Player Matchup

Hel
Hel
DontBuyGems
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FierceDexter
Vulcan
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 249L
1,433 Elo+
Solo
He Bo
He Bo
Hiskariote
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RoSaPaRksFR
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,490 Elo+
Solo
Neith
Neith
jpjoaoreis
Neith
Level 28
God Stats
4W - 3L
1,485 SR
Queue Stats
59W - 77L
1,588 Elo+
Solo
Team Averages
Level 46
1,497 SR
1,502 Elo+

VS

Team Averages
Level 61
1,449 SR
1,553 Elo+
Hel
Hel
BakaBillSan
Hel
Level 147
God Stats
2W - 2L
1,247 SR
Queue Stats
462W - 407L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
Koithic
Sun Wukong
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 55L
1,820 Elo+
Party 1
Anhur
Anhur
PupeFinger
Anhur
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 132L
1,340 Elo+
Solo
Set
Set
faglia-fashion
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
歡huan
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
11,473
637
13,343
11,156
14,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vulcan
19
0 / 7 / 9
11,163
620
37,422
15,381
7,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
19
5 / 5 / 4
12,116
673
22,944
14,678
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 3
8,839
491
5,441
23,113
12,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
19
0 / 1 / 4
10,919
607
17,070
13,966
6,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
11,888
660
16,390
17,795
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Koithic
Sun Wukong
17
3 / 3 / 14
11,569
643
13,378
29,725
34,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
19
3 / 1 / 15
12,151
675
8,464
20,257
7,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 1 / 17
11,960
664
10,679
29,734
13,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
歡huan
Tsukuyomi
20
10 / 3 / 12
13,204
734
20,626
22,856
11,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
9
Kills
23
23
Deaths
9
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
4
3
5
2.17
L
Vulcan
0
7
9
0.64
L
He Bo
5
5
4
1.4
W
Sun Wukong
Koithic
Sun Wukong
3
3
14
3.33
W
Anhur
3
1
15
10.5
L
0
7
3
0.21
W
3
1
17
11.5
L
Neith
0
1
4
2
W
Tsukuyomi
歡huan
Tsukuyomi
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,220
Damage
69,537
78,294
Taken
120,367
47,139
Mitigated
75,433
36,205
Healing
89,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,390
1,411
38,015
11,713
17,795
8,992
1,179
12,052
5,743
43,122
0
L
13,343
125
12,880
4,613
11,156
14,202
109
2,731
8,425
28,399
0
L
Vulcan
37,422
16,179
442
292
15,381
7,075
189
2,861
12,520
64,149
0
L
He Bo
22,944
1,091
1,947
2,175
14,678
6,569
0
3,236
11,442
36,476
0
W
Sun Wukong
Koithic
Sun Wukong
13,378
1,615
3,097
5,822
29,725
34,466
158
18,193
11,532
0
30,628
W
Anhur
8,464
2,687
3,725
2,501
20,257
7,291
2,295
14,880
5,377
0
28,272
L
5,441
460
639
6,559
23,113
12,744
0
5,270
17,843
0
10,754
W
10,679
1,789
5,982
10,142
29,734
13,646
658
16,276
13,458
0
26,181
L
Neith
17,070
6,386
1,093
5,565
13,966
6,549
1,310
2,292
11,674
0
51,210
W
Tsukuyomi
歡huan
Tsukuyomi
20,626
4,225
3,451
4,896
22,856
11,038
1,910
12,308
10,548
0
48,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
60,772
178
Minions Killed
209
0
Camps Cleared
0
1,320,228
Distance Traveled
1,708,730
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,888
660
53
3
0
341,846
0
L
Hel
11,473
637
24
1
0
256,695
6
L
Vulcan
11,163
620
60
3
0
284,049
0
L
He Bo
12,116
673
23
1
0
249,523
0
W
Sun Wukong
11,569
643
32
2
0
349,000
4
W
Anhur
12,151
675
41
2
0
322,310
0
L
Tyr
8,839
491
10
1
0
229,390
1
W
Set
11,960
664
25
1
0
335,756
0
L
Neith
10,919
607
61
3
0
300,571
1
W
Tsukuyomi
13,204
734
58
3
0
359,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role