Player Matchup

Thor
Thor
Aranot-
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 3
Medusa
Medusa
GalaxyBubbles_x
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 117L
1,460 Elo+
Solo
Bakasura
Bakasura
dancoll1625
Bakasura
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 8L
1,488 Elo+
Solo
Nemesis
Nemesis
hekle0303
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,332 Elo+
Solo
Ra
Ra
yoneticibaba
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 3
Team Averages
Level 9
1,451 SR
1,363 Elo+

VS

Team Averages
Level 35
1,596 SR
1,566 Elo+
Zeus
Zeus
BoKhali
Zeus
Level 17
God Stats
10W - 4L
1,677 SR
Queue Stats
51W - 35L
1,573 Elo+
Party 2
Artio
Artio
Demoneye14
Artio
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 119L
1,751 Elo+
Party 2
Izanami
Izanami
ReesePuffZ 75
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Raijin
Raijin
RyabovAN6014
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,455 Elo+
Solo
Neith
Neith
huntingfreedom0
Neith
Level 119
God Stats
5W - 7L
1,803 SR
Queue Stats
28W - 28L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aranot-
Thor
12
1 / 12 / 2
7,462
933
6,328
16,156
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 7 / 1
8,816
1,102
9,803
17,429
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
dancoll1625
Bakasura
12
0 / 8 / 0
6,804
851
1,520
10,039
3,418
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
hekle0303
Nemesis
13
1 / 12 / 5
7,668
959
4,760
18,068
6,092
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 15 / 5
7,614
952
8,857
15,140
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BoKhali
Zeus
17
14 / 2 / 23
11,009
1,376
17,737
6,948
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
17
11 / 1 / 36
11,148
1,394
12,782
11,541
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
16
6 / 0 / 33
9,700
1,213
12,498
3,642
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
14
0 / 3 / 16
7,747
968
2,200
6,896
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
23 / 0 / 21
11,768
1,471
25,688
5,704
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
183
6
Kills
54
54
Deaths
6
13
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Thor
Aranot-
Thor
1
12
2
0.17
W
Zeus
BoKhali
Zeus
14
2
23
12.75
W
Artio
11
1
36
29
L
4
7
1
0.64
W
Izanami
6
0
33
22.5
W
Raijin
0
3
16
2.67
L
Bakasura
dancoll1625
Bakasura
0
8
0
0
L
Nemesis
hekle0303
Nemesis
1
12
5
0.29
W
23
0
21
33.5
L
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
70,905
76,832
Taken
34,731
24,988
Mitigated
22,028
5,873
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aranot-
Thor
6,328
1,968
0
425
16,156
5,003
0
6,256
9,900
0
14,066
W
Zeus
BoKhali
Zeus
17,737
5,314
0
1,918
6,948
2,811
0
2,447
4,501
30,583
0
W
Artio
12,782
2,620
2,000
2,886
11,541
11,930
0
2,423
9,028
22,231
0
L
9,803
4,279
0
2,364
17,429
5,666
0
8,368
9,061
0
23,037
W
Izanami
12,498
9,578
0
879
3,642
1,762
0
1,549
2,093
0
18,781
W
Raijin
2,200
762
0
0
6,896
2,584
0
1,577
5,319
2,593
0
L
Bakasura
dancoll1625
Bakasura
1,520
1,286
0
777
10,039
3,418
0
2,833
7,206
0
7,419
L
Nemesis
hekle0303
Nemesis
4,760
1,468
0
1,638
18,068
6,092
0
8,695
9,373
0
7,889
W
25,688
15,596
0
3,941
5,704
2,941
0
861
4,818
0
47,341
L
8,857
1,465
194
475
15,140
4,809
0
6,567
8,573
20,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
51,372
86
Minions Killed
127
2
Camps Cleared
3
602,565
Distance Traveled
622,096
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,462
933
13
2
0
121,907
1
W
Zeus
11,009
1,376
34
4
2
133,480
0
W
Artio
11,148
1,394
18
2
1
165,008
0
L
Medusa
8,816
1,102
27
3
1
139,250
0
W
Izanami
9,700
1,213
17
2
0
86,848
0
W
Raijin
7,747
968
0
0
0
105,669
0
L
Bakasura
6,804
851
14
2
0
75,897
2
L
Nemesis
7,668
959
2
0
1
140,618
1
W
Neith
11,768
1,471
58
7
0
131,091
0
L
Ra
7,614
952
30
4
0
124,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role