Player Matchup

Fafnir
Fafnir
Fnreer
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,598 Elo+
Solo
King Arthur
King Arthur
JohnnyTucker
King Arthur
Level 27
God Stats
1W - 2L
1,289 SR
Queue Stats
253W - 154L
1,755 Elo+
Solo
Olorun
Olorun
MasterDuckFace
Olorun
Level 29
God Stats
7W - 6L
1,632 SR
Queue Stats
119W - 98L
1,633 Elo+
Party 1
Pele
Pele
thedestror
Pele
Level 29
God Stats
16W - 14L
1,555 SR
Queue Stats
66W - 55L
1,650 Elo+
Solo
Hou Yi
Hou Yi
yungO5471
Hou Yi
Level 24
God Stats
12W - 15L
1,786 SR
Queue Stats
162W - 171L
1,554 Elo+
Party 1
Team Averages
Level 27
1,552 SR
1,638 Elo+

VS

Team Averages
Level 13
1,516 SR
1,644 Elo+
Thor
Thor
AnhŨr
Thor
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
133W - 92L
1,770 Elo+
Party 2
Mulan
Mulan
KiffSka
Mulan
Level 29
God Stats
4W - 4L
1,225 SR
Queue Stats
23W - 24L
1,512 Elo+
Solo
Ganesha
Ganesha
RacistKSer
Ganesha
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,608 Elo+
Party 3
Izanami
Izanami
UltraDripstinct
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,608 Elo+
Party 3
Agni
Agni
fackunub
Agni
Level 15
God Stats
26W - 12L
1,856 SR
Queue Stats
38W - 22L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fnreer
Fafnir
5
0 / 2 / 1
3,725
532
1,080
3,172
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JohnnyTucker
King Arthur
7
0 / 3 / 0
3,962
566
2,084
5,426
2,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 4 / 0
4,858
694
1,949
4,239
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 1
3,606
515
1,514
3,532
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
yungO5471
Hou Yi
5
0 / 2 / 0
3,358
480
1,544
3,160
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AnhŨr
Thor
9
5 / 2 / 2
5,244
749
2,224
4,534
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
KiffSka
Mulan
9
3 / 0 / 0
4,973
710
3,317
4,407
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
RacistKSer
Ganesha
7
0 / 0 / 5
4,445
635
2,030
4,850
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 3
4,152
593
2,457
3,301
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
9
3 / 1 / 4
5,200
743
3,333
3,368
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
AnhŨr
Thor
5
2
2
3
L
Fafnir
Fnreer
Fafnir
0
2
1
0.25
L
King Arthur
JohnnyTucker
King Arthur
0
3
0
0
W
Mulan
KiffSka
Mulan
3
0
0
3
L
3
4
0
0.75
W
Ganesha
RacistKSer
Ganesha
0
0
5
2.5
W
2
0
3
3.5
W
Agni
3
1
4
5
L
0
2
1
0.25
L
Hou Yi
yungO5471
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,171
Damage
13,361
19,529
Taken
20,460
6,876
Mitigated
6,945
4,019
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AnhŨr
Thor
2,224
767
0
1,615
4,534
1,417
0
726
3,808
0
22,543
L
Fafnir
Fnreer
Fafnir
1,080
259
0
735
3,172
1,598
0
1,163
1,957
2,625
0
L
King Arthur
JohnnyTucker
King Arthur
2,084
371
0
550
5,426
2,053
0
0
5,205
0
17,998
W
Mulan
KiffSka
Mulan
3,317
684
0
2,402
4,407
2,174
199
0
4,407
0
22,937
L
1,949
938
0
744
4,239
1,930
0
2,499
1,575
17,434
1,068
W
Ganesha
RacistKSer
Ganesha
2,030
373
0
2,452
4,850
1,775
154
867
3,983
7,217
0
W
2,457
1,661
0
1,887
3,301
699
318
205
3,096
0
24,246
W
Agni
3,333
457
0
1,729
3,368
880
42
1,068
2,300
23,183
0
L
1,514
473
0
1,430
3,532
698
0
448
3,072
0
10,652
L
Hou Yi
yungO5471
Hou Yi
1,544
817
0
560
3,160
597
0
1,024
2,136
0
9,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
24,014
113
Minions Killed
200
0
Camps Cleared
0
655,590
Distance Traveled
646,884
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,244
749
50
7
0
138,754
2
L
Fafnir
3,725
532
8
1
0
140,086
1
L
King Arthur
3,962
566
31
4
0
146,027
1
W
Mulan
4,973
710
50
7
0
135,964
1
L
Olorun
4,858
694
33
5
0
130,278
1
W
Ganesha
4,445
635
0
0
0
110,862
2
W
Izanami
4,152
593
46
7
0
110,094
0
W
Agni
5,200
743
54
8
0
151,210
2
L
Pele
3,606
515
25
4
0
115,911
1
L
Hou Yi
3,358
480
16
2
0
123,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role