Player Matchup

Ymir
Ymir
Dark_Godly_21
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
Sonecabrb
Sun Wukong
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 46L
1,536 Elo+
Solo
Heimdallr
Heimdallr
YamiSukehiro2123
Heimdallr
Level 4
God Stats
8W - 4L
1,797 SR
Queue Stats
9W - 8L
1,695 Elo+
Solo
Anubis
Anubis
picapau06
Anubis
Level 18
God Stats
19W - 22L
1,577 SR
Queue Stats
62W - 79L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
redcoffemaster
Ao Kuang
Level 18
God Stats
8W - 5L
1,629 SR
Queue Stats
61W - 35L
1,548 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,604 Elo+

VS

Team Averages
Level 14
1,581 SR
1,425 Elo+
Artemis
Artemis
DnKz696
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,245 Elo+
Solo
Cthulhu
Cthulhu
HunterzinhaUWU
Cthulhu
Level 21
God Stats
43W - 44L
1,393 SR
Queue Stats
53W - 64L
1,298 Elo+
Solo
King Arthur
King Arthur
SrVinni
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,781 Elo+
Solo
Erlang Shen
Erlang Shen
XxTSMimamaXx
Erlang Shen
Level 26
God Stats
13W - 7L
1,673 SR
Queue Stats
74W - 83L
1,480 Elo+
Solo
Da Ji
Da Ji
space_dark2037
Da Ji
Level 8
God Stats
3W - 2L
1,841 SR
Queue Stats
6W - 17L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
12,826
493
7,900
12,698
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Sonecabrb
Sun Wukong
20
5 / 1 / 6
13,670
526
11,478
16,040
20,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
19
9 / 4 / 6
13,277
511
28,613
22,127
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
picapau06
Anubis
20
11 / 2 / 7
14,170
545
24,833
18,727
11,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
20
18 / 0 / 1
17,742
682
23,843
30,749
14,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DnKz696
Artemis
12
0 / 16 / 4
8,685
334
4,984
22,131
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 3
11,108
427
18,475
29,474
15,025
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
SrVinni
King Arthur
18
2 / 5 / 2
11,825
455
9,456
22,464
21,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
XxTSMimamaXx
Erlang Shen
19
6 / 4 / 3
12,385
476
14,979
25,895
14,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 13 / 2
9,411
362
6,525
23,926
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
45
Kills
10
10
Deaths
45
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Artemis
DnKz696
Artemis
0
16
4
0.13
L
2
7
3
0.5
W
Sun Wukong
Sonecabrb
Sun Wukong
5
1
6
8
L
King Arthur
SrVinni
King Arthur
2
5
2
0.6
L
Erlang Shen
XxTSMimamaXx
Erlang Shen
6
4
3
1.88
W
Heimdallr
9
4
6
3
W
Anubis
picapau06
Anubis
11
2
7
7.25
W
Ao Kuang
18
0
1
18.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,667
Damage
54,419
100,341
Taken
123,890
71,183
Mitigated
68,229
55,481
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,900
814
255
1,890
12,698
14,443
1,239
3,019
9,633
39,277
0
L
Artemis
DnKz696
Artemis
4,984
1,880
0
1,827
22,131
6,782
252
7,539
14,592
0
25,092
L
18,475
953
452
1,880
29,474
15,025
270
19,201
10,273
60,850
0
W
Sun Wukong
Sonecabrb
Sun Wukong
11,478
2,727
0
2,586
16,040
20,868
841
1,641
14,149
0
75,425
L
King Arthur
SrVinni
King Arthur
9,456
1,968
0
1,538
22,464
21,369
252
6,870
15,594
334
57,979
L
Erlang Shen
XxTSMimamaXx
Erlang Shen
14,979
7,285
277
6,482
25,895
14,495
0
8,745
17,150
0
77,249
W
Heimdallr
28,613
18,841
0
12,752
22,127
10,051
1,065
2,969
18,843
0
109,404
W
Anubis
picapau06
Anubis
24,833
3,237
0
13,067
18,727
11,370
2,112
5,269
13,408
91,432
0
W
Ao Kuang
23,843
10,121
0
24,931
30,749
14,451
4,497
5,911
24,813
173,346
0
L
6,525
2,020
0
2,451
23,926
10,558
0
14,221
9,705
0
54,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,685
Gold Earned
53,414
642
Minions Killed
419
0
Camps Cleared
0
2,318,595
Distance Traveled
2,023,522
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,826
493
58
2
0
474,175
2
L
Artemis
8,685
334
38
1
0
285,210
1
L
Cthulhu
11,108
427
91
4
0
379,463
0
W
Sun Wukong
13,670
526
119
5
0
468,314
8
L
King Arthur
11,825
455
107
4
0
471,223
5
L
Erlang Shen
12,385
476
110
4
0
496,667
4
W
Heimdallr
13,277
511
115
4
0
387,137
6
W
Anubis
14,170
545
125
5
0
402,742
0
W
Ao Kuang
17,742
682
225
9
0
586,227
2
L
Da Ji
9,411
362
73
3
0
390,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role