Player Matchup

He Bo
He Bo
Hynmz
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KKThxDIE
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Chernobog
Chernobog
TheHornyShrimp
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,518 Elo+
Party 2
Geb
Geb
Yfrit
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,439 Elo+
Party 2
Tiamat
Tiamat
tooo4a
Tiamat
Level 25
God Stats
30W - 26L
1,485 SR
Queue Stats
233W - 210L
1,549 Elo+
Party 3
Team Averages
Level 51
1,497 SR
1,501 Elo+

VS

Team Averages
Level 54
1,629 SR
1,524 Elo+
Apollo
Apollo
CheesekinGGi
Apollo
Level 48
God Stats
16W - 7L
1,845 SR
Queue Stats
603W - 441L
1,727 Elo+
Party 1
Ullr
Ullr
DarkEmperor1520
Ullr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 350L
1,317 Elo+
Party 4
Xing Tian
Xing Tian
FANGLEO
Xing Tian
Level 68
God Stats
17W - 14L
1,535 SR
Queue Stats
114W - 121L
1,480 Elo+
Solo
Osiris
Osiris
Joomppe
Osiris
Level 93
God Stats
18W - 5L
1,722 SR
Queue Stats
102W - 47L
1,823 Elo+
Party 1
Ratatoskr
Ratatoskr
LoneWOLF04LB
Ratatoskr
Level 33
God Stats
9W - 11L
1,545 SR
Queue Stats
357W - 434L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hynmz
He Bo
14
6 / 4 / 1
9,351
520
10,659
11,876
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
KKThxDIE
Chang'e
13
1 / 5 / 3
7,749
431
7,685
11,817
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TheHornyShrimp
Chernobog
12
0 / 5 / 3
7,163
398
5,877
11,066
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
Yfrit
Geb
13
2 / 4 / 4
8,534
474
4,840
12,640
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
tooo4a
Tiamat
12
1 / 8 / 4
7,729
429
10,755
13,468
9,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
10 / 3 / 0
10,591
588
17,504
15,221
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
1 / 1 / 0
5,822
323
1,453
1,577
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
FANGLEO
Xing Tian
13
1 / 1 / 4
7,809
434
6,215
14,997
9,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Joomppe
Osiris
18
13 / 1 / 4
11,138
619
19,064
20,380
20,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
LoneWOLF04LB
Ratatoskr
13
1 / 4 / 5
7,991
444
4,658
10,221
4,930
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
26
26
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
3
0
3.33
W
1
1
0
1
W
Xing Tian
FANGLEO
Xing Tian
1
1
4
3
L
He Bo
Hynmz
He Bo
6
4
1
1.63
W
Osiris
Joomppe
Osiris
13
1
4
15
L
Chang'e
KKThxDIE
Chang'e
1
5
3
0.5
W
Ratatoskr
LoneWOLF04LB
Ratatoskr
1
4
5
0.88
L
Chernobog
TheHornyShrimp
Chernobog
0
5
3
0.3
L
Geb
Yfrit
Geb
2
4
4
1
L
Tiamat
tooo4a
Tiamat
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
48,894
60,867
Taken
62,396
28,804
Mitigated
41,842
16,008
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,504
9,969
0
8,555
15,221
5,904
325
7,058
8,163
0
83,262
W
1,453
637
0
260
1,577
498
324
1,300
277
0
8,294
W
Xing Tian
FANGLEO
Xing Tian
6,215
392
258
4,066
14,997
9,627
0
7,544
7,453
38,713
0
L
He Bo
Hynmz
He Bo
10,659
1,311
0
3,904
11,876
4,119
0
1,236
10,640
49,802
0
W
Osiris
Joomppe
Osiris
19,064
7,525
0
10,367
20,380
20,883
0
12,259
8,121
8,710
71,897
L
Chang'e
KKThxDIE
Chang'e
7,685
1,510
1,556
2,877
11,817
3,772
702
2,660
9,157
37,342
0
W
Ratatoskr
LoneWOLF04LB
Ratatoskr
4,658
1,524
0
3,260
10,221
4,930
0
5,778
4,443
0
40,775
L
Chernobog
TheHornyShrimp
Chernobog
5,877
3,038
0
3,543
11,066
3,846
1,056
1,168
9,898
0
42,115
L
Geb
Yfrit
Geb
4,840
768
0
1,403
12,640
7,245
0
2,418
10,222
16,005
0
L
Tiamat
tooo4a
Tiamat
10,755
2,385
719
2,006
13,468
9,822
0
680
12,788
36,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
43,351
303
Minions Killed
448
0
Camps Cleared
0
1,591,944
Distance Traveled
1,357,831
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,591
588
148
8
0
308,233
3
W
Ullr
5,822
323
12
1
0
75,852
0
W
Xing Tian
7,809
434
52
3
0
335,812
4
L
He Bo
9,351
520
72
4
0
327,363
2
W
Osiris
11,138
619
164
9
0
324,058
2
L
Chang'e
7,749
431
64
4
0
296,280
0
W
Ratatoskr
7,991
444
72
4
0
313,876
0
L
Chernobog
7,163
398
85
5
0
308,728
0
L
Geb
8,534
474
6
0
0
351,164
4
L
Tiamat
7,729
429
76
4
0
308,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role