Player Matchup

Fenrir
Fenrir
LYRICA97
Fenrir
Level 17
God Stats
0W - 3L
1,288 SR
Queue Stats
99W - 100L
1,538 Elo+
Party 2
Agni
Agni
Maniac_24_8
Agni
Level 6
God Stats
10W - 8L
1,945 SR
Queue Stats
55W - 37L
1,714 Elo+
Solo
Cthulhu
Cthulhu
ProSLP
Cthulhu
Level 8
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 2
Neith
Neith
sheldonezio
Neith
Level 18
God Stats
128W - 121L
1,431 SR
Queue Stats
136W - 143L
1,395 Elo+
Solo
Olorun
Olorun
xXTO4sTyNg_M3Xx
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,437 Elo+
Solo
Team Averages
Level 12
1,536 SR
1,522 Elo+

VS

Team Averages
Level 27
1,621 SR
1,610 Elo+
Kukulkan
Kukulkan
BIack_95
Kukulkan
Level 82
God Stats
2W - 0L
1,594 SR
Queue Stats
8W - 3L
1,915 Elo+
Party 1
Cthulhu
Cthulhu
MFA-Dahaka95
Cthulhu
Level 11
God Stats
4W - 2L
1,635 SR
Queue Stats
11W - 16L
1,347 Elo+
Solo
Discordia
Discordia
The-Spir-it
Discordia
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 10L
1,758 Elo+
Solo
Heimdallr
Heimdallr
Trezpe
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Solo
Ares
Ares
warlordwld
Ares
Level 9
God Stats
15W - 4L
1,877 SR
Queue Stats
26W - 13L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LYRICA97
Fenrir
17
6 / 9 / 8
11,704
1,064
16,497
27,267
22,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 11
10,865
988
12,537
13,410
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ProSLP
Cthulhu
17
2 / 14 / 11
10,549
959
9,685
28,958
11,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 9
10,745
977
9,614
20,354
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 8
10,502
955
6,810
21,479
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIack_95
Kukulkan
19
12 / 0 / 22
13,626
1,239
37,967
4,762
2,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MFA-Dahaka95
Cthulhu
18
5 / 6 / 25
11,681
1,062
16,871
19,378
17,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
The-Spir-it
Discordia
19
6 / 1 / 27
12,345
1,122
21,303
6,513
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Trezpe
Heimdallr
17
11 / 8 / 13
12,562
1,142
14,722
13,962
7,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 26
11,316
1,029
13,450
15,418
19,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
151
17
Kills
38
38
Deaths
17
47
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BIack_95
Kukulkan
12
0
22
23
L
Fenrir
LYRICA97
Fenrir
6
9
8
1.11
W
Cthulhu
MFA-Dahaka95
Cthulhu
5
6
25
2.92
L
3
4
11
2.13
L
Cthulhu
ProSLP
Cthulhu
2
14
11
0.54
W
Discordia
The-Spir-it
Discordia
6
1
27
19.5
W
Heimdallr
Trezpe
Heimdallr
11
8
13
2.19
L
3
6
9
1.25
W
4
2
26
8.5
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,143
Damage
104,313
111,468
Taken
60,033
55,483
Mitigated
50,570
13,708
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BIack_95
Kukulkan
37,967
2,519
0
219
4,762
2,821
0
1,828
2,934
66,669
0
L
Fenrir
LYRICA97
Fenrir
16,497
3,123
0
3,294
27,267
22,669
0
18,806
8,211
0
34,961
W
Cthulhu
MFA-Dahaka95
Cthulhu
16,871
835
0
3,203
19,378
17,574
0
11,435
7,943
25,859
0
L
12,537
759
238
430
13,410
5,002
0
10,604
2,781
23,569
0
L
Cthulhu
ProSLP
Cthulhu
9,685
156
579
1,391
28,958
11,844
0
23,872
4,851
32,857
0
W
Discordia
The-Spir-it
Discordia
21,303
1,421
0
1,133
6,513
3,670
0
2,192
4,321
56,448
0
W
Heimdallr
Trezpe
Heimdallr
14,722
8,546
0
1,673
13,962
7,306
0
5,678
8,284
0
23,192
L
9,614
4,424
0
2,180
20,354
7,484
0
16,490
3,764
0
26,862
W
13,450
376
801
2,594
15,418
19,199
0
7,899
7,519
19,313
0
L
6,810
3,376
1,115
4,481
21,479
8,484
0
19,109
2,270
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,365
Gold Earned
61,530
165
Minions Killed
220
3
Camps Cleared
4
926,207
Distance Traveled
954,546
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,626
1,239
74
7
1
204,753
0
L
Fenrir
11,704
1,064
37
3
1
237,017
0
W
Cthulhu
11,681
1,062
31
3
0
185,578
0
L
Agni
10,865
988
35
3
1
171,763
0
L
Cthulhu
10,549
959
46
4
1
172,874
0
W
Discordia
12,345
1,122
84
8
1
217,548
1
W
Heimdallr
12,562
1,142
21
2
1
136,601
0
L
Neith
10,745
977
32
3
0
166,035
0
W
Ares
11,316
1,029
10
1
1
210,066
1
L
Olorun
10,502
955
15
1
0
178,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role