Player Matchup

Fenrir
Fenrir
AlexaKeta
Fenrir
Level 18
God Stats
3W - 2L
1,863 SR
Queue Stats
49W - 55L
1,606 Elo+
Solo
Scylla
Scylla
Persona0915
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,534 Elo+
Party 1
Izanami
Izanami
TheNooBye
Izanami
Level 27
God Stats
4W - 6L
1,765 SR
Queue Stats
33W - 30L
1,543 Elo+
Solo
Aphrodite
Aphrodite
よわいちゃん
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
将月夜点星火
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,537 Elo+

VS

Team Averages
Level 21
1,469 SR
1,572 Elo+
Guan Yu
Guan Yu
ElPsicoloco
Guan Yu
Level 15
God Stats
4W - 1L
1,217 SR
Queue Stats
64W - 57L
1,575 Elo+
Solo
Tiamat
Tiamat
Krosuna
Tiamat
Level 29
God Stats
22W - 11L
1,628 SR
Queue Stats
59W - 28L
1,712 Elo+
Solo
Horus
Horus
RawipasTH
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,420 Elo+
Solo
Nu Wa
Nu Wa
WhosRoyal
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,807 Elo+
Solo
Discordia
Discordia
watermelon767
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexaKeta
Fenrir
16
1 / 2 / 0
10,543
811
4,913
9,748
8,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
17
1 / 5 / 1
10,942
842
5,834
17,010
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TheNooBye
Izanami
17
1 / 1 / 3
11,305
870
8,509
14,940
5,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 1 / 4
11,956
920
7,000
10,700
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 3
11,158
858
14,463
15,231
16,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElPsicoloco
Guan Yu
18
2 / 0 / 3
11,690
899
4,441
12,342
10,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Krosuna
Tiamat
18
4 / 1 / 4
12,303
946
23,942
5,061
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RawipasTH
Horus
17
1 / 2 / 5
11,053
850
2,620
14,969
18,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
WhosRoyal
Nu Wa
17
1 / 1 / 4
11,135
857
15,325
5,261
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
watermelon767
Discordia
18
1 / 0 / 7
11,115
855
18,762
8,675
3,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
4
Kills
9
9
Deaths
4
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexaKeta
Fenrir
1
2
0
0.5
W
Guan Yu
ElPsicoloco
Guan Yu
2
0
3
3.5
W
Tiamat
Krosuna
Tiamat
4
1
4
6
L
Scylla
1
5
1
0.3
W
Horus
RawipasTH
Horus
1
2
5
1.75
L
Izanami
TheNooBye
Izanami
1
1
3
2.5
W
Nu Wa
WhosRoyal
Nu Wa
1
1
4
3
W
Discordia
watermelon767
Discordia
1
0
7
4.5
L
0
1
4
2
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
65,090
67,629
Taken
46,308
41,766
Mitigated
40,197
17,212
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexaKeta
Fenrir
4,913
446
0
44
9,748
8,980
0
7,185
2,281
0
8,529
W
Guan Yu
ElPsicoloco
Guan Yu
4,441
363
3,891
2,962
12,342
10,585
0
5,812
6,530
804
35,926
W
Tiamat
Krosuna
Tiamat
23,942
848
95
1,476
5,061
4,916
0
2,493
2,568
51,781
0
L
Scylla
5,834
918
0
966
17,010
5,442
0
15,426
1,254
31,655
0
W
Horus
RawipasTH
Horus
2,620
834
2,973
5,119
14,969
18,778
0
9,132
5,837
0
7,261
L
Izanami
TheNooBye
Izanami
8,509
6,116
0
2,705
14,940
5,137
0
11,952
2,606
0
54,327
W
Nu Wa
WhosRoyal
Nu Wa
15,325
3,805
0
551
5,261
2,097
0
3,971
1,290
41,960
0
W
Discordia
watermelon767
Discordia
18,762
284
166
1,026
8,675
3,821
0
5,889
2,786
32,257
0
L
7,000
491
4,399
5,543
10,700
5,996
0
8,663
1,783
24,744
0
L
14,463
636
0
3,555
15,231
16,211
0
13,836
1,133
46,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
57,296
309
Minions Killed
270
5
Camps Cleared
14
1,236,640
Distance Traveled
1,291,882
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,543
811
5
0
1
214,156
1
W
Guan Yu
11,690
899
66
5
9
279,287
1
W
Tiamat
12,303
946
83
6
5
254,442
2
L
Scylla
10,942
842
80
6
2
236,025
1
W
Horus
11,053
850
16
1
0
291,753
0
L
Izanami
11,305
870
123
9
2
241,461
1
W
Nu Wa
11,135
857
73
6
0
215,987
0
W
Discordia
11,115
855
32
2
0
250,413
0
L
Aphrodite
11,956
920
51
4
0
256,808
0
L
Tiamat
11,158
858
50
4
0
288,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role