Player Matchup

Medusa
Medusa
KonqVihur96
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
OpiumSeeds
Chang'e
Level 26
God Stats
3W - 7L
1,817 SR
Queue Stats
88W - 98L
1,566 Elo+
Solo
Kali
Kali
PresidentXi
Kali
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
109W - 80L
1,626 Elo+
Solo
Anubis
Anubis
Slowfiveoh
Anubis
Level 27
God Stats
25W - 23L
1,661 SR
Queue Stats
57W - 68L
1,385 Elo+
Solo
Guan Yu
Guan Yu
gman371
Guan Yu
Level 28
God Stats
4W - 8L
1,297 SR
Queue Stats
151W - 143L
1,469 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,509 Elo+

VS

Team Averages
Level 13
1,534 SR
1,533 Elo+
Yemoja
Yemoja
DisIsMePrime
Yemoja
Level 3
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Bakasura
Bakasura
KumaRinChan
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LiamFletcher
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,420 Elo+
Solo
Discordia
Discordia
Sold1er56
Discordia
Level 24
God Stats
4W - 7L
1,445 SR
Queue Stats
10W - 14L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Szbotii
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 2
8,037
287
1,688
4,549
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
OpiumSeeds
Chang'e
18
7 / 4 / 11
13,079
467
12,022
21,608
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 0 / 7
16,353
584
27,200
24,989
14,061
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Slowfiveoh
Anubis
18
6 / 7 / 9
12,403
443
31,546
17,562
8,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
gman371
Guan Yu
20
12 / 3 / 8
14,346
512
29,068
22,970
24,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 8 / 3
12,069
431
12,256
28,035
21,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
KumaRinChan
Bakasura
17
1 / 12 / 2
10,907
390
9,607
26,545
10,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
LiamFletcher
Ah Muzen Cab
16
2 / 10 / 2
10,899
389
9,795
19,811
7,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Sold1er56
Discordia
17
4 / 8 / 6
11,975
428
19,524
17,744
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Szbotii
Guan Yu
16
4 / 6 / 8
11,103
397
7,689
30,467
29,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
44
Kills
16
16
Deaths
44
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
5
8
3
0.81
W
Medusa
0
2
2
0.5
L
Bakasura
KumaRinChan
Bakasura
1
12
2
0.17
L
Ah Muzen Cab
LiamFletcher
Ah Muzen Cab
2
10
2
0.3
W
Chang'e
OpiumSeeds
Chang'e
7
4
11
3.13
W
19
0
7
22.5
W
Anubis
Slowfiveoh
Anubis
6
7
9
1.5
L
Discordia
Sold1er56
Discordia
4
8
6
0.88
L
Guan Yu
Szbotii
Guan Yu
4
6
8
1.33
W
Guan Yu
gman371
Guan Yu
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,524
Damage
58,871
91,678
Taken
122,602
62,904
Mitigated
75,341
34,432
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,256
2,181
1,351
1,700
28,035
21,590
1,575
11,224
16,811
57,975
0
W
Medusa
1,688
638
0
1,894
4,549
1,236
251
1,363
3,161
0
7,663
L
Bakasura
KumaRinChan
Bakasura
9,607
5,860
0
6,473
26,545
10,950
195
5,307
21,238
0
72,761
L
Ah Muzen Cab
LiamFletcher
Ah Muzen Cab
9,795
4,633
0
4,020
19,811
7,393
1,993
5,079
14,732
0
52,434
W
Chang'e
OpiumSeeds
Chang'e
12,022
1,242
4,553
7,094
21,608
14,580
385
10,749
10,734
53,986
0
W
27,200
17,148
0
8,492
24,989
14,061
0
4,937
19,708
0
147,780
W
Anubis
Slowfiveoh
Anubis
31,546
552
0
3,679
17,562
8,939
0
9,231
8,106
69,756
0
L
Discordia
Sold1er56
Discordia
19,524
1,410
0
905
17,744
6,164
1,200
8,082
9,662
70,453
0
L
Guan Yu
Szbotii
Guan Yu
7,689
1,416
2,142
4,708
30,467
29,244
596
14,694
15,542
0
25,158
W
Guan Yu
gman371
Guan Yu
29,068
5,610
1,485
7,235
22,970
24,088
1,920
5,500
16,725
307
106,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,218
Gold Earned
56,953
531
Minions Killed
428
0
Camps Cleared
0
2,220,715
Distance Traveled
2,261,800
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,069
431
74
3
0
353,703
2
W
Medusa
8,037
287
8
0
0
144,452
0
L
Bakasura
10,907
390
124
4
0
497,376
5
L
Ah Muzen Cab
10,899
389
86
3
0
420,691
0
W
Chang'e
13,079
467
106
4
0
526,914
12
W
Kali
16,353
584
167
6
0
591,263
7
W
Anubis
12,403
443
86
3
0
401,869
0
L
Discordia
11,975
428
109
4
0
418,756
3
L
Guan Yu
11,103
397
35
1
0
571,274
2
W
Guan Yu
14,346
512
164
6
0
556,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role