Player Matchup

Heimdallr
Heimdallr
Anubisbooty
Heimdallr
Level 29
God Stats
11W - 21L
1,493 SR
Queue Stats
118W - 102L
1,734 Elo+
Solo
Nemesis
Nemesis
Gjose2020
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,633 Elo+
Solo
Osiris
Osiris
Squirrel--Hero
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,698 Elo+
Solo
Ares
Ares
Steaktips69
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,680 Elo+
Solo
Nu Wa
Nu Wa
la tengo grueza
Nu Wa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 12L
1,659 Elo+
Solo
Team Averages
Level 12
1,499 SR
1,681 Elo+

VS

Team Averages
Level 20
1,617 SR
1,649 Elo+
Raijin
Raijin
BbabbyFacce
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CalvinKillsU162
Nu Wa
Level 25
God Stats
3W - 2L
1,714 SR
Queue Stats
18W - 14L
1,662 Elo+
Solo
Cthulhu
Cthulhu
Crunchytoast2
Cthulhu
Level 15
God Stats
4W - 3L
1,604 SR
Queue Stats
309W - 294L
1,673 Elo+
Solo
Ne Zha
Ne Zha
IndifferentIan
Ne Zha
Level 29
God Stats
46W - 52L
1,500 SR
Queue Stats
215W - 224L
1,755 Elo+
Solo
Anubis
Anubis
TrapLover48
Anubis
Level 25
God Stats
2W - 1L
1,767 SR
Queue Stats
135W - 127L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anubisbooty
Heimdallr
9
3 / 1 / 2
5,474
608
3,912
6,193
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
Gjose2020
Nemesis
3
0 / 3 / 0
3,616
402
360
2,579
552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 0
5,398
600
4,432
7,431
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 2 / 2
5,040
560
2,770
4,806
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
5,849
650
3,176
3,482
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
2
0 / 3 / 0
3,330
370
64
2,183
262
8
0 / 2 / 0
4,529
503
2,523
3,682
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
3 / 1 / 2
5,420
602
4,760
7,550
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 0 / 1
4,672
519
1,770
5,077
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
9
2 / 2 / 1
5,173
575
2,941
5,457
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
7
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Anubisbooty
Heimdallr
3
1
2
4
L
Raijin
0
3
0
0
L
0
2
0
0
L
Cthulhu
3
1
2
4
W
Nemesis
Gjose2020
Nemesis
0
3
0
0
L
1
0
1
1.5
W
1
1
0
1
W
2
2
2
1.5
L
Anubis
2
2
1
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
12,058
24,491
Taken
23,949
8,857
Mitigated
8,396
10,382
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Anubisbooty
Heimdallr
3,912
1,702
0
3,315
6,193
1,589
354
3,031
3,094
0
29,208
L
Raijin
64
0
0
0
2,183
262
0
104
2,069
2,382
0
L
2,523
369
0
482
3,682
892
93
2,618
946
22,552
0
L
Cthulhu
4,760
772
109
2,316
7,550
3,367
0
607
6,931
20,202
0
W
Nemesis
Gjose2020
Nemesis
360
103
0
163
2,579
552
0
959
1,552
0
3,667
L
1,770
798
0
2,313
5,077
1,364
0
942
4,091
0
20,220
W
4,432
1,900
0
4,431
7,431
3,963
0
2,967
4,396
0
30,524
W
2,770
61
0
850
4,806
1,805
26
1,986
2,752
11,452
0
L
Anubis
2,941
312
0
2,204
5,457
2,511
0
1,481
3,966
28,871
0
W
3,176
683
0
1,623
3,482
948
1,736
905
2,409
38,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
23,124
241
Minions Killed
180
0
Camps Cleared
0
783,781
Distance Traveled
738,022
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,474
608
58
6
0
143,064
2
L
Raijin
3,330
370
5
1
0
123,352
0
L
Nu Wa
4,529
503
49
5
0
134,872
0
L
Cthulhu
5,420
602
30
3
0
186,133
0
W
Nemesis
3,616
402
9
1
0
142,859
0
L
Ne Zha
4,672
519
45
5
0
146,755
0
W
Osiris
5,398
600
69
8
0
164,124
2
W
Ares
5,040
560
10
1
0
176,252
6
L
Anubis
5,173
575
51
6
0
146,910
1
W
Nu Wa
5,849
650
95
11
0
157,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role