Player Matchup

Vulcan
Vulcan
Jinkina
Vulcan
Level 28
God Stats
3W - 3L
1,563 SR
Queue Stats
92W - 125L
1,383 Elo+
Party 2
Yemoja
Yemoja
Krunkster
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
TurnerNew
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Neith
Neith
xXxXTuroKXxXx
Neith
Level 37
God Stats
7W - 4L
1,506 SR
Queue Stats
27W - 41L
1,351 Elo+
Party 2
Chaac
Chaac
ДЭвиДжонс
Chaac
Level 22
God Stats
22W - 27L
1,424 SR
Queue Stats
108W - 102L
1,444 Elo+
Party 2
Team Averages
Level 19
1,499 SR
1,436 Elo+

VS

Team Averages
Level 13
1,412 SR
1,299 Elo+
Izanami
Izanami
HanHIk
Izanami
Level 9
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Thoth
Thoth
MsTacos
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 1
Artemis
Artemis
PandaKiII
Artemis
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
17W - 20L
1,146 Elo+
Party 1
Neith
Neith
SILYTMY
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ВеселыйПаАвук
Cthulhu
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jinkina
Vulcan
15
11 / 4 / 13
10,279
541
22,558
9,656
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Krunkster
Yemoja
13
2 / 2 / 13
9,358
493
4,398
10,173
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TurnerNew
Nemesis
13
1 / 5 / 10
8,807
464
7,504
14,902
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 4
10,803
569
11,813
11,884
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
24 / 1 / 4
12,909
679
23,746
16,087
16,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HanHIk
Izanami
13
6 / 8 / 3
9,110
479
10,519
20,205
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
MsTacos
Thoth
10
2 / 14 / 3
7,073
372
8,080
15,843
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PandaKiII
Artemis
11
1 / 9 / 5
7,299
384
7,847
18,321
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
SILYTMY
Neith
12
1 / 9 / 0
7,533
396
7,685
14,692
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 9 / 4
6,680
352
3,817
17,664
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
46
Kills
10
13
Deaths
49
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
HanHIk
Izanami
6
8
3
0.94
W
Vulcan
Jinkina
Vulcan
11
4
13
4.38
W
Yemoja
Krunkster
Yemoja
2
2
13
4.25
L
Thoth
MsTacos
Thoth
2
14
3
0.25
L
Artemis
PandaKiII
Artemis
1
9
5
0.39
L
Neith
SILYTMY
Neith
1
9
0
0.11
W
Nemesis
TurnerNew
Nemesis
1
5
10
1.2
W
8
1
4
10
L
0
9
4
0.22
W
24
1
4
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,019
Damage
37,948
62,702
Taken
86,725
38,982
Mitigated
31,363
22,822
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HanHIk
Izanami
10,519
7,231
0
3,405
20,205
6,975
304
3,720
16,485
0
36,661
W
Vulcan
Jinkina
Vulcan
22,558
4,947
0
745
9,656
4,239
1,472
2,902
6,754
55,690
0
W
Yemoja
Krunkster
Yemoja
4,398
1,310
3,552
1,679
10,173
7,275
1,584
1,629
8,544
21,998
0
L
Thoth
MsTacos
Thoth
8,080
560
1,150
1,779
15,843
4,357
0
3,725
12,118
28,238
0
L
Artemis
PandaKiII
Artemis
7,847
3,466
0
2,970
18,321
6,416
504
9,654
8,667
0
26,345
L
Neith
SILYTMY
Neith
7,685
4,545
0
3,522
14,692
5,147
0
3,547
11,145
0
37,155
W
Nemesis
TurnerNew
Nemesis
7,504
1,889
0
3,746
14,902
5,395
1,203
2,745
12,157
0
33,629
W
11,813
4,965
0
7,635
11,884
5,349
2,813
1,684
10,200
0
61,225
L
3,817
116
0
474
17,664
8,468
0
6,310
11,354
13,237
0
W
23,746
5,912
0
5,465
16,087
16,724
4,206
2,937
13,150
0
78,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
37,695
398
Minions Killed
243
0
Camps Cleared
0
1,723,376
Distance Traveled
1,469,067
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,110
479
62
3
0
332,547
5
W
Vulcan
10,279
541
74
4
0
360,837
2
W
Yemoja
9,358
493
31
2
0
299,973
2
L
Thoth
7,073
372
45
2
0
268,438
0
L
Artemis
7,299
384
38
2
0
257,110
1
L
Neith
7,533
396
77
4
0
231,709
0
W
Nemesis
8,807
464
48
3
0
395,377
6
W
Neith
10,803
569
107
6
0
286,735
3
L
Cthulhu
6,680
352
21
1
0
379,263
15
W
Chaac
12,909
679
138
7
0
380,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role