Player Matchup

Neith
Neith
BG1398
Neith
Level 13
God Stats
75W - 77L
1,409 SR
Queue Stats
91W - 92L
1,367 Elo+
Solo
Pele
Pele
JonnnyT5455
Pele
Level 4
God Stats
1W - 2L
1,274 SR
Queue Stats
44W - 50L
1,129 Elo+
Solo
Cthulhu
Cthulhu
KingCaseeno
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,190 Elo+
Solo
Olorun
Olorun
RoyalTee1989
Olorun
Level 6
God Stats
5W - 4L
1,604 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
King Arthur
King Arthur
UCallMeSaitama
King Arthur
Level 8
God Stats
6W - 5L
1,462 SR
Queue Stats
7W - 12L
1,287 Elo+
Solo
Team Averages
Level 7
1,450 SR
1,273 Elo+

VS

Team Averages
Level 11
1,387 SR
1,193 Elo+
Cerberus
Cerberus
F O X I 7 u7
Cerberus
Level 18
God Stats
3W - 4L
1,467 SR
Queue Stats
31W - 41L
1,430 Elo+
Solo
Thanatos
Thanatos
Gabriel25FoX
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,041 Elo+
Party 1
Chronos
Chronos
Jouker br122
Chronos
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,041 Elo+
Party 1
Raijin
Raijin
Lauti_d2011
Raijin
Level 22
God Stats
0W - 3L
1,281 SR
Queue Stats
63W - 58L
1,394 Elo+
Solo
Cthulhu
Cthulhu
davisantos28
Cthulhu
Level 4
God Stats
0W - 2L
1,186 SR
Queue Stats
27W - 31L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BG1398
Neith
20
9 / 0 / 12
15,664
1,044
29,759
12,124
5,126
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 6 / 7
15,909
1,061
26,017
16,630
6,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
KingCaseeno
Cthulhu
20
4 / 5 / 15
14,308
954
22,735
26,229
34,102
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
19
2 / 0 / 8
12,816
854
4,609
4,028
1,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
UCallMeSaitama
King Arthur
20
8 / 3 / 14
15,497
1,033
24,735
24,910
24,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F O X I 7 u7
Cerberus
19
2 / 3 / 8
14,235
949
11,085
27,315
19,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Gabriel25FoX
Thanatos
19
4 / 13 / 7
13,340
889
13,456
22,585
9,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Jouker br122
Chronos
19
1 / 11 / 10
12,893
860
10,886
23,976
9,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
20
5 / 3 / 7
14,413
961
19,321
18,148
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
davisantos28
Cthulhu
20
2 / 8 / 11
13,793
920
16,462
27,060
33,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
36
Kills
14
14
Deaths
38
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
BG1398
Neith
9
0
12
15
L
Cerberus
F O X I 7 u7
Cerberus
2
3
8
2
L
Thanatos
Gabriel25FoX
Thanatos
4
13
7
0.58
W
13
6
7
2.75
L
Chronos
Jouker br122
Chronos
1
11
10
0.55
W
Cthulhu
KingCaseeno
Cthulhu
4
5
15
2.3
L
Raijin
5
3
7
2.83
W
Olorun
2
0
8
6
W
King Arthur
UCallMeSaitama
King Arthur
8
3
14
5
L
Cthulhu
davisantos28
Cthulhu
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,855
Damage
71,210
83,921
Taken
119,084
71,876
Mitigated
79,458
12,884
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BG1398
Neith
29,759
19,819
0
4,660
12,124
5,126
0
9,863
2,261
0
46,582
L
Cerberus
F O X I 7 u7
Cerberus
11,085
796
0
4,185
27,315
19,571
0
5,278
21,862
32,150
0
L
Thanatos
Gabriel25FoX
Thanatos
13,456
5,514
0
5,125
22,585
9,553
0
6,409
15,926
0
18,729
W
26,017
11,556
0
2,151
16,630
6,374
0
11,571
4,973
0
47,684
L
Chronos
Jouker br122
Chronos
10,886
7,128
0
3,734
23,976
9,849
0
4,921
18,780
16,609
0
W
Cthulhu
KingCaseeno
Cthulhu
22,735
635
0
681
26,229
34,102
0
17,173
8,828
41,991
0
L
Raijin
19,321
1,929
0
0
18,148
7,374
0
4,322
13,701
52,060
0
W
Olorun
4,609
2,546
459
1,173
4,028
1,575
0
2,771
1,257
20,976
0
W
King Arthur
UCallMeSaitama
King Arthur
24,735
3,756
0
3,760
24,910
24,699
0
16,148
8,762
0
49,700
L
Cthulhu
davisantos28
Cthulhu
16,462
2,040
2,421
786
27,060
33,111
0
5,181
21,471
62,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,194
Gold Earned
68,674
241
Minions Killed
260
2
Camps Cleared
5
1,239,143
Distance Traveled
1,318,839
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,664
1,044
51
3
2
265,796
1
L
Cerberus
14,235
949
53
4
2
276,225
1
L
Thanatos
13,340
889
8
1
0
246,863
0
W
Pele
15,909
1,061
54
4
0
152,876
0
L
Chronos
12,893
860
15
1
0
253,068
0
W
Cthulhu
14,308
954
47
3
0
326,579
0
L
Raijin
14,413
961
65
4
3
275,052
0
W
Olorun
12,816
854
38
3
0
239,683
6
W
King Arthur
15,497
1,033
51
3
0
254,209
2
L
Cthulhu
13,793
920
119
8
0
267,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role