Player Matchup

Nox
Nox
Ayteque1
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,206 Elo+
Solo
Artio
Artio
Evilius
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Inkin Bendy
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,687 Elo+
Solo
Sylvanus
Sylvanus
Valenciente
Sylvanus
Level 24
God Stats
1W - 4L
1,665 SR
Queue Stats
72W - 75L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
hungrybrowny
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,471 Elo+
Solo
Team Averages
Level 46
1,533 SR
1,452 Elo+

VS

Team Averages
Level 60
1,561 SR
1,534 Elo+
Nox
Nox
Gorelaz
Nox
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 166L
1,499 Elo+
Solo
Chang'e
Chang'e
IzzY 8965
Chang'e
Level 103
God Stats
3W - 6L
1,460 SR
Queue Stats
430W - 420L
1,441 Elo+
Solo
Ymir
Ymir
SLIZESST
Ymir
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 37L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
多多良小可
Sun Wukong
Level 63
God Stats
9W - 3L
1,627 SR
Queue Stats
350W - 297L
1,570 Elo+
Party 1
Izanami
Izanami
细雪之舞
Izanami
Level 28
God Stats
6W - 6L
1,715 SR
Queue Stats
624W - 560L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
13,055
816
31,123
9,419
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Evilius
Artio
17
1 / 9 / 16
10,491
656
9,595
19,305
10,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 8 / 11
10,261
641
11,865
16,429
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Valenciente
Sylvanus
17
6 / 8 / 13
11,125
695
14,295
26,813
35,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
hungrybrowny
Amaterasu
19
11 / 8 / 13
12,804
800
20,342
30,672
30,445
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
6 / 6 / 21
11,788
737
14,807
13,419
5,044
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
IzzY 8965
Chang'e
19
6 / 6 / 25
12,879
805
17,252
23,159
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
5 / 3 / 24
12,846
803
14,146
36,216
31,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
多多良小可
Sun Wukong
18
6 / 6 / 23
12,032
752
15,506
22,320
18,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
细雪之舞
Izanami
19
12 / 8 / 13
12,517
782
30,933
15,785
5,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
141
28
Kills
35
35
Deaths
29
71
Assists
106
Player
Kills
Deaths
Assists
KDA
L
7
2
18
8
L
Artio
Evilius
Artio
1
9
16
1
W
Nox
6
6
21
2.75
L
3
8
11
1.06
W
Chang'e
IzzY 8965
Chang'e
6
6
25
3.08
W
Ymir
5
3
24
5.67
L
Sylvanus
Valenciente
Sylvanus
6
8
13
1.56
L
Amaterasu
hungrybrowny
Amaterasu
11
8
13
2.19
W
Sun Wukong
多多良小可
Sun Wukong
6
6
23
2.92
W
Izanami
细雪之舞
Izanami
12
8
13
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,220
Damage
92,644
102,638
Taken
110,899
90,561
Mitigated
73,783
33,005
Healing
47,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,123
531
1,949
1,556
9,419
5,158
878
3,363
6,056
61,771
0
L
Artio
Evilius
Artio
9,595
924
3,349
2,915
19,305
10,375
550
8,387
10,918
18,543
0
W
Nox
14,807
2,151
1,080
1,247
13,419
5,044
818
6,524
6,744
34,395
0
L
11,865
2,251
270
677
16,429
9,255
493
8,135
8,294
0
22,259
W
Chang'e
IzzY 8965
Chang'e
17,252
1,435
13,240
7,990
23,159
12,887
1,044
10,719
12,256
31,990
0
W
Ymir
14,146
3,617
3,569
15,863
36,216
31,302
165
17,462
18,428
24,131
0
L
Sylvanus
Valenciente
Sylvanus
14,295
4,088
6,030
5,830
26,813
35,328
181
12,211
14,602
19,995
0
L
Amaterasu
hungrybrowny
Amaterasu
20,342
8,964
2,078
8,351
30,672
30,445
1,565
14,109
16,563
0
26,265
W
Sun Wukong
多多良小可
Sun Wukong
15,506
1,838
1,145
2,426
22,320
18,931
63
10,677
11,413
0
26,069
W
Izanami
细雪之舞
Izanami
30,933
19,165
0
483
15,785
5,619
4,303
8,653
7,045
0
49,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,736
Gold Earned
62,062
136
Minions Killed
159
0
Camps Cleared
0
1,238,104
Distance Traveled
1,247,138
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,055
816
87
5
0
303,939
0
L
Artio
10,491
656
13
1
0
229,303
0
W
Nox
11,788
737
49
3
0
229,798
0
L
Thor
10,261
641
19
1
0
242,231
1
W
Chang'e
12,879
805
19
1
0
279,076
0
W
Ymir
12,846
803
20
1
0
251,596
0
L
Sylvanus
11,125
695
5
0
0
216,881
0
L
Amaterasu
12,804
800
12
1
0
245,750
0
W
Sun Wukong
12,032
752
17
1
0
268,835
3
W
Izanami
12,517
782
54
3
0
217,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role