Player Matchup

Serqet
Serqet
Ammutseba_fhtagn
Serqet
Level 24
God Stats
12W - 8L
1,442 SR
Queue Stats
150W - 165L
1,352 Elo+
Solo
Ares
Ares
BrenoDiniz092
Ares
Level 8
God Stats
8W - 4L
1,699 SR
Queue Stats
11W - 9L
1,445 Elo+
Solo
Amaterasu
Amaterasu
GG_Cloudy_GG
Amaterasu
Level 7
God Stats
0W - 3L
1,433 SR
Queue Stats
1W - 6L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
MASTER-BAIT8
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Cthulhu
Cthulhu
martykiowa
Cthulhu
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 11L
1,278 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,305 Elo+

VS

Team Averages
Level 21
1,315 SR
1,320 Elo+
Fenrir
Fenrir
Caleb2997
Fenrir
Level 28
God Stats
7W - 6L
1,198 SR
Queue Stats
64W - 106L
1,331 Elo+
Solo
Ymir
Ymir
Magoshinju
Ymir
Level 16
God Stats
53W - 52L
1,318 SR
Queue Stats
85W - 97L
1,320 Elo+
Solo
Tiamat
Tiamat
Mystic-I_I
Tiamat
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 23L
1,294 Elo+
Solo
Achilles
Achilles
Pyroninja9o1
Achilles
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
64W - 60L
1,331 Elo+
Solo
Da Ji
Da Ji
Silverdagger13
Da Ji
Level 26
God Stats
4W - 6L
1,277 SR
Queue Stats
69W - 56L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,384
389
4,105
11,076
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 3
8,540
449
9,660
12,330
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
GG_Cloudy_GG
Amaterasu
6
0 / 2 / 1
5,856
308
696
6,535
2,092
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Zhong Kui
MASTER-BAIT8
Zhong Kui
14
3 / 2 / 3
8,570
451
8,167
9,803
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
martykiowa
Cthulhu
2
0 / 4 / 0
5,323
280
0
5,382
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caleb2997
Fenrir
12
2 / 3 / 1
7,760
408
2,628
8,083
2,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 3
9,620
506
5,623
12,269
9,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Mystic-I_I
Tiamat
11
0 / 7 / 5
7,636
402
4,426
8,201
5,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Pyroninja9o1
Achilles
18
2 / 0 / 1
10,574
557
6,306
11,845
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 1 / 2
9,592
505
5,258
9,011
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
15
15
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
6
2
3
3.75
W
Fenrir
Caleb2997
Fenrir
2
3
1
0.83
L
Amaterasu
GG_Cloudy_GG
Amaterasu
0
2
1
0.25
L
Zhong Kui
MASTER-BAIT8
Zhong Kui
3
2
3
2.25
W
4
3
3
1.83
W
Tiamat
Mystic-I_I
Tiamat
0
7
5
0.36
W
Achilles
Pyroninja9o1
Achilles
2
0
1
2.5
W
7
1
2
8
L
Cthulhu
martykiowa
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
24,241
45,126
Taken
49,409
23,685
Mitigated
31,095
6,076
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,105
637
111
664
11,076
3,661
465
3,219
7,832
0
21,234
L
9,660
554
0
395
12,330
9,761
0
2,754
9,251
30,822
0
W
Fenrir
Caleb2997
Fenrir
2,628
834
0
1,078
8,083
2,983
260
3,108
4,699
0
21,755
L
Amaterasu
GG_Cloudy_GG
Amaterasu
696
351
0
1,279
6,535
2,092
0
1,565
4,797
0
11,751
L
Zhong Kui
MASTER-BAIT8
Zhong Kui
8,167
777
0
3,591
9,803
6,581
236
2,855
6,948
52,829
0
W
5,623
931
0
2,340
12,269
9,209
650
6,894
5,208
37,070
0
W
Tiamat
Mystic-I_I
Tiamat
4,426
1,510
0
1,180
8,201
5,338
2,142
3,216
4,823
23,383
0
W
Achilles
Pyroninja9o1
Achilles
6,306
1,219
0
4,810
11,845
10,242
2,214
3,630
7,945
10,301
53,343
W
5,258
1,445
0
500
9,011
3,323
0
979
7,594
0
59,709
L
Cthulhu
martykiowa
Cthulhu
0
0
0
36
5,382
1,590
0
234
5,148
4,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
45,182
212
Minions Killed
350
0
Camps Cleared
0
1,385,911
Distance Traveled
1,790,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,384
389
38
2
0
347,653
0
L
Ares
8,540
449
39
2
0
378,932
0
W
Fenrir
7,760
408
39
2
0
314,195
0
L
Amaterasu
5,856
308
28
1
0
189,044
1
L
Zhong Kui
8,570
451
102
5
0
311,746
3
W
Ymir
9,620
506
48
3
0
352,899
0
W
Tiamat
7,636
402
42
2
0
329,426
0
W
Achilles
10,574
557
114
6
0
377,857
2
W
Da Ji
9,592
505
107
6
0
415,899
0
L
Cthulhu
5,323
280
5
0
0
158,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role