405
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LOKIISAYUTE
Hercules
14
7 / 0 / 3
7,717
643
5,585
7,420
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 5 / 4
6,014
501
2,414
10,632
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
11
3 / 0 / 3
6,453
538
4,244
5,606
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
theggaammee
Guan Yu
13
6 / 0 / 6
7,875
656
6,454
7,017
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hynmz
Tsukuyomi
10
3 / 6 / 2
6,221
518
5,440
9,181
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
KKThxDIE
Yemoja
8
2 / 2 / 2
5,785
482
3,421
5,380
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 2
5,746
479
4,613
6,699
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Yfrit
Skadi
10
1 / 3 / 2
5,753
479
6,169
8,434
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
tooo4a
Tiamat
10
0 / 5 / 0
5,642
470
2,628
5,834
2,056
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
8
8
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dinac
Chang'e
4
3
3
1.83
L
Tsukuyomi
Hynmz
Tsukuyomi
3
6
2
0.67
L
Yemoja
KKThxDIE
Yemoja
2
2
2
1.5
W
Hercules
LOKIISAYUTE
Hercules
7
0
3
8.5
W
Ymir
1
5
4
0.6
L
2
5
2
0.6
L
Skadi
Yfrit
Skadi
1
3
2
0.67
W
Rama
3
0
3
4.5
W
Guan Yu
theggaammee
Guan Yu
6
0
6
9
L
Tiamat
tooo4a
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
22,271
38,080
Taken
35,528
14,895
Mitigated
11,845
16,082
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dinac
Chang'e
5,354
530
512
3,423
7,405
2,248
855
2,518
4,887
35,306
0
L
Tsukuyomi
Hynmz
Tsukuyomi
5,440
1,548
0
2,187
9,181
2,530
0
2,257
6,720
0
25,634
L
Yemoja
KKThxDIE
Yemoja
3,421
686
411
1,047
5,380
3,492
135
1,063
4,317
15,438
0
W
Hercules
LOKIISAYUTE
Hercules
5,585
1,337
0
2,734
7,420
3,984
0
2,832
4,588
0
37,668
W
Ymir
2,414
549
0
3,346
10,632
4,411
238
1,656
8,976
16,560
0
L
4,613
729
0
1,117
6,699
1,560
0
1,780
4,817
24,896
0
L
Skadi
Yfrit
Skadi
6,169
2,603
0
2,148
8,434
2,207
0
2,294
6,072
0
29,929
W
Rama
4,244
3,408
0
2,379
5,606
1,519
1,758
2,069
3,537
0
27,748
W
Guan Yu
theggaammee
Guan Yu
6,454
899
248
3,440
7,017
2,733
0
1,587
5,430
0
46,288
L
Tiamat
tooo4a
Tiamat
2,628
180
0
1,148
5,834
2,056
997
0
5,834
28,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
29,147
327
Minions Killed
227
0
Camps Cleared
0
1,095,480
Distance Traveled
1,013,613
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,083
590
78
7
0
216,304
3
L
Tsukuyomi
6,221
518
51
4
0
229,448
1
L
Yemoja
5,785
482
18
2
0
190,184
1
W
Hercules
7,717
643
78
7
0
243,509
0
W
Ymir
6,014
501
12
1
0
186,740
1
L
Thoth
5,746
479
42
4
0
193,635
1
L
Skadi
5,753
479
53
4
0
197,444
1
W
Rama
6,453
538
67
6
0
178,173
0
W
Guan Yu
7,875
656
92
8
0
270,754
3
L
Tiamat
5,642
470
63
5
0
202,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role