Player Matchup

Camazotz
Camazotz
Aaanimul
Camazotz
Level 109
God Stats
3W - 10L
1,271 SR
Queue Stats
234W - 281L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
FunnyApple
Danzaburou
Level 157
God Stats
3W - 1L
1,692 SR
Queue Stats
190W - 236L
1,508 Elo+
Solo
King Arthur
King Arthur
Godziee
King Arthur
Level 143
God Stats
14W - 24L
1,325 SR
Queue Stats
670W - 760L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
IamANarcissist
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kid Carnage99
Ra
Level 140
God Stats
5W - 5L
1,629 SR
Queue Stats
123W - 152L
1,429 Elo+
Party 1
Team Averages
Level 142
1,483 SR
1,477 Elo+

VS

Team Averages
Level 75
1,592 SR
1,484 Elo+
Athena
Athena
Kawa11Turtle
Athena
Level 86
God Stats
35W - 23L
1,704 SR
Queue Stats
300W - 401L
1,446 Elo+
Party 2
Chiron
Chiron
TuanSi
Chiron
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 23L
1,475 Elo+
Solo
Apollo
Apollo
Tómyris
Apollo
Level 111
God Stats
8W - 16L
1,756 SR
Queue Stats
322W - 424L
1,455 Elo+
Party 2
Ra
Ra
omegawafflez52
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,359 Elo+
Solo
Fenrir
Fenrir
roynocerus
Fenrir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aaanimul
Camazotz
10
4 / 1 / 1
5,815
582
4,397
8,017
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
FunnyApple
Danzaburou
9
1 / 1 / 1
5,373
537
2,491
5,524
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Godziee
King Arthur
11
6 / 0 / 0
6,925
693
4,726
4,990
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
9
1 / 0 / 4
5,730
573
3,753
6,319
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 3
6,198
620
4,542
3,299
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 1
4,368
437
2,796
8,962
2,723
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
TuanSi
Chiron
9
0 / 1 / 1
5,085
509
5,736
5,036
1,622
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Tómyris
Apollo
9
1 / 1 / 0
5,131
513
2,863
5,248
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,501
450
2,222
6,127
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
roynocerus
Fenrir
8
0 / 3 / 0
4,806
481
1,546
6,973
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Aaanimul
Camazotz
4
1
1
4.5
W
Danzaburou
FunnyApple
Danzaburou
1
1
1
1.5
W
King Arthur
Godziee
King Arthur
6
0
0
6
W
Sylvanus
1
0
4
3
L
Athena
0
3
1
0.17
W
1
0
3
2.5
L
Chiron
TuanSi
Chiron
0
1
1
0.5
L
Apollo
Tómyris
Apollo
1
1
0
1
L
1
5
0
0.2
L
Fenrir
roynocerus
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,909
Damage
15,163
28,149
Taken
32,346
11,618
Mitigated
10,202
15,831
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Aaanimul
Camazotz
4,397
1,602
0
4,561
8,017
2,151
0
768
7,249
0
29,239
W
Danzaburou
FunnyApple
Danzaburou
2,491
1,489
0
1,805
5,524
1,448
900
1,083
4,441
0
28,964
W
King Arthur
Godziee
King Arthur
4,726
683
0
1,411
4,990
4,152
0
1,327
3,663
0
32,180
W
Sylvanus
3,753
999
1,442
4,320
6,319
2,838
60
1,375
4,944
15,448
0
L
Athena
2,796
1,770
247
2,284
8,962
2,723
164
2,884
5,992
15,187
0
W
4,542
621
486
1,806
3,299
1,029
0
465
2,834
41,738
0
L
Chiron
TuanSi
Chiron
5,736
2,718
177
2,833
5,036
1,622
0
776
4,079
0
32,614
L
Apollo
Tómyris
Apollo
2,863
1,687
0
790
5,248
2,431
0
2,510
2,658
0
32,905
L
2,222
787
303
1,730
6,127
1,409
0
1,155
4,797
15,135
0
L
Fenrir
roynocerus
Fenrir
1,546
861
0
2,873
6,973
2,017
0
734
6,119
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
23,891
289
Minions Killed
244
0
Camps Cleared
0
932,960
Distance Traveled
955,052
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,815
582
55
6
0
186,745
2
W
Danzaburou
5,373
537
58
6
0
157,775
4
W
King Arthur
6,925
693
64
6
0
190,506
3
W
Sylvanus
5,730
573
22
2
0
182,676
3
L
Athena
4,368
437
33
3
0
216,420
3
W
Ra
6,198
620
90
9
0
215,258
3
L
Chiron
5,085
509
69
7
0
165,859
3
L
Apollo
5,131
513
68
7
0
199,856
4
L
Ra
4,501
450
24
2
0
173,241
0
L
Fenrir
4,806
481
50
5
0
199,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role