Player Matchup

Apollo
Apollo
Gold IV
Bullen4
Apollo
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
F7ϟRyzhiy
Ne Zha
Gold III
Level 110
God Stats
35W - 27L
1,500 SR
Queue Stats
799W - 799L
1,452 MMR
Solo
Khepri
Khepri
Gold V
McJoneZ
Khepri
Gold V
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 66L
1,325 MMR
Party 1
Scylla
Scylla
Gold III
OnePunchD1ck
Scylla
Gold III
Level 117
God Stats
9W - 13L
1,587 SR
Queue Stats
82W - 70L
1,442 MMR
Party 1
Guan Yu
Guan Yu
Gold II
cachurro699
Guan Yu
Gold II
Level 145
God Stats
3W - 5L
1,486 SR
Queue Stats
297W - 304L
1,425 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,515 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,576 SR
1,441 MMR
Fenrir
Fenrir
Gold IV
Buckethead95
Fenrir
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
YamatAmon
Medusa
Silver I
Level 48
God Stats
2W - 3L
1,652 SR
Queue Stats
74W - 74L
1,382 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
mattia97
Zhong Kui
Bronze III
Level 129
God Stats
3W - 2L
1,618 SR
Queue Stats
4W - 6L
1,443 MMR
Solo
Ganesha
Ganesha
Gold IV
rambonator
Ganesha
Gold IV
Level 157
God Stats
2W - 7L
1,412 SR
Queue Stats
107W - 94L
1,380 MMR
Solo
Kukulkan
Kukulkan
Bronze III
shaked3318
Kukulkan
Bronze III
Level 109
God Stats
0W - 1L
1,696 SR
Queue Stats
7W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bullen4
Apollo
20
13 / 4 / 7
14,987
652
20,676
17,022
8,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
F7ϟRyzhiy
Ne Zha
20
6 / 1 / 7
13,413
583
12,855
21,212
10,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
McJoneZ
Khepri
17
2 / 0 / 14
12,607
548
4,943
12,308
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
20
7 / 1 / 9
12,959
563
16,813
11,509
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
cachurro699
Guan Yu
18
3 / 2 / 14
12,357
537
8,488
27,176
29,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
NemesisTsukuyomiPersephoneThothDanzaburou

VS

Bans
SetYmirCupidKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 5 / 1
10,597
461
6,466
19,498
9,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
YamatAmon
Medusa
19
3 / 7 / 1
12,444
541
7,841
16,022
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
mattia97
Zhong Kui
19
1 / 5 / 2
12,147
528
17,473
17,588
17,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
rambonator
Ganesha
15
1 / 6 / 1
9,905
431
7,620
18,713
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
shaked3318
Kukulkan
15
1 / 8 / 1
9,918
431
5,563
13,270
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
31
Kills
8
8
Deaths
31
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
1
0.5
W
Apollo
Bullen4
Apollo
13
4
7
4.13
W
Ne Zha
F7ϟRyzhiy
Ne Zha
6
1
7
9.5
W
Khepri
McJoneZ
Khepri
2
0
14
9
W
Scylla
7
1
9
11.5
L
Medusa
YamatAmon
Medusa
3
7
1
0.5
W
Guan Yu
cachurro699
Guan Yu
3
2
14
5
L
Zhong Kui
mattia97
Zhong Kui
1
5
2
0.4
L
Ganesha
rambonator
Ganesha
1
6
1
0.25
L
Kukulkan
shaked3318
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,775
Damage
44,963
89,227
Taken
85,091
74,054
Mitigated
55,622
42,127
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,466
1,476
0
4,103
19,498
9,052
0
2,050
17,398
0
90,657
W
Apollo
Bullen4
Apollo
20,676
13,203
0
6,561
17,022
8,860
1,940
3,554
13,468
0
125,024
W
Ne Zha
F7ϟRyzhiy
Ne Zha
12,855
4,691
0
10,416
21,212
10,167
3,563
6,069
15,143
0
114,172
W
Khepri
McJoneZ
Khepri
4,943
769
0
4,070
12,308
19,159
0
5,353
6,955
39,649
0
W
Scylla
16,813
1,830
0
5,003
11,509
5,969
976
5,329
6,180
105,076
0
L
Medusa
YamatAmon
Medusa
7,841
4,176
0
3,675
16,022
6,659
396
1,986
13,960
0
88,489
W
Guan Yu
cachurro699
Guan Yu
8,488
1,595
4,123
11,954
27,176
29,899
2,369
12,228
14,948
0
59,909
L
Zhong Kui
mattia97
Zhong Kui
17,473
1,875
0
7,361
17,588
17,750
0
5,009
12,447
88,007
0
L
Ganesha
rambonator
Ganesha
7,620
341
0
2,524
18,713
17,203
0
5,073
13,480
32,072
0
L
Kukulkan
shaked3318
Kukulkan
5,563
103
0
500
13,270
4,958
0
7,047
6,050
53,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,323
Gold Earned
55,011
641
Minions Killed
609
0
Camps Cleared
0
2,350,265
Distance Traveled
1,938,863
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,597
461
131
6
0
378,004
2
W
Apollo
14,987
652
172
7
0
427,032
7
W
Ne Zha
13,413
583
140
6
0
521,329
0
W
Khepri
12,607
548
45
2
0
444,495
5
W
Scylla
12,959
563
178
8
0
472,258
7
L
Medusa
12,444
541
164
7
0
430,123
2
W
Guan Yu
12,357
537
106
5
0
485,151
4
L
Zhong Kui
12,147
528
168
7
0
383,541
9
L
Ganesha
9,905
431
9
0
0
409,002
9
L
Kukulkan
9,918
431
137
6
0
338,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role