Player Matchup

Hades
Hades
BADGENGISKHAN
Hades
Level 28
God Stats
11W - 13L
1,316 SR
Queue Stats
298W - 426L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
GLK CAIO
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,193 Elo+
Solo
Apollo
Apollo
Khashiuliz
Apollo
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 65L
1,463 Elo+
Solo
Susano
Susano
NyZ Serafim
Susano
Level 27
God Stats
9W - 4L
1,611 SR
Queue Stats
63W - 43L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Prynis_13
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,395 Elo+

VS

Team Averages
Level 17
1,477 SR
1,501 Elo+
Chronos
Chronos
Dubbayzera-
Chronos
Level 24
God Stats
20W - 17L
1,564 SR
Queue Stats
63W - 46L
1,547 Elo+
Solo
Cthulhu
Cthulhu
F3l1p3Mestre
Cthulhu
Level 25
God Stats
0W - 3L
1,321 SR
Queue Stats
145W - 136L
1,429 Elo+
Solo
Hachiman
Hachiman
Zegui
Hachiman
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
180W - 162L
1,528 Elo+
Solo
Thanatos
Thanatos
iFelipe12
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
stjoao
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
7,908
565
7,409
9,183
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GLK CAIO
Sun Wukong
12
7 / 1 / 6
7,885
563
5,274
8,830
4,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Khashiuliz
Apollo
14
8 / 0 / 2
8,494
607
7,633
7,338
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
13
7 / 0 / 8
8,353
597
7,495
11,339
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Prynis_13
Cthulhu
11
0 / 2 / 12
7,428
531
4,636
8,324
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dubbayzera-
Chronos
12
5 / 5 / 0
7,652
547
8,367
10,973
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
F3l1p3Mestre
Cthulhu
10
3 / 7 / 0
6,352
454
9,163
10,716
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Zegui
Hachiman
11
0 / 5 / 0
6,508
465
1,672
9,804
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
iFelipe12
Thanatos
6
0 / 5 / 2
5,134
367
1,626
5,953
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
stjoao
Ymir
10
0 / 6 / 1
5,517
394
4,164
7,929
7,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
27
Kills
8
8
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Chronos
Dubbayzera-
Chronos
5
5
0
1
L
Cthulhu
F3l1p3Mestre
Cthulhu
3
7
0
0.43
W
Sun Wukong
GLK CAIO
Sun Wukong
7
1
6
10
W
Apollo
Khashiuliz
Apollo
8
0
2
9
W
Susano
7
0
8
11
W
Cthulhu
Prynis_13
Cthulhu
0
2
12
3
L
Hachiman
Zegui
Hachiman
0
5
0
0
L
Thanatos
iFelipe12
Thanatos
0
5
2
0.2
L
Ymir
stjoao
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
24,992
45,014
Taken
45,375
19,137
Mitigated
23,747
15,601
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,409
1,241
134
2,814
9,183
3,499
830
5,937
3,246
32,716
0
L
Chronos
Dubbayzera-
Chronos
8,367
3,194
0
3,335
10,973
3,379
1,864
6,473
4,475
38,504
0
L
Cthulhu
F3l1p3Mestre
Cthulhu
9,163
1,795
91
824
10,716
7,313
0
3,345
7,251
33,739
0
W
Sun Wukong
GLK CAIO
Sun Wukong
5,274
1,622
0
2,417
8,830
4,881
478
5,531
3,299
0
28,671
W
Apollo
Khashiuliz
Apollo
7,633
5,170
0
4,659
7,338
2,692
3,695
1,685
5,653
0
51,328
W
Susano
7,495
2,808
0
4,968
11,339
3,730
0
3,754
7,585
0
40,238
W
Cthulhu
Prynis_13
Cthulhu
4,636
722
0
609
8,324
4,335
488
4,787
3,537
18,409
0
L
Hachiman
Zegui
Hachiman
1,672
1,017
0
3,165
9,804
4,031
0
0
9,804
0
39,670
L
Thanatos
iFelipe12
Thanatos
1,626
716
0
2,356
5,953
1,547
0
793
5,135
0
12,409
L
Ymir
stjoao
Ymir
4,164
294
0
0
7,929
7,477
0
1,434
6,424
15,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
31,163
329
Minions Killed
252
0
Camps Cleared
0
1,308,618
Distance Traveled
1,099,967
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,908
565
69
5
0
252,560
0
L
Chronos
7,652
547
67
5
0
221,076
6
L
Cthulhu
6,352
454
59
4
0
244,945
1
W
Sun Wukong
7,885
563
58
4
0
245,470
4
W
Apollo
8,494
607
101
7
0
259,799
3
W
Susano
8,353
597
65
5
0
301,587
0
W
Cthulhu
7,428
531
36
3
0
249,202
0
L
Hachiman
6,508
465
73
5
0
233,741
3
L
Thanatos
5,134
367
24
2
0
177,404
1
L
Ymir
5,517
394
29
2
0
222,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role